| Literature DB >> 26543647 |
J van Hoof1, M H Wetzels2, A M C Dooremalen3, R A Overdiep1, M E Nieboer1, A M E Eyck4, P J L M van Gorkom3, E L M Zwerts-Verhelst5, S Aarts6, C Vissers-Luijcks6, C S van der Voort6, M J G A Moonen6, H A van de Vrande7, C J M L van Dijck-Heinen3, E J M Wouters6.
Abstract
Bed-ridden nursing home residents are in need of environments which are homelike and facilitate the provision of care. Design guidance for this group of older people is limited. This study concerned the exploration and generation of innovative environmental enrichment scenarios for bed-ridden residents. This exploration was conducted through a combination of participatory action research with user-centred design involving 56 professional stakeholders in interactive work sessions. This study identified numerous design solutions, both concepts and products that are available on the marketplace and that on a higher level relate to improvements in resident autonomy and the supply of technological items and architectural features. The methodology chosen can be used to explore the creative potential of stakeholders from the domain of healthcare in product innovation.Entities:
Year: 2015 PMID: 26543647 PMCID: PMC4620296 DOI: 10.1155/2015/185054
Source DB: PubMed Journal: J Aging Res ISSN: 2090-2204
Figure 1Layout of the rooms at the Fontys School of People and Health Studies, Eindhoven, in which the sessions took place.
List of sessions and the characteristics of the participants.
| Group/scenario | Group facilitators and assistants | Room | Characteristics of participants | Background |
|---|---|---|---|---|
| 1 | CVL | 3.416 (single-resident room) |
| Healthcare real estate, construction and architecture, and environmental health |
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| 2 | SA, TW | 3.417 (single-resident room) |
| Healthcare, interior design/architecture, and medical beds |
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| 3 | LZV, LV | 3.418 (single-resident room) |
| Interior design, healthcare, mobility aids, and electrical engineering |
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| 4 | PG, CH | 3.419 (single-resident room) |
| Healthcare technology, electrical engineering, ICT, and interactive technology |
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| 5 | EW, JW | 3.406 (group room) |
| Architecture, building physics, healthcare, and medical devices |
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| 6 | MM, BP | 3.406 (group room) |
| Healthcare, electrical engineering, healthcare technologies, and construction |
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| 7 |
| Healthcare, electrical engineering | ||
| 8 | MN, NP, LOW, and CDH | 3.403 (group room) |
| ICT, real estate, healthcare, and electrical engineering |
| 9 |
| Acoustics, assistive technologies, and healthcare | ||
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| 10 |
| ICT, cleaning, healthcare, and municipality | ||
| 11 | CV, AE, TR, and MW | 3.408 (group room) |
| Social innovation, assistive technologies, and technology innovation services |
| 12 |
| Building services, healthcare, electrical engineering, and acoustics | ||
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| Total: 10 facilitators, 9 assistants |
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Figure 2Working together to generate ideas, followed by the enactment and filming of the scenarios.
Figure 3A composition of the twelve scenarios written and enacted by the participants.
Themes or design concepts emerging from the scenarios.
| Themes | Scenario |
|---|---|
| Touchscreens, control panels, and tablet computers | 1, 2, 5, 6, 8, 11, and 12 |
| Transformer beds (into chairs and baths) | 1, 3, 4, 6, 8, 9, and 12 |
| Sensors in bed for measuring vital functions and analysis | 1, 2, 3, 7, and 9 |
| Massage mattress of modified mattress (decubitus) | 1, 2, 3, 5, and 9 |
| Arm rests | 1 |
| Virtual, interactive walls (displaying pictures, films), and picture frames | 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, and 12 |
| Home wall with personal belongings | 1 |
| Low sill window | 1 |
| Sensors responding to movement of arms and legs for control | 1, 6 |
| Odour box | 1, 7 |
| Mobile furniture for relatives | 1, 2, and 12 |
| Workplace for relatives with ICT and Wi-Fi | 1, 2 |
| Moveable walls (privacy) | 2 |
| Flowers and plants | 2, 3, and 5 |
| Food and drinks services (for relatives) | 2, 4, 5, 6, 8, 10, and 11 |
| Devices and screens for online contacts (voice calls), chatting | 2, 5, 6, 8, 9, 10, 11, and 12 |
| Own choice for interior design | 2 |
| Wake-up call and good morning service | 2, 4, 6 |
| Atmosphere and homelikeness | 2, 5, 7, 8, and 12 |
| Moving experience ceiling | 3 |
| Lights, luminaires, sounds, and music | 3, 4, 7, 8, 9, 11, and 12 |
| Control buddy | 3, 9 |
| Mobile shower | 3 |
| Two-person bed | 3, 5 |
| Medical equipment unobtrusive | 3 |
| Robotics | 4, 10, and 11 |
| Smart window | 4 |
| Operable curtains | 5, 6 |
| Smart wardrobe | 5 |
| Doorbells, entrance control, and do-not-disturb button | 5, 6, and 8 |
| Mobile washbasin | 5 |
| Skylight | 5 |
| Mattress with temperature control/HVAC | 5, 12 |
| Bionic arms | 6 |
| Self-repetitive videos for restlessness | 7 |
| Wind machine | 7 |
| 3D projector | 7 |
| Technology for sexual support | 9 |
| Planning assistant | 10, 11 |
| Control of technology based on eye movement | 10 |
| Need for face-to-face contact | 11 |
| Freedom to live where you want/mobile environment | 12 |
| Information glasses | 12 |
| Smart hat: control device for brain activity to steer locomotion | 12 |