| Literature DB >> 26555341 |
Pauline L Baniqued1,2, Courtney M Allen1, Michael B Kranz1,2, Kathryn Johnson1, Aldis Sipolins1,2, Charles Dickens3, Nathan Ward1, Alexandra Geyer3, Arthur F Kramer1,2.
Abstract
Although some studies have shown that cognitive training can produce improvements to untrained cognitive domains (far transfer), many others fail to show these effects, especially when it comes to improving fluid intelligence. The current study was designed to overcome several limitations of previous training studies by incorporating training expectancy assessments, an active control group, and "Mind Frontiers," a video game-based mobile program comprised of six adaptive, cognitively demanding training tasks that have been found to lead to increased scores in fluid intelligence (Gf) tests. We hypothesize that such integrated training may lead to broad improvements in cognitive abilities by targeting aspects of working memory, executive function, reasoning, and problem solving. Ninety participants completed 20 hour-and-a-half long training sessions over four to five weeks, 45 of whom played Mind Frontiers and 45 of whom completed visual search and change detection tasks (active control). After training, the Mind Frontiers group improved in working memory n-back tests, a composite measure of perceptual speed, and a composite measure of reaction time in reasoning tests. No training-related improvements were found in reasoning accuracy or other working memory tests, nor in composite measures of episodic memory, selective attention, divided attention, and multi-tasking. Perceived self-improvement in the tested abilities did not differ between groups. A general expectancy difference in problem-solving was observed between groups, but this perceived benefit did not correlate with training-related improvement. In summary, although these findings provide modest evidence regarding the efficacy of an integrated cognitive training program, more research is needed to determine the utility of Mind Frontiers as a cognitive training tool.Entities:
Mesh:
Year: 2015 PMID: 26555341 PMCID: PMC4640538 DOI: 10.1371/journal.pone.0142169
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Demographics.
| Mind Frontiers | Active Control | |
|---|---|---|
| Did not complete study due to various reasons | 4 | 8 |
| Maximum analysis | 45 | 45 |
| Male | 19 | 20 |
| Age | 20.8 (1.9), 18–25 | 21.2 (2.6), 18–28 |
| Years of education | 14.8 (1.5), 12–19 | 14.8 (1.7), 12–20 |
Study non-completion: For the Mind Frontiers group, 1 dropped out during training due to scheduling issues and 3 were disqualified during pre-testing due to exclusionary criteria. For the Active Control group, 3 were disqualified during pre-testing due to MRI exclusionary criteria, and 5 were disqualified due to scheduling difficulties during pre-testing or at the beginning of training. Shown in the second row is the number of subjects who completed the study. The following rows show demographic information for this remaining sample of participants. Mean, standard deviation (in parentheses) and range are shown for age and years of education. Age and years of education did not differ between groups (p>.4).
Training Tasks.
| Game | Group | Description | Source |
|---|---|---|---|
|
| Mind Frontiers | Townspeople request items that belong to a certain category. There are five objects in each category, which correspond to stereotypical occupations of the “Wild West.” Once the store is reached, the last item from each category must be selected. Difficulty level is manipulated by the number of requests and the number of categories. | Updating WM [ |
|
| Mind Frontiers | A 20-square grid is presented. Boxes of the grid light up in a random sequence. The sequence must be entered exactly. Difficulty is manipulated by the length of the sequence. | Visuo-spatial WM [ |
|
| Mind Frontiers | Sentries lift their lanterns while saying a word of the phonetic alphabet. The current word spoken and lantern lifted is compared to the word spoken/lantern lifted | Dual n-back [ |
|
| Mind Frontiers | Safe combinations are determined by completing the next item in a series. Series may be letter-, number-, or day/month- based, and all are governed by some pattern or rule that must be determined and applied to select the next item in the series. Difficulty is manipulated by the difficulty of the patterns and the number of problems to solve within the given time limit. | Inductive Reasoning [ |
|
| Mind Frontiers | Irrigation pipelines are built from a water source to wells using individual pieces of pipe. The pipe pieces available for building are randomly determined, highlighting the importance of planning and flexibly using the resources at hand. Difficulty is manipulated by the number of wells, the presence of obstructions, and the time limit. | Visuospatial reasoning [ |
|
| Mind Frontiers | Items are presented that need to be sorted based on one of two binary criteria (for example, the item’s category or the size of the image). The pattern in which to sort the items is presented at the beginning of the level. For instance, the pattern may be to alternate sorting by category and by size. Items are sorted by swiping them either to the right or to the left. Difficulty is manipulated by increasing the complexity of the sorting pattern. | Switching without external cues [ |
|
| Active Control | A target is presented amidst distractors. The target must be identified, and the direction of the target indicated (right/left). Difficulty is manipulated by increasing the number and heterogeneity of distractors. | [ |
|
| Active Control | A 3- or 5- item array of stimuli is displayed. After a brief static screen (interference), the array of stimuli is presented again with one stimulus changed. The item that changed must be selected. Difficulty is manipulated by the time available to observe the initial array. | [ |
Fig 1Mind Frontiers tasks.
Screenshots of Mind Frontiers games: Top to bottom, left to right: Supply Run, Riding Shotgun, Sentry Duty, Safe Cracker, Irrigator, Pen ‘Em Up.
Fig 2Active control tasks.
Left: Screenshots of three versions of the change detection task, from top to bottom: colored shapes, cars, letters. Right: Screenshots of three versions of the visual search tasks, from top to bottom: original visual search in Redick et al. [32], colored Ps, Ls. For publication purposes, stimuli are not drawn to scale (enlarged).
Transfer Tests.
| Category | Order | Session | Source | |
|---|---|---|---|---|
| Shipley abstraction | Reasoning/G | 5 | 1 | [ |
| Matrix reasoning | Reasoning/G | 8 | 1 | [ |
| Paper folding | Reasoning/G | 9 | 1 | [ |
| Spatial relations | Reasoning/G | 10 | 1 | [ |
| Form boards | Reasoning/G | 11 | 1 | [ |
| Letter sets | Reasoning/G | 12 | 1 | [ |
| Digit symbol substitution | Perceptual speed | 1 | 1 | [ |
| Pattern comparison | Perceptual speed | 2 | 1 | [ |
| Letter comparison | Perceptual speed | 3 | 1 | [ |
| Logical memory | Episodic memory | 4 | 1 | [ |
| Paired associates | Episodic memory | 6 | 1 | [ |
| i-Position | Episodic memory | 13 | 1 | [ |
| Running span | Working memory | 15 | 2 | [ |
| Operation span | Working memory | 17 | 2 | [ |
| Symmetry span | Working memory | 21 | 2 | [ |
| Visual short-term memory | Working memory | 24 | 3 | [ |
| N-back | Working memory | 19 | 2 | [ |
| Dual N-back | Working memory | 27 | MRI | [ |
| Trail making | Divided attention | 7 | 1 | [ |
| Attentional blink | Divided attention | 14 | 2 | [ |
| Dodge | Divided attention | 25 | 3 | [ |
| Flanker | Selective attention | 16 | 2 | [ |
| Anti-saccade | Selective attention | 18 | 2 | [ |
| Psychomotor vigilance task | Selective attention | 20 | 2 | [ |
| Multi-source interference task | Selective attention | 28 | MRI | [ |
| 25 boxes | Visual search | 23 | 3 | [ |
| Task-switch, dual-task | Multi-tasking | 22 | 3 | [ |
| Control tower | Multi-tasking | 26 | 3 | [ |
Fig 3Practice effects.
Panel 1: Average level across sessions for each Mind Frontiers task. Panels 2–3. Average level across sessions for each active control task. Panel 2: Change detection average maximum duration according to session and set size. Panel 3: Visual search average level according to session and task (color). Error bars are SEM.
Fixed and Random Effect Estimates for Linear Mixed Models.
| Fixed Effects | Random Effects | |||||||
|---|---|---|---|---|---|---|---|---|
| Construct | Parameter | Estimate | SE |
|
|
| Parameter | SD |
| Working memory—nback | Intercept | 0.20 | 0.20 | 0.99 | 0.322 | 0.325 | Task-Intercept | 0.60 |
| Working memory—nback | Group | 0.72 | 0.20 | 3.66 |
|
| Subject-Intercept | 0.29 |
| Working memory—nback | Residual | 1.21 | ||||||
| Working memory—span | Intercept | 0.41 | 0.14 | 2.89 | 0.004 | 0.022 | Task-Intercept | 0.39 |
| Working memory—span | Group | -0.10 | 0.14 | -0.73 | 0.467 | 0.489 | Subject-Intercept | 0.18 |
| Working memory—span | Residual | 0.93 | ||||||
| Reasoning—accuracy | Intercept | 0.17 | 0.07 | 2.53 | 0.011 | 0.016 | Task-Intercept | 0.12 |
| Reasoning—accuracy | Group | -0.03 | 0.10 | -0.28 | 0.779 | 0.78 | Subject-Intercept | 0.12 |
| Reasoning—accuracy | Residual | 0.90 | ||||||
| Reasoning—reaction time | Intercept | 0.14 | 0.10 | 1.48 | 0.139 | 0.143 | Task-Intercept | 0.00 |
| Reasoning—reaction time | Group | 0.35 | 0.14 | 2.54 | 0.011 | 0.013 | Subject-Intercept | 0.49 |
| Reasoning—reaction time | Residual | 1.21 | ||||||
| Selective Attention | Intercept | 0.03 | 0.30 | 0.10 | 0.917 | 0.917 | Task-Intercept | 0.22 |
| Selective Attention | Group | 0.16 | 0.15 | 1.05 | 0.292 | 0.297 | Subject-Intercept | 0.03 |
| Selective Attention | Residual | 0.96 | ||||||
| Divided Attention | Intercept | 0.04 | 0.26 | 0.14 | 0.886 | 0.897 | Task-Intercept | 0.41 |
| Divided Attention | Group | 0.03 | 0.16 | 0.21 | 0.836 | 0.853 | Subject-Intercept | 0.00 |
| Divided Attention | Residual | 1.00 | ||||||
| Perceptual Speed | Intercept | 0.24 | 0.11 | 2.32 | 0.02 | 0.096 | Task-Intercept | 0.28 |
| Perceptual Speed | Group | 0.22 | 0.11 | 1.91 | 0.056 | 0.143 | Subject-Intercept | 0.41 |
| Perceptual Speed | Residual | 1.14 | ||||||
| Episodic Memory | Intercept | 0.35 | 0.23 | 1.52 | 0.129 | 0.248 | Task-Intercept | 0.13 |
| Episodic Memory | Group | 0.02 | 0.14 | 0.11 | 0.909 | 0.918 | Subject-Intercept | 0.36 |
| Episodic Memory | Residual | 1.13 | ||||||
*p < .05
**p < .01
***p < .001
p.z = p-value based on normal distribution, p.Kr = p-value computed with Kenward-Rogers approximation for degrees of freedom.
Fig 4Transfer effects.
Displayed are means from the MANOVA (N = 42 for Mind Frontiers, N = 45 for Active Control). Error bars are SEM.
Correlation between Training Gain and Transfer Gain.
| Active Control | Mind Frontiers | Supply Run | Riding Shotgun | Sentry Duty | Safe Cracker | Irrigator | Pen ‘Em Up | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Transfer Gain Score |
| 95% BCa |
| 95% BCa |
|
|
|
|
|
|
| Working memory—nback | 0.03 | [-0.21,0.25] | 0.40 | [0.10,0.61] | 0.30 | 0.12 | 0.43 | 0.46 | 0.21 | 0.2 |
| Working memory—span | 0.26 | [-0.01,0.46] | 0.23 | [-0.13,0.49] | 0.04 | 0.38 | 0.17 | 0.28 | 0.03 | 0.12 |
| Reasoning—accuracy | -0.05 | [-0.36,0.21] | -0.20 | [-0.44,0.04] | -0.22 | -0.14 | 0.02 | -0.28 | -0.12 | -0.11 |
| Reasoning—reaction time | 0.13 | [-0.14,0.39] | -0.22 | [-0.47,0.08] | -0.19 | -0.14 | -0.13 | -0.13 | -0.23 | -0.12 |
| Selective Attention | -0.06 | [-0.33,0.24] | 0.22 | [0.01,0.45] | 0.28 | 0.21 | 0.19 | 0.15 | -0.05 | 0.18 |
| Divided Attention | 0.19 | [-0.10,0.43] | -0.11 | [-0.35,0.16] | -0.11 | -0.02 | -0.17 | 0.05 | 0 | -0.2 |
| Perceptual Speed | -0.25 | [-0.50,0.06] | 0.18 | [-0.15,0.47] | 0.21 | 0.1 | 0.18 | 0.1 | -0.05 | 0.22 |
| Episodic Memory | -0.05 | [-0.29,0.19] | -0.03 | [-0.29,0.26] | 0.07 | 0 | 0.1 | -0.19 | -0.24 | 0.15 |
*p < .05
**p < .01
Transfer Results at the Task-level.
| MIND FRONTIERS | ACTIVE CONTROL | |||||
|---|---|---|---|---|---|---|
| Task | Measure | Group (2) x Session (2) | Pre | Post | Pre | Post |
| Dual N-Back | 2-back d-prime |
| .68 (.20) | .78 (.17) | .66 (.18) | .70 (.15) |
| 3-back d-prime |
| .32 (.21) | .58 (.27) | .35 (.14) | .43 (.20) | |
| 2-back RT (ms) |
| 1278.11 (222.08) | 1272.20 (215.49) | 1408.04 (245.80) | 1453.05 (212.49) | |
| 3-back RT (ms) |
| 1492.28 (333.05) | 1405.65 (248.20) | 1597.08 (290.28) | 1629.60 (246.07) | |
| Single N-Back | 2-back d-prime |
| 2.99 (.96) | 3.61 (1.05) | 3.14 (.92) | 3.00 (1.29) |
| 3-back d-prime |
| 1.84 (.68) | 2.66 (1.21) | 1.94 (.80) | 2.19 (1.24) | |
| 2-back RT (ms) |
| 951.38 (155.62) | 778.57 (170.28) | 983.28 (134.31) | 889.94 (134.43) | |
| 3-back RT (ms) |
| 1048.00 (165.84) | 836.60 (199.20) | 1016.64 (145.12) | 953.38 (147.70) | |
| VSTM | d-prime |
| .46 (.11) | .44 (.13) | .44 (.12) | .44 (.13) |
| Cowan's k |
| 1.47 (.56) | 1.52 (.62) | 1.28 (.56) | 1.43 (.51) | |
| Operation Span | total correct—sets |
| 40.77 (19.57) | 47.98 (16.42) | 40.15 (15.98) | 49.02 (14.48) |
| total correct—items |
| 55.67 (14.05) | 62.72 (10.28) | 56.10 (11.83) | 62.93 (9.17) | |
| Running Span | total correct—sets |
| 21.80 (6.96) | 22.09 (6.37) | 21.16 (6.89) | 22.69 (6.28) |
| total correct—items |
| 36.29 (9.11) | 37.42 (7.38) | 35.89 (8.82) | 38.73 (7.79) | |
| Symmetry Span | total correct—sets |
| 22.51 (9.19) | 27.09 (11.13) | 21.85 (8.35) | 26.46 (9.36) |
| total correct—items |
| 31.67 (6.80) | 34.09 (6.85) | 31.22 (6.67) | 34.10 (5.88) | |
| Matrix Reasoning | total correct items |
| 10.40 (2.78) | 9.81 (3.25) | 9.61 (2.74) | 10.50 (2.99) |
| correct trial RT (ms) |
| 28653.50 (4988.58) | 26229.68 (6354.59) | 27800.35 (7714.14) | 27563.64 (7796.53) | |
| Letter Sets | total correct items |
| 12.43 (1.35) | 12.67 (1.32) | 12.11 (1.82) | 12.11 (1.63) |
| correct trial RT (ms) |
| 23867.34 (6999.30) | 18613.20 (5971.76) | 22076.83 (6489.33) | 21254.28 (7359.81) | |
| Paper Folding | total correct items |
| 8.23 (2.36) | 8.77 (2.67) | 8.58 (2.36) | 8.91 (1.96) |
| correct trial RT (ms) |
| 29354.63 (11590.51) | 24600.05 (10352.46) | 27296.85 (11523.65) | 25768.13 (12498.77) | |
| Spatial Relations | total correct items |
| 12.52 (4.35) | 13.34 (4.19) | 12.63 (4.10) | 12.51 (4.42) |
| correct trial RT (ms) |
| 30174.52 (8454.12) | 25880.79 (8875.31) | 28534.64 (9439.90) | 25889.11 (9430.65) | |
| Form Boards | total correct items |
| 10.69 (5.96) | 11.57 (5.33) | 9.73 (4.12) | 11.51 (4.44) |
| Shipley Abstraction | total correct items |
| 15.00 (2.77) | 15.98 (2.13) | 15.09 (2.71) | 15.77 (1.94) |
| Digit Symbol Substitution | total correct items |
| 94.96 (12.76) | 99.71 (14.13) | 90.02 (13.27) | 98.30 (12.61) |
| Pattern Comparison | total correct items |
| 19.01 (3.43) | 20.90 (3.35) | 18.60 (3.05) | 19.25 (3.77) |
| Letter Comparison | total correct items |
| 12.91 (2.15) | 13.84 (2.17) | 13.13 (2.08) | 12.97 (2.04) |
| Logical Memory | total correct items |
| 45.77 (8.01) | 52.66 (8.59) | 45.40 (8.72) | 50.38 (9.50) |
| Paired Associates | total correct items |
| 6.65 (3.04) | 7.79 (3.31) | 7.62 (3.45) | 8.98 (2.54) |
| i-Position | swap error |
| .025 (.022) | .022 (.034) | .025 (.027) | .026 (.033) |
| mean misplacement (pixels) |
| 130.88 (38.99) | 127.78 (48.73) | 131.47 (42.20) | 138.07 (53.51) | |
| Anti-saccade | anti-saccade accuracy |
| .63 (.18) | .68 (.19) | .64 (.14) | .62 (.20) |
| Flanker | flanker effect (ms) |
| 88.48 (38.28) | 73.73 (28.24) | 91.23 (31.70) | 63.12 (31.30) |
| incongruent RT (ms) |
| 623.23 (91.95) | 593.98 (77.01) | 622.89 (97.47) | 602.39 (91.11) | |
| neutral RT (ms) |
| 519.28 (61.29) | 508.43 (62.95) | 519.40 (72.85) | 518.72 (75.91) | |
| congruent RT (ms) |
| 534.75 (72.97) | 520.25 (76.32) | 531.66 (86.90) | 539.26 (91.81) | |
| PVT | bottom quintile RT |
| 489.61 (83.99) | 504.86 (109.06) | 488.39 (75.55) | 534.94 (118.10) |
| MSIT | congruency effect (ms) |
| 242.12 (63.70) | 242.40 (72.62) | 252.43 (76.14) | 225.61 (69.80) |
| congruent RT (ms) |
| 738.30 (132.60) | 728.82 (128.65) | 739.24 (92.71) | 761.35 (108.64) | |
| incongruent RT (ms) |
| 980.71 (156.11) | 971.22 (170.08) | 991.67 (119.78) | 986.96 (124.45) | |
| Number Search | late level score |
| 7708.95 (1174.71) | 8304.36 (575.33) | 7839.88 (950.34) | 8477.22 (374.76) |
| Dodge | maximum level |
| 8.53 (.91) | 9.11 (.85) | 8.54 (.91) | 8.86 (1.14) |
| Attentional Blink | lag 8–2 accuracy |
| .50 (.34) | .41 (.41) | .39 (.34) | .42(.35) |
| lag 2 accuracy |
| .33 (.30) | .41 (.34) | .33 (.29) | .39 (.30) | |
| lag 8 accuracy |
| .82 (.21) | .82 (.19) | .72 (.27) | .81 (.18) | |
| Trail Making | trails B—A (s) |
| 28.32 (13.06) | 19.70 (9.38) | 23.87 (13.30) | 22.07 (10.75) |
| trails B time (s) |
| 53.12 (15.77) | 40.04 (12.82) | 49.78 (15.40) | 42.66 (12.61) | |
| trails A time (s) |
| 24.80 (7.28) | 20.34 (5.89) | 25.91 (7.73) | 20.59 (4.83) | |
| Control Tower | primary score |
| 35.08 (10.79) | 40.49 (11.06) | 36.07 (10.51) | 39.90 (9.90) |
| distractor score |
| 25.81 (2.04) | 26.93 (1.86) | 26.35 (2.20) | 27.00 (1.87) | |
| TSDT | overall switch cost (RT) |
| 53.07 (75.65) | 51.23 (73.33) | 62.15 (81.94) | 42.45 (54.68) |
| visual switch cost (RT) |
| 62.26 (83.07) | 71.35 (90.50) | 75.74 (70.86) | 48.73 (57.29) | |
| auditory switch cost (RT) |
| 46.17 (116.52) | 25.21 (105.73) | 41.14 (131.54) | 34.59 (90.83) | |