| Literature DB >> 26834872 |
Bartosz Molik1, Natalia Morgulec-Adamowicz1, Andrzej Kosmol1, Krzysztof Perkowski2, Grzegorz Bednarczuk1, Waldemar Skowroński1, Miguel Angel Gomez3, Krzysztof Koc1, Izabela Rutkowska1, Robert J Szyman4.
Abstract
Goalball is a Paralympic sport exclusively for athletes who are visually impaired and blind. The aims of this study were twofold: to describe game performance of elite male goalball players based upon the degree of visual impairment, and to determine if game performance was related to anthropometric characteristics of elite male goalball players. The study sample consisted of 44 male goalball athletes. A total of 38 games were recorded during the Summer Paralympic Games in London 2012. Observations were reported using the Game Efficiency Sheet for Goalball. Additional anthropometric measurements included body mass (kg), body height (cm), the arm span (cm) and length of the body in the defensive position (cm). The results differentiating both groups showed that the players with total blindness obtained higher means than the players with visual impairment for game indicators such as the sum of defense (p = 0.03) and the sum of good defense (p = 0.04). The players with visual impairment obtained higher results than those with total blindness for attack efficiency (p = 0.04), the sum of penalty defenses (p = 0.01), and fouls (p = 0.01). The study showed that athletes with blindness demonstrated higher game performance in defence. However, athletes with visual impairment presented higher efficiency in offensive actions. The analyses confirmed that body mass, body height, the arm span and length of the body in the defensive position did not differentiate players' performance at the elite level.Entities:
Keywords: disability sport; visual impairment
Year: 2015 PMID: 26834872 PMCID: PMC4721622 DOI: 10.1515/hukin-2015-0090
Source DB: PubMed Journal: J Hum Kinet ISSN: 1640-5544 Impact factor: 2.193
Results of the U-Mann Whitney independent samples test between players with total blindness (B1) and players with visual impairment (B2/B3) (n = 44) for all the game indicators studied
| Totally Blind B1 | Visually Impaired B2/B3 | |||
|---|---|---|---|---|
|
| ||||
| Mean ( | Mean ( | Z | ||
| 22.77 (14.60) | 31.24 (13.66) | −1.57 | 0.21 | |
| 2.50 (2.28) | 4.28 (2.31) | −2.00 | 0.04 | |
| 0.71 (.68) | 1.24 (0.84) | −1.65 | 0.09 | |
| 22.06 (14.06) | 30.05 (13.15) | −1.57 | 0.11 | |
| 13.69 (8.74) | 16.92 (7.85) | −1.03 | 0.31 | |
| 2.77 (1.84) | 4.65 (2.96) | −1.82 | 0.07 | |
| 2.16 (1.57) | 3.32 (1.93) | −1.43 | 0.16 | |
| 3.22 (2.45) | 4.88 (2.48) | −1.72 | 0.08 | |
| 0.19 (.33) | 0.22 (.25) | −0.74 | 0.78 | |
| 28.71 (5.89) | 23.81 (5.19) | −2.07 | 0.03 | |
| 97.10 (1.66) | 95.69 (2.48) | −1.33 | 0.19 | |
| 27.89 (5.79) | 22.83 (5.18) | −2.04 | 0.04 | |
| 4.02 (1.81) | 2.91 (1.22) | −1.70 | 0.08 | |
| 5.16 (3.14) | 4.01 (2.33) | −0-08 | 0.09 | |
| 16.29 (5.83) | 13.99 (5.09) | −0.93 | 0.36 | |
| 2.16 (1.18) | 1.79 (1.02) | −0.69 | 0.51 | |
| 0.05 (.04) | 0.01 (.02) | −2.60 | 0.02 | |
| 0.82 (.53) | 0.97 (.46) | −0.83 | 0.42 | |
| 0.20 (.22) | 0.89 (.81) | −2.98 | 0.01 | |
| 16.66 (32.48) | 36.13 (36.20) | −1.65 | 0.13 | |
| 0.06 (.11) | 0.46 (.65) | −2.18 | 0.04 | |
| 0.14 (.19) | 0.42 (.35) | −2.22 | 0.03 | |
| 0.64 (.83) | 0.55 (.62) | −0.02 | 0.98 | |
| 23.15 (32.65) | 36.19 (41.84) | −0.71 | 0.51 | |
| 0.25 (.42) | 0.34 (.45) | −0.53 | 0.54 | |
| 0.39 (.45) | 0.20 (.25) | −0.98 | 0.36 | |
| 0.23 (.26) | 0.86 (.65) | −3.10 | 0.01 | |
| 14.39 (14.20) | 17.51 (17.28) | −0.96 | 0.34 | |
| 1.49 (1.72) | 2.18 (2.57) | −0.52 | 0.64 | |
| 0.34 (.36) | 0.62 (.76) | −0.62 | 0.57 | |
| 14.04 (13.88) | 16.88 (16.65) | −0.91 | 0.36 | |
| 7.94 (12.73) | 13.43 (16.21) | −1.01 | 0.31 | |
| 11.93 (29.80) | 6.90 (12.05) | −0.56 | 0.61 | |
| 0.35 (.681) | 0.61 (.82) | −1.24 | 0.25 | |
| 7.58 (12.14) | 12.81 (15.66) | −1.13 | 0.27 | |
| 0.43 (.51) | 0.30 (.36) | −0.73 | 0.48 | |
| 4.54 (15.07) | 0.00 | −1.20 | 0.71 | |
| 0.01 (.05) | 0.00 | −1.21 | 0.72 | |
| 0.41 (.51) | 0.30 (.36) | −0.58 | 0.57 | |
p < 0.05
p < 0.01
B1 - visual acuity poorer than LogMAR 2.60; B2/B3 - visual acuity ranging from LogMAR 1 to 2.60 and/or visual field constricted to a diameter of less than 40 degrees. Asum = sum of attacks (shots); Aef = attack efficiency [%]; AG = good attack – goal; AMsum = sum of missed attacks; AMS = missed attack – a shot of the opponent immediately after defense; AMDO = missed attack - defense and ball out; AMO = missed attack – out; AMLC = missed attack - defense and lost contact with the ball; AMB = missed attack - defense and lost contact with the ball - ball back to the shooter; Dsum = sum of defense; Def = defense efficiency [%]; DGsum = sum of good defense; DGO = good defense – the ball out; DGL = good defense – a lost ball; DGC = good defense – the defender keeps contact with the ball; DGS = good defense – the second defender keeps contact with the ball; DGB = good defense - lost contact with the ball – the ball back to the opponent; DN = not good defense; PDsum = sum of penalty defences; PDef = penalty defense efficiency [%]; PDG = penalty good defense; PDN = penalty not good defense; PAsum = sum of penalty attacks; PAef = penalty efficiency attack; PAG = penalty attack good-goal; PAM = penalty attack missed; FO = foul; APtsum = sum of attacks spin throw technique; APtef = attack spin throw efficiency; APtG = attack spin throw good goal; APtM = attack spin throw missed; ARtsum = sum of attacks run technique; ARtef = attack run efficiency; ARtG = attack run good – goal; ARtM = attack run missed; AStsum = sum of attacks stand; AStef = attack stand efficiency; AStG = attack stand good – goal; AStM = attack stand missed.
Descriptive results (mean ± SD) for anthropometric measurements of goalball players (n = 27) by the degree of visual impairment
| Totally Blind B1 | Visually Impaired B2/B3 | |
|---|---|---|
|
| ||
| Anthropometric measurements | Mean (s) | Mean (s) |
| Body height [cm] | 179.6 (38.47) | 179.56 (5.48) |
| Body mass [kg] | 83.28 (11.01) | 85.07 (13.92) |
| Arm span [cm] | 184.09 (7.31) | 184.24 (9.09) |
| Length of the body in the defensive position [cm] | 238.72 (12.85) | 239.87 (8.67) |
B1 - visual acuity poorer than LogMAR 2.60; B2/B3 - visual acuity ranging from LogMAR 1 to 2.60 and/or visual field constricted to a diameter of less than 40 degrees
Results of the linear regression models predicting the influence of anthropometric variables (independent variables) on the game indicators (n = 27)
| Linear regression models | |||||||
|---|---|---|---|---|---|---|---|
|
| |||||||
| Dependent variable | Aef | Def | PDef | FO | APtef | ARtef | AStef |
| Body height | −0.03 (0.14) | 0.04 (0.13) | 1.74 (1.81) | −0.01 (0.04) | −0.03 (0.13) | −0.86 (1.19) | 0.53 (0.55) |
| Arm span | −0.12 (0.13) | −0.07 (0.12) | 2.55 (1.63) | 0.02 (0.03) | −0.17 (0.11) | −0.03 (1.06) | −0.40 (0.49) |
| Length of the body in the defensive position | −0.11 (0.11) | 0.05 (0.11) | −1.61 (1.44) | 0.01 (0.03) | 0.16 (0.10) | 0.90 (0.94) | −0.07 (0.44) |
| Intercept | 3.96 (13.23) | 90.62 (12.52) | −368.4 (171.8) | −2.20 (3.30) | 1.16 (11.85) | −45.53 (112.4) | −37.13 (52.19) |
| R2 | 0.05 | 0.02 | 0.25 | 0.07 | 0.12 | 0.06 | 0.06 |
| Number of observations | 27 | 27 | 27 | 27 | 27 | 27 | 27 |
Standard error in parenthesis. Dependent variables: Aef = attack efficiency, Def = defense efficiency, PDef = penalty defense efficiency, FO = foul, APtef = attack spin throw efficiency, ARtef = attack run efficiency, AStef = attack stand efficiency