Literature DB >> 26602725

Prevalence of headache in adolescents and association with use of computer and videogames.

Michelle Katherine Andrade Xavier1, Ana Carolina Rodarti Pitangui1, Georgia Rodrigues Reis Silva1, Valéria Mayaly Alves de Oliveira1, Natália Barros Beltrão2, Rodrigo Cappato de Araújo1.   

Abstract

The aim of this study was to determine the prevalence of headache in adolescents and its association with excessive use of electronic devices and games. The sample comprised 954 adolescents of both sexes (14 to 19 years) who answered a questionnaire about use of computers and electronic games, presence of headache and physical activity. The binary and multinomial logistic regression, with significance level of 5% was used for inferential analysis. The prevalence of headache was 80.6%. The excessive use of electronics devices proved to be a risk factor (OR = 1.21) for headache. Subjects aged between 14 and 16 years were less likely to report headache (OR = 0.64). Regarding classification, 17.9% of adolescents had tension-type headache, 19.3% had migraine and 43.4% other types of headache. The adolescents aged form 14 to 16 years had lower chance (OR ≤ 0.68) to report the tension-type headache and other types of headache. The excessive use of digital equipment, electronic games and attending the third year of high school proved to be risk factors for migraine-type development (OR ≥ 1.84). There was a high prevalence of headache in adolescents and high-time use of electronic devices. We observed an association between excessive use of electronic devices and the presence of headache, and this habit is considered a risk factor, especially for the development of migraine-type.

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Year:  2015        PMID: 26602725     DOI: 10.1590/1413-812320152011.19272014

Source DB:  PubMed          Journal:  Cien Saude Colet        ISSN: 1413-8123


  8 in total

1.  The presence of migraine symptoms was associated with a higher likelihood to present eating disorders symptoms among teenage students.

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Journal:  Eat Weight Disord       Date:  2021-09-25       Impact factor: 4.652

2.  Musculoskeletal disorders in video gamers - a systematic review.

Authors:  Chuck Tholl; Peter Bickmann; Konstantin Wechsler; Ingo Froböse; Christopher Grieben
Journal:  BMC Musculoskelet Disord       Date:  2022-07-16       Impact factor: 2.562

3.  Trigger of a migraine headache among Thai adolescents smartphone users: a time series study.

Authors:  Wanna Chongchitpaisan; Phongtape Wiwatanadate; Surat Tanprawate; Assawin Narkpongphan; Nipapon Siripon
Journal:  Environ Anal Health Toxicol       Date:  2021-03-18

Review 4.  Lifestyle Modifications to Help Prevent Headache at a Developmental Age.

Authors:  Umberto Raucci; Alessandra Boni; Melania Evangelisti; Nicoletta Della Vecchia; Margherita Velardi; Fabiana Ursitti; Gianluca Terrin; Giovanni Di Nardo; Antonino Reale; Alberto Villani; Pasquale Parisi
Journal:  Front Neurol       Date:  2021-02-02       Impact factor: 4.003

5.  Electronic Screen Exposure and Headache in Children.

Authors:  Hüseyin Çaksen
Journal:  Ann Indian Acad Neurol       Date:  2021-02-12       Impact factor: 1.383

6.  Characteristics of Headache in Children Presenting to Ophthalmology Services in a Tertiary Care Center of South India.

Authors:  Joe Christopher; Yamini Priya; Vivek Bhat; Grk Sarma
Journal:  Cureus       Date:  2022-02-01

7.  Internet Use and Psychosomatic Symptoms among University Students: Cross-Sectional Study.

Authors:  Gregor Stiglic; Ruth Masterson Creber; Leona Cilar Budler
Journal:  Int J Environ Res Public Health       Date:  2022-02-04       Impact factor: 3.390

Review 8.  Epidemiology of Headache in Children and Adolescents-Another Type of Pandemia.

Authors:  Vera Nieswand; Matthias Richter; Gudrun Gossrau
Journal:  Curr Pain Headache Rep       Date:  2020-08-25
  8 in total

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