| Literature DB >> 26339282 |
Sofia Segkouli1, Ioannis Paliokas2, Dimitrios Tzovaras2, Thanos Tsakiris2, Magda Tsolaki3, Charalampos Karagiannidis4.
Abstract
Virtual user modeling research has attempted to address critical issues of human-computer interaction (HCI) such as usability and utility through a large number of analytic, usability-oriented approaches as cognitive models in order to provide users with experiences fitting to their specific needs. However, there is demand for more specific modules embodied in cognitive architecture that will detect abnormal cognitive decline across new synthetic task environments. Also, accessibility evaluation of graphical user interfaces (GUIs) requires considerable effort for enhancing ICT products accessibility for older adults. The main aim of this study is to develop and test virtual user models (VUM) simulating mild cognitive impairment (MCI) through novel specific modules, embodied at cognitive models and defined by estimations of cognitive parameters. Well-established MCI detection tests assessed users' cognition, elaborated their ability to perform multitasks, and monitored the performance of infotainment related tasks to provide more accurate simulation results on existing conceptual frameworks and enhanced predictive validity in interfaces' design supported by increased tasks' complexity to capture a more detailed profile of users' capabilities and limitations. The final outcome is a more robust cognitive prediction model, accurately fitted to human data to be used for more reliable interfaces' evaluation through simulation on the basis of virtual models of MCI users.Entities:
Mesh:
Year: 2015 PMID: 26339282 PMCID: PMC4538765 DOI: 10.1155/2015/358638
Source DB: PubMed Journal: Comput Math Methods Med ISSN: 1748-670X Impact factor: 2.238
Figure 1The revised cognitive model of the VUMs (extended ACT-R model).
Figure 2The computer-based BNT Interface.
MCI screening test results.
| Variables | Young | Healthy elderly | MCI |
|---|---|---|---|
| Sex M/F | 4/7 | 10/5 | 6/4 |
| Age (in years) | 26.27 (SD = 1.95) | 64.69 (SD = 4.80) | 66.70 (SD = 7.18) |
| Education (in years) | 17.36 (SD = 0.80) | 13.46 (SD = 3.33) | 12.9 (SD = 3.38) |
| MoCa number of words (in 60 sec) | 13.64 (SD = 4.03) | 13.80 (SD = 4.94) | 9.1 (SD = 4.84) |
| MoCa duration between words (in sec) | 4.70 (SD = 1.186) | 5.05 (SD = 2.36) | 8.45 (SD = 4.76) |
| BNT answers without help | 25.56 (SD = 2.18) | 25.90 (SD = 1.97) | 21.78 (SD = 5.40) |
| BNT answers with semantic help | 26.00 (SD = 2.06) | 26.20 (SD = 1.39) | 22.22 (SD = 5.12) |
| BNT answers with phonemic help | 26.11 (SD = 2.14) | 26.20 (SD = 1.39) | 22.56 (SD = 5) |
| BNT duration (in sec) | 113.3 (SD = 33.60) | 117.49 (SD = 21.80) | 167.3 (SD = 71.65) |
Figure 3The basic components and data flow of the simulation framework.
Figure 4The Metaverse viewer used here as the testing interface.
Scenarios performed in the infotainment pilot test.
| id | Scenario name | Scenario description | Tasks | Required abilities |
|---|---|---|---|---|
| S1 | Enter the Metaverse | It is required that users type username and password | 5 | Memory |
| S2 | Change Outfit | Having a second outfit available, users are asked to change from outfit 1 to outfit 2 | 5 | Decision-perception |
| S3 | Upload file in Metaverse | Choose an image file from the local drive and upload | 8 | Information orientation |
| S4 | Build 3D Object | Create a new cube in the virtual environment | 5 | Perception-reflection |
| S5 | Scale 3D Object | Scale the cube to make its side equal to 1 m | 5 | Perception-reflection |
| S6 | Rotate 3D Object | Rotate the cube in | 8 | Motor-vision |
| S7 | Move 3D Object | Move the 3D object in 3 directions using the colored moving arrows | 8 | Motor-vision |
| S8 | Navigate Avatar in Free Mode | Rotate the head-camera of the avatar in space and then move few steps forward | 3 | Visual-motor |
| S9 | Navigate Avatar to Sound Source | Navigate the avatar from a random position to the source of the sound | 4 | Visual-acoustic-motor-decision-perception |
| S10 | Interact with Dynamic Object | Touch an object with dynamic behaviour | 2 | Motor-perception |
| S11 | Interact with Multimedia Object | Touch an object which makes a sound | 2 | Motor-perception |
| S12 | Initiate Chat with Another User | Locate another user in the Metaverse and send a “Hello” message | 5 | Perception-verbal |
| S13 | Share Folder with Another User | Share folder with another user | 9 | Information orientation-memory |
Performed scenarios and scores.
| Scenario | Optimal user | Healthy elderly user | MCI User | |||
|---|---|---|---|---|---|---|
| Events | Time* | Events | Time* (SD) | Events | Time* (SD) | |
| S1 | 46 | 15.35 | 59.82 (23.43) | 59.53 (21.85) | 53.63 (5.07) | 87.00 (32.34) |
| S2 | 10 | 8.73 | 13.64 (2.65) | 46.88 (19.07) | 15.00 (3.20) | 56.75 (15.55) |
| S3 | 16 | 15.65 | 26.18 (9.44) | 104.180 (44.35) | 24.25 (8.37) | 126.54 (44.07) |
| S4 | 10 | 6.64 | 11.91 (2.70) | 35.37 (16.93) | 13.38 (2.56) | 47.33 (21.91) |
| S5 | 10 | 12.82 | 15.64 (7.31) | 55.65 (32.80) | 17.00 (3.38) | 73.65 (23.19) |
| S6 | 12 | 12.15 | 20.36 (4.34) | 63.3 (19.98) | 20.88 (7.08) | 63.50 (18.54) |
| S7 | 12 | 15.36 | 19.82 (4.99) | 54.08 (19.75) | 28.50 (16.41) | 69.78 (25.901) |
| S8 | 6 | 4.59 | 7.82 (2.60) | 14.07 (6.33) | 6.88 (1.24) | 16.93 (7.09) |
| S9 | 12 | 7.39 | 39.36 (25.31) | 42.10 (16.24) | 23.63 (9.70) | 30.73 (15.55) |
| S10 | 4 | 1.51 | 5.09 (1.86) | 10.10 (6.54) | 5.38 (2.66) | 12.36 (7.80) |
| S11 | 4 | 1.03 | 4.45 (0.82) | 5.20 (3.80) | 5.57 (4.20) | 7.01 (7.42) |
| S12 | 22 | 12.79 | 26.64 (8.60) | 51.97 (23.00) | 26.13 (9.07) | 47.68 (10.77) |
| S13 | 27 | 14.86 | 33.64 (10.14) | 83.43 (25.05) | 42.50 (23.39) | 121.53 (45.42) |
*Time is in seconds.
Figure 5Two dendrograms as result examples which represent the variables of the number of interaction events (a) and time in seconds (b) using average linkage between groups.
Test the new VUMs by example.
| Users | Comments | S1 duration in sec | Fraction of the average MCI user |
|---|---|---|---|
| OpUs | Duration of the optimal user | 15.35 | 0.17 |
| Healthy Elderly | Score recorded in the infotainment pilot test | 59.53 | 0.68 |
| MCI | Score recorded by the actual MCI users | 87.00 | 1.00 |
| 50Elderly | VUM of the first generation | 17.30 | 0.19 |
| 50MCI | VUM of the second generation (MCI-ready) | 78.38 | 0.90 |
Figure 6The original Metaverse interface (a) and the new design (b).