| Literature DB >> 26579024 |
Nora A Herweg1, Nico Bunzeck2.
Abstract
Beneficial effects of noise on higher cognition have recently attracted attention. Hypothesizing an involvement of the mesolimbic dopamine system and its functional interactions with cortical areas, the current study aimed to demonstrate a facilitation of dopamine-dependent attentional and mnemonic functions by externally applying white noise in five behavioral experiments including a total sample of 167 healthy human subjects. During working memory, acoustic white noise impaired accuracy when presented during the maintenance period (Experiments 1-3). In a reward based long-term memory task, white noise accelerated perceptual judgments for scene images during encoding but left subsequent recognition memory unaffected (Experiment 4). In a modified Posner task (Experiment 5), the benefit due to white noise in attentional orienting correlated weakly with reward dependence, a personality trait that has been associated with the dopaminergic system. These results suggest that white noise has no general effect on cognitive functions. Instead, they indicate differential effects on perception and cognition depending on a variety of factors such as task demands and timing of white noise presentation.Entities:
Keywords: attention; dopamine; memory; stochastic facilitation; stochastic resonance
Year: 2015 PMID: 26579024 PMCID: PMC4630540 DOI: 10.3389/fpsyg.2015.01639
Source DB: PubMed Journal: Front Psychol ISSN: 1664-1078
The number of subjects per experiment is given in total and separately per gender.
| Experiment | N subjects (f/m) | Mean age (± SD) |
|---|---|---|
| 1 | 40 (25/15) | 25.0 (3.5) |
| 2 | 41 (30/11) | 25.3 (3.7) |
| 3 | 42 (28/14) | 25.2 (3.6) |
| 4 | 19 (9/10) | 27.0 (3.7) |
| 5 | 25 (18/7) | 25.0 (3.4) |
Mean values and standard deviations for novelty seeking, exploratory excitability, reward dependence, and impulsivity.
| Experiment | Mean novelty seeking (±SD) | Mean exploratory excitability (±SD) | Mean reward dependence (±SD) | Mean impulsivity (±SD) |
|---|---|---|---|---|
| 1 | 16.7 (5.8) | 5.6 (2.4) | 20.1 (3.8) | – |
| 2 | 18.1 (5.3) | 6.5 (2.0) | 19.3 (5.9) | – |
| 3 | 19.0 (6.0) | 6.5 (2.1) | 21.5 (5.0) | – |
| 4 | 20.1 (5.4) | 6.3 (2.2) | 21.0 (4.1) | 64.6 (6.5) |
| 5 | 18.4 (5.0) | 6.8 (1.4) | 18.9 (4.5) | 62.7 (10.4) |
Statistics for Experiments 1–3.
| F/t/r (df) | η2 | ɛ | ||
|---|---|---|---|---|
| Main effect: Sound | 4.67 (2,78) | 0.012* | 0.107 | - |
| No sound – white noise | 3.07 (39) | 0.004* | 0.194 | - |
| Pure tone – white noise | 2.51 (39) | 0.016* | 0.139 | - |
| Pure tone – no sound | 0.12 (39) | 0.906 | <0.001 | - |
| Main effect: Sound | 2.40 (2,78) | 0.098 | 0.058 | - |
| No sound – white noise | 1.53 (39) | 0.135 | 0.056 | - |
| Pure tone – white noise | -0.58 (39) | 0.568 | 0.008 | - |
| Pure tone – no sound | -2.11 (39) | 0.041 | 0.103 | - |
| Novelty seeking | 0.046 | 0.778 | - | - |
| Exploratory excitability | -0.090 | 0.581 | - | - |
| Reward dependence | 0.076 | 0.640 | - | - |
| Novelty seeking | 0.193 | 0.232 | - | - |
| Exploratory excitability | 0.089 | 0.585 | - | - |
| Reward dependence | -0.022 | 0.894 | - | - |
| Main effect: Sound | 1.38 (2,80) | 0.258 | 0.033 | - |
| Main effect: Sound | 0.06 (2,80) | 0.893 | 0.002 | 0.76 |
| Novelty seeking | -0.101 | 0.529 | - | - |
| Exploratory excitability | 0.105 | 0.514 | - | - |
| Reward dependence | -0.042 | 0.794 | - | - |
| Novelty seeking | -0.280 | 0.077 | - | - |
| Exploratory excitability | -0.184 | 0.250 | - | - |
| Reward dependence | -0.058 | 0.718 | - | - |
| Main effect: Sound | 0.55 (2,82) | 0. 580 | 0.013 | - |
| Main effect: Sound | 0.21 (2,82) | 0.778 | 0.005 | 0.87 |
| Novelty seeking | <0.001 | >0.999 | - | - |
| Exploratory excitability | 0.196 | 0.214 | - | - |
| Reward dependence | 0.069 | 0.663 | - | - |
| Novelty seeking | -0.293 | 0.059 | - | - |
| Exploratory excitability | -0.174 | 0.270 | - | - |
| Reward dependence | -0.255 | 0.103 | - | - |
Statistics for Experiment 4.
| F/t/r (df) | η2 | ɛ | ||
|---|---|---|---|---|
| Main effect: Sound | 0.03 (2,36) | 0.975 | 0.001 | - |
| Main effect: Reward | 0.81 (1,18) | 0.380 | 0.043 | - |
| Interaction: Sound x reward | 0.62 (2,36) | 0.543 | 0.033 | - |
| Main effect: Sound | 3.40 (2,36) | 0.044* | 0.159 | - |
| No sound – white noise | 2.96 (18) | 0.008* | 0.328 | - |
| Pure tone – white noise | 0.81 (18) | 0.428 | 0.035 | - |
| No sound – pure tone | 1.48 (18) | 0.156 | 0.109 | - |
| Main effect: Reward | 3.01 (1,18) | 0.100 | 0.143 | - |
| Interaction: Sound × reward | 0.02 (2,36) | 0.953 | 0.001 | 0.75 |
| Novelty seeking | 0.077 | 0.755 | - | - |
| Exploratory excitability | 0.184 | 0.452 | - | - |
| Reward dependence | 0.009 | 0.970 | - | - |
| Impulsivity | -0.219 | 0.369 | - | - |
| Pleasantness | 0.206 | 0.398 | - | - |
| Novelty seeking | -0.267 | 0.268 | - | - |
| Exploratory excitability | -0.450 | 0.053 | - | - |
| Reward dependence | 0.139 | 0.570 | - | - |
| Impulsivity | -0.077 | 0.753 | - | - |
| Pleasantness | -0.025 | 0.919 | - | - |
| Main effect: Memory | 1.35 (1,18) | 0.260 | 0.070 | - |
| Main effect: Sound | 0.10 (2,36) | 0.905 | 0.005 | - |
| Main effect: Reward | 1.88 (1,18) | 0.188 | 0.094 | - |
| Interaction: Memory × sound | 0.28 (2,36) | 0.682 | 0.015 | 0.72 |
| Interaction: Sound × reward | 0.13 (2,36) | 0.880 | 0.007 | - |
| Interaction: Memory × reward | 2.17 (1,18) | 0.158 | 0.107 | - |
| Simple effect: Reward for recollection | 5.18 (1,18) | 0.035* | 0.223 | - |
| Simple effect: Reward for familiarity | 0.07 (1,18) | 0.795 | 0.004 | - |
| Interaction: Memory × sound × reward | 0.61 (2,36) | 0.550 | 0.033 | - |
| Novelty seeking | 0.031 | 0.899 | - | - |
| Exploratory excitability | 0.220 | 0.365 | - | - |
| Reward dependence | 0.069 | 0.777 | - | - |
| Impulsivity | 0.095 | 0.698 | - | - |
| Pleasantness | 0.245 | 0.313 | - | - |
Statistics for Experiment 5.
| F/t/r (df) | η2 | ɛ | ||
|---|---|---|---|---|
| Main effect: Validity | 18.18 (1,24) | <0.001* | 0.431 | – |
| Main effect: Probability | 0.77 (1,24) | 0.388 | 0.031 | – |
| Main effect: Sound | 0.35 (2,48) | 0.705 | 0.014 | – |
| Interaction: Probability × sound | 0.62 (2,48) | 0.541 | 0.025 | – |
| Interaction: Validity × sound | 0.62 (2,48) | 0.544 | 0.025 | – |
| Interaction: Validity × probability | 3.97 (1,24) | 0.058 | 0.142 | – |
| Simple effect: Validity for 65% probability | 3.73 (24) | 0.001* | 0.367 | – |
| Simple effect: Validity for 80% probability | 3.98 (24) | 0.001* | 0.397 | – |
| Simple effect: Probability for valid cues | 0.69 (24) | 0.497 | 0.020 | – |
| Simple effect: Probability for invalid cues | 1.47 (24) | 0.155 | 0.083 | – |
| Interaction: Validity × probability × sound | 0.49 (2,48) | 0.613 | 0.020 | – |
| Main effect: Validity | 85.12 (1,24) | <0.001* | 0.780 | – |
| Main effect: Probability | 0.96 (1,24) | 0.336 | 0.039 | – |
| Main effect: Sound | 0.61 (2,48) | 0.546 | 0.025 | – |
| Interaction: Probability × sound | 1.80 (2,48) | 0.177 | 0.070 | – |
| Interaction: Validity × sound | 3.43 (2,48) | 0.041* | 0.125 | – |
| Simple effect: Sound for valid cues | ||||
| Pure tone – white noise | 0.13 (24) | 0.895 | <0.001 | – |
| Pure tone – no sound | -2.05 (24) | 0.052 | 0.149 | – |
| White noise – no sound | -1.83 (24) | 0.080 | 0.122 | – |
| Simple effect: Sound for invalid cues | ||||
| Pure tone – white noise | -0.34 (24) | 0.734 | 0.005 | – |
| Pure tone – no sound | -0.09 (24) | 0.928 | <0.001 | – |
| White noise – no sound | 0.26 (24) | 0.795 | 0.003 | – |
| Interaction: Validity × probability | 1.46 (1,24) | 0.238 | 0.057 | – |
| Interaction: Validity × probability × sound | 0.20 (2,48) | 0.823 | 0.008 | – |
| Novelty seeking | 0.086 | 0.683 | – | – |
| Exploratory excitability | -0.019 | 0.927 | – | – |
| Reward dependence | 0.445 | 0.026 | – | – |
| Impulsivity | -0.048 | 0.820 | – | – |
| Pleasantness | 0.311 | 0.130 | – | – |
| Novelty seeking | 0.016 | 0.940 | – | – |
| Exploratory excitability | -0.319 | 0.120 | - | – |
| Reward dependence | 0.187 | 0.372 | – | – |
| Impulsivity | -0.028 | 0.896 | – | – |
| Pleasantness | 0.089 | 0.674 | – | – |