| Literature DB >> 26525708 |
Marie-Claude Bilodeau1,2, Meyke Roosink1, Catherine Mercier3,4.
Abstract
Although pain is present in a large proportion of patients receiving rehabilitation, its impact on motor learning is still unclear, especially in the case of neuropathic pain that is not tightly linked to specific movements. The aim of this study was to determine the effect of local and remote tonic cutaneous heat pain applied during training on motor learning of a finger-tapping sequence task. Forty-five healthy participants, randomized to the control, local pain or remote pain groups, were trained to perform an explicit finger motor sequence of five items as fast as possible. During the 10 training blocks (30 s each), local pain and remote pain groups received a heat pain stimulus on the wrist or leg, respectively. Performance was tested in the absence of pain in all groups before (baseline), immediately after (post-immediate), 60 min after (post-60 min) and 24 h after training (post-24 h) to assess both acquisition and next-day retention. Speed increased over time from baseline to post-24 h (p < 0.001), without any significant effect of group (p = 0.804) or time × group interaction (p = 0.385), indicating that the acquisition and retention were not affected by the presence of pain during training. No changes were observed on error rates, which were very low even at baseline. These results with experimental heat pain suggest that the ability to relearn finger sequence should not be affected by concomitant neuropathic pain in neurorehabilitation. However, these results need to be validated in the context of chronic pain, by including pain as a co-variable in motor rehabilitation trials.Entities:
Keywords: Cutaneous pain; Experimental pain; Learning; Motor control; Motor performance
Mesh:
Year: 2015 PMID: 26525708 PMCID: PMC4731429 DOI: 10.1007/s00221-015-4478-3
Source DB: PubMed Journal: Exp Brain Res ISSN: 0014-4819 Impact factor: 1.972
Fig. 1a Response box “Razer Nostromo Gaming Keypad,” b sequential finger-tapping task
Experimental design
| Day 1 | Day 2 | ||||||
|---|---|---|---|---|---|---|---|
| Familiarization | Baseline evaluation | Training with/without pain | Post-immediate evaluation | Pause | Post-60 min evaluation | Pause | Post-24 h evaluation |
| Finger position | 2 × 30 s | 10 × 30 s | 2 × 30 s | 1 h | 2 × 30 s | 24 h | 2 × 30 s |
Experiments were carried out on two consecutive days to evaluate motor acquisition (Day 1) and next-day retention (Day 2)
Participants’ characteristics
| Control group | Local pain group | Remote pain group | |
|---|---|---|---|
|
| 15 (10:5) | 15 (10:5) | 15 (10:5) |
| Age (years) | 28.8 ± 8.8 | 27.4 ± 7.1 | 28.5 ± 9.5 |
| Use of computer (hours/week) | 29.9 ± 14.6 | 28.3 ± 17.4 | 22.8 ± 18.1 |
| Sleep between Day 1 and Day 2 (hours) | 6.9 ± 1.4 | 7.0 ± 1.4 | 7.8 ± 1.0 |
| NRS rating during training (0–10) | 4.5 ± 1.3 | 3.9 ± 1.8 | |
| Temperature of stimulus during training (°C) | 46.8 ± 0.7 | 46.1 ± 0.8 | |
| Practice during training (number of completed sequences) | 191.1 ± 20.5 | 177.1 ± 12.9 | 197.2 ± 11.9 |
Data are presented as number of participants or as mean ± SD
Fig. 2Average perceived pain intensity (/10) across the 10 training blocks as a function of group (for local and remote pain group only, as no pain was reported in the control group). Data are presented as mean ± SE of the mean
Fig. 3a Average error rate (mean number of errors per completed sequence) and b speed (number of completed sequences per 30 s) as a function of group and time. Data are presented as mean ± SE of the mean. *p < 0.001