| Literature DB >> 26617550 |
Salomé Tárrega1, Laia Castro-Carreras2, Fernando Fernández-Aranda3, Roser Granero4, Cristina Giner-Bartolomé5, Neus Aymamí6, Mónica Gómez-Peña6, Juan J Santamaría6, Laura Forcano6, Trevor Steward5, José M Menchón7, Susana Jiménez-Murcia3.
Abstract
BACKGROUND: Gambling disorder (GD) is characterized by a significant lack of self-control and is associated with impulsivity-related personality traits. It is also linked to deficits in emotional regulation and frequently co-occurs with anxiety and depression symptoms. There is also evidence that emotional dysregulation may play a mediatory role between GD and psychopathological symptomatology. Few studies have reported the outcomes of psychological interventions that specifically address these underlying processes.Entities:
Keywords: anger; emotion regulation; gambling disorder; impulsivity; video game therapy
Year: 2015 PMID: 26617550 PMCID: PMC4641919 DOI: 10.3389/fpsyg.2015.01721
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
Descriptives for the sample.
| Origin; % Spain | 93.8 |
| Education level; % primary or less | 75.0 |
| Secondary | 18.8 |
| University | 6.25 |
| Civil status; % single | 46.7 |
| Married/couple | 33.3 |
| Divorced/separated | 20.0 |
| Employment stat.; % employed | 68.8 |
| Own incomes (euros); mean ( | 1205.7 (523.1) |
| Family incomes (euros); mean ( | 1928.8 (1085.2) |
| Previous GD treatments; % | 43.8 |
| Present comorbid disorders; % | 28.6 |
| Previous comorbid disorders; % | 57.1 |
| Smoker (yes); % | 62.5 |
| Alcohol abuse (yes); % | 21.4 |
| Other drugs abuse (yes); % | 7.14 |
| Age (years); mean ( | 34.8 (6.02) |
| Duration gambling probl. (years); mean ( | 5.97 (5.06) |
| Age of onset (years); mean ( | 28.8 (7.39) |
| SOGS-total; mean ( | 11.2 (3.10) |
| DSM-IV-total; mean ( | 8.27 (1.44) |
| Illegal acts; % | 43.8 |
| Maximum bets (euros); mean ( | 770.0 (859.0) |
| Mean bets (euros); mean ( | 160.0 (247.9) |
| Cumulated debts (euros); mean ( | 7555.6 (11,555.4) |
SD, standard deviation (n = 16).
Figure 1Description and scenarios examples of the Playmancer minigames. The player has to discover the most efficient way to climb while picking up as many treasures they can, as well as needed materials (A); Obstacles such as rocks or birds appear depending on the player's arousal level, which is based on biofeedback (B). The player has to dive into the sea to gather as many treasures as they can and be provided oxygen by fish distributed throughout the scene (C); Simultaneously, the player must plan the most efficient route in order to preserve their oxygen supply, which is shown at the bottom of the screen (D). High arousal makes the task more difficult (e.g., it is harder to catch oxygen-providing fish and the player's oxygen supply runs out faster). The player has to control their breathing in order to connect a constellation of stars of varying difficulty (E); Slow, deep breathing allows the connections between stars to form (F).
Correspondence between psychopathological target and therapy goals for which mini games were designed.
| Impulsive behaviors | Enhance planning skills | The face of Cronos (climbing) | Treasures of the sea (diving) | |
| Lack of boredom management | Learning to delay impulsive responses | |||
| Low tolerance to cope with adversities | Improve tolerance to cope with adversities, handle to cope with adversities and consequent disappointment | |||
| Lack of stress management | Learning stress management | |||
| Strong negative emotional expression in front of minimal stimuli | Emotional self-regulation, reacting in a more controlled way, from emotional and physiological point of view | |||
| High physiological reactivity in front of stress | Increase physiological and emotional awareness and self-control | The face of Cronos (climbing) | Treasures of the sea (diving) | Sign of the Magupta (relaxation) |
| Learning and training relaxation and breathing techniques | ||||
| Self-soothing and self-regulation skills (distracting, self-soothing, imagery, relaxation, etc.) | ||||
Figure 2Schematic diagram of treatment: cognitive behavior therapy (CBT) and Playmancer duration; and the time points evaluated T1 (pre-treatment) and T2 (post-treatment).
Figure 3Recording physiological activity during the Playmancer VG session.
Comparison for the psychometrics scores.
| SOGS | 11.3 | (2.74) | 7.58 | (5.96) | − | 5.82 | −7.45 | 0.05 | ||
| BIS: Cognitive impulsiveness | 16.4 | (4.60) | 13.9 | (2.94) | − | 1.12 | −4.98 | −0.02 | ||
| BIS: Motor impulsiveness | 17.8 | (7.52) | 15.3 | (4.62) | −2.42 | 1.80 | 0.206 | −6.37 | 1.54 | 0.39 |
| BIS: Unplanned impulsiveness | 24.9 | (6.14) | 19.1 | (4.50) | − | 2.22 | −10.7 | −0.95 | ||
| BIS: Total | 59.3 | (15.6) | 48.3 | (8.87) | − | 4.33 | −20.5 | −1.38 | ||
| I7: Impulsivity | 10.4 | (4.76) | 7.50 | (4.30) | − | 1.24 | −5.65 | −0.19 | ||
| I7: Adventure | 9.00 | (3.36) | 9.08 | (3.87) | 0.08 | 0.47 | 0.862 | −0.95 | 1.11 | 0.02 |
| I7: Empathy | 12.1 | (2.81) | 12.0 | (2.45) | −0.08 | 0.71 | 0.909 | −1.65 | 1.48 | 0.03 |
| STAI: State | 20.3 | (9.75) | 19.3 | (10.6) | −1.00 | 3.06 | 0.750 | −7.72 | 5.72 | 0.10 |
| STAI: Trait | 24.2 | (7.96) | 18.5 | (8.19) | − | 1.32 | −8.58 | −2.69 | ||
| STAXI: State | 17.6 | (4.08) | 16.5 | (6.07) | −1.08 | 1.26 | 0.410 | −3.87 | 1.70 | 0.21 |
| STAXI: Trait | 19.3 | (6.10) | 17.1 | (5.63) | −2.25 | 0.99 | 0.045 | −4.44 | −0.06 | 0.38 |
| STAXI: Anger expression | 30.3 | (13.0) | 24.4 | (8.80) | − | 3.27 | 0.098 | −13.1 | 1.28 | |
| SCL: Hostility | 1.17 | (0.72) | 0.37 | (0.40) | − | 0.21 | −1.26 | −0.34 | ||
| SCL: Depression | 1.32 | (0.76) | 0.61 | (0.65) | − | 0.24 | −1.23 | −0.19 | ||
| SCL: Anxiety | 1.10 | (0.63) | 0.47 | (0.48) | − | 0.19 | −1.04 | −0.22 | ||
| SCL: GSI | 1.04 | (0.67) | 0.50 | (0.50) | − | 0.21 | −1.00 | −0.07 | ||
| SCL: PST | 47.4 | (22.3) | 26.9 | (20.4) | − | 8.43 | −38.8 | −2.09 | ||
| SCL: PSDI | 1.74 | (0.70) | 1.32 | (0.55) | − | 0.20 | 0.055 | −0.85 | 0.01 | |
| TCI: Novelty seeking | 119.7 | (9.67) | 110.8 | (12.9) | − | 3.52 | −16.5 | −1.19 | ||
SD, standard deviation; Bold, Significant comparison (0.05 level); |d|, Cohen's-d coefficient;
Moderate(|d| > 0.50) to
high (|d| > 0.80);
effect size (n = 13).
Figure 4Kaplan–Meier curve for the cumulative survival of relapses during treatment (.