| Literature DB >> 26714495 |
G A Zito1, D Cazzoli2,3, L Scheffler4, M Jäger5, R M Müri6,7,8, U P Mosimann9,10,11, T Nyffeler12,13,14, F W Mast15,16, T Nef17,18.
Abstract
BACKGROUND: Crossing a street can be a very difficult task for older pedestrians. With increased age and potential cognitive decline, older people take the decision to cross a street primarily based on vehicles' distance, and not on their speed. Furthermore, older pedestrians tend to overestimate their own walking speed, and could not adapt it according to the traffic conditions. Pedestrians' behavior is often tested using virtual reality. Virtual reality presents the advantage of being safe, cost-effective, and allows using standardized test conditions.Entities:
Mesh:
Year: 2015 PMID: 26714495 PMCID: PMC4696098 DOI: 10.1186/s12877-015-0175-0
Source DB: PubMed Journal: BMC Geriatr ISSN: 1471-2318 Impact factor: 3.921
Fig. 1Experimental setup of the street crossing simulation. a A participant wearing the eye-tracking system is standing in front of the simulator. Screen 2 is straight in front of the participant. Screen 1 and 3 are tilted by 120° with respect of screen 2, around a vertical line at the edge with it. Images are projected onto the three screens by the projectors P1, P2, and P3. An infrared light beamer, on the right hand of Screen 3, sends light to a detector on the opposite side (red dotted line). When the participant decided to cross the street, he or she was instructed to take a step forward, interrupting the infrared beam between the beamer and the detector. b Calibration pattern projected onto screen 2. The central point is at 0° eccentricity. The other four points are at 32°, in the top left, top right, bottom left and bottom right corners
Fig. 3Density of fixations. Density of fixations in the younger and older group for the entire duration of the experiment. a Visual scene, as it was presented to the participants. In the present depiction, the images on the three screens have been aligned for better visualization. b Density of fixations in the younger group. c Density of fixations in the older group
Summary of the results of the general screening
| Variable | Younger participantsa | Older participantsa | p-value |
|---|---|---|---|
| Age | 25.00 (1.78) | 70.22 (4.11) | |
| General screening | |||
| Far visual acuity (M-units) | 0.98 (0.26) | 0.67 (0.22) | 0.001 |
| TMT-A (time in s) | 18.87 (4.21) | 37.58 (10.28) | <0.001 |
| TMT-A (errors) | 0.00 (0.00) | 0.06 (0.24) | n. s. |
| TMT-B (time in s) | 43.21 (19.98) | 86.20 (30.86) | <0.001 |
| TMT-B (errors) | 0.00 (0.00) | 1.11 (1.13) | <0.001 |
| CDT | 6.94 (0.24) | 6.06 (1.21) | 0.034 |
| GST (m/s) | 1.39 (0.22) | 1.34 (0.16) | n. s. |
| Estimated speed (m/s) | 1.44 (0.30) | 1.54 (0.26) | n. s. |
a Data in the table represent mean values and standard deviations [M (SD)] out of 18 participants per group
Fig. 2Results of the street crossing simulation. a Median number of virtual crashes out of 30 repetitions, at 30 km/h and 50 km/h, for the younger and the older group. b Median number of missed opportunities out of 30 repetitions, at 30 km/h and 50 km/h, for the younger and the older group. c Median number of safe crossings out of 30 repetitions, at 30 km/h and 50 km/h, for the younger and the older group. Error bars represent the interquartile range. * depicts pcorrected < 0.05
Fig. 4Analysis of the visual exploration behavior. Results of the analysis of the visual exploration behavior taking into account head movements, and of the head movements alone. Bars represent the median, error bars represent the interquartile range. a Visual exploration behavior. b Head movements. A similar pattern was observed for the gaze behavior and the head movements: Both groups had significantly higher number of fixations and head movements towards the left part of the screen. The older group explored less the right part of the screen, and more below the screen, as compared to the younger group. * depicts pcorrected < 0.05