Literature DB >> 26366052

A Virtual Radial Arm Maze for the Study of Multiple Memory Systems in a Functional Magnetic Resonance Imaging Environment.

Dongrong Xu1, Xuejun Hao1, Zhishun Wang1, Yunsuo Duan1, Feng Liu1, Rachel Marsh1, Shan Yu1, Bradley S Peterson1.   

Abstract

An increasing number of functional brain imaging studies are employing computer-based virtual reality (VR) to study changes in brain activity during the performance of high-level psychological and cognitive tasks. We report the development of a VR radial arm maze that adapts for human use in a scanning environment with the same general experimental design of behavioral tasks as that has been used with remarkable effectiveness for the study of multiple memory systems in rodents. The software platform is independent of specific computer hardware and operating systems, as we aim to provide shared access to this technology by the research community. We hope that doing so will provide greater standardization of software platform and study paradigm that will reduce variability and improve the comparability of findings across studies. We report the details of the design and implementation of this platform and provide information for downloading of the system for demonstration and research applications.

Entities:  

Keywords:  Functional Magnetic Resonance Imaging (fMRI); Virtual Reality Maze; WinShift; WinStay

Year:  2012        PMID: 26366052      PMCID: PMC4564131     

Source DB:  PubMed          Journal:  Int J Virtual Real        ISSN: 1081-1451


  34 in total

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Authors:  Rachel Marsh; Xuejun Hao; Dongrong Xu; Zhishun Wang; Yunsuo Duan; Jun Liu; Alayar Kangarlu; Diana Martinez; Felix Garcia; Gregory Z Tau; Shan Yu; Mark G Packard; Bradley S Peterson
Journal:  Neuropsychologia       Date:  2010-06-04       Impact factor: 3.139

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Journal:  Am J Psychiatry       Date:  2007-03       Impact factor: 18.112

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  5 in total

1.  Reward-Based Spatial Learning in Teens With Bulimia Nervosa.

Authors:  Marilyn Cyr; Zhishun Wang; Gregory Z Tau; Guihu Zhao; Eve Friedl; Mihaela Stefan; Kate Terranova; Rachel Marsh
Journal:  J Am Acad Child Adolesc Psychiatry       Date:  2016-09-08       Impact factor: 8.829

2.  Neural correlates of reward-based spatial learning in persons with cocaine dependence.

Authors:  Gregory Z Tau; Rachel Marsh; Zhishun Wang; Tania Torres-Sanchez; Barbara Graniello; Xuejun Hao; Dongrong Xu; Mark G Packard; Yunsuo Duan; Alayar Kangarlu; Diana Martinez; Bradley S Peterson
Journal:  Neuropsychopharmacology       Date:  2013-08-06       Impact factor: 7.853

3.  Intelligence-Augmented Rat Cyborgs in Maze Solving.

Authors:  Yipeng Yu; Gang Pan; Yongyue Gong; Kedi Xu; Nenggan Zheng; Weidong Hua; Xiaoxiang Zheng; Zhaohui Wu
Journal:  PLoS One       Date:  2016-02-09       Impact factor: 3.240

4.  Mild Physical Activity Does Not Improve Spatial Learning in a Virtual Environment.

Authors:  Tavor Ben-Zeev; Inbal Weiss; Saar Ashri; Yuval Heled; Itay Ketko; Ran Yanovich; Eitan Okun
Journal:  Front Behav Neurosci       Date:  2020-11-17       Impact factor: 3.558

5.  Spatial Learning and Memory Using a Radial Arm Maze with a Head-Mounted Display.

Authors:  Hyunjeong Kim; Jin Young Park; Kwanguk Kenny Kim
Journal:  Psychiatry Investig       Date:  2018-10-11       Impact factor: 2.505

  5 in total

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