| Literature DB >> 26488728 |
Callum Duffield1, Alastair J Wilson1, Alex Thornton1.
Abstract
Innovative behaviour may allow animals to cope with changes in their environment. Innovative propensities are known to vary widely both between and within species, and a growing body of research has begun to examine the factors that drive individuals to innovate. Evidence suggests that individuals are commonly driven to innovate by necessity; for instance by hunger or because they are physically unable to outcompete others for access to resources. However, it is not known whether the factors that drive individuals to innovate are stable across contexts. We examined contextual variation in the drivers of innovation in rock pool prawns (Palaemon spp), invertebrates that face widely fluctuating environments and may, through the actions of tides and waves, find themselves isolated or in groups. Using two novel foraging tasks, we examined the effects of body size and hunger in prawns tested in solitary and group contexts. When tested alone, small prawns were significantly more likely to succeed in a spatial task, and faster to reach the food in a manipulation task, while hunger state had no effect. In contrast, size had no effect when prawns were tested in groups, but food-deprived individuals were disproportionately likely to innovate in both tasks. We suggest that contextual variation in the drivers of innovation is likely to be common in animals living in variable environments, and may best be understood by considering variation in the perception of relative risks and rewards under different conditions.Entities:
Mesh:
Year: 2015 PMID: 26488728 PMCID: PMC4619340 DOI: 10.1371/journal.pone.0139050
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1Experimental set up.
The figure shows (a) the spatial task and (b) the manipulation task, with the opaque partition still in place (depicted by the black screen). In the spatial task, prawns had to go through the hole in the clear screen to gain access to the food reward (depicted as a red cube). In the manipulation task, a transparent box blocked access to the food rewards.
Fig 2Factors influencing performance in single prawn tasks.
Spatial tasks: (a) probability of success and (b) time to reach the divider. Manipulation tasks (c) probability of success and (d) time to reach the box. Bars show means ± SE from raw data.
Fig 3Number of successful individuals of each size and hunger level in group tasks.
(a) Spatial tasks; (b) manipulation tasks. White bars = small prawns; grey bars = large prawns.