| Literature DB >> 26240663 |
Paweł Zembura1, Jolanta Żyśko2.
Abstract
The study attempted to analyse the concept of spectators' motives at mixed martial arts (MMA) events in Poland. In addition, we investigated the relation between motives and sports media consumption. The sample consisted of 273 people attending three similar, regional MMA events. Exploratory factor analysis was used to refine the structure of motives. Confirmatory factor analysis showed a reasonable fit of the obtained model (RMSEA = 0.41). Using ANOVA we found three significant differences in assessment of motives, based on gender. The factor of aesthetics and knowledge was ranked the highest for men and women. Men rated drama and violence, while women perceived socializing and crowd experience, and drama, as the following factors. Path analysis indicated that these motives explained 56% of variance in media consumption for men and 57% for women. The findings showed that the motive of vicarious achievement was the main predictor of media consumption for men, while aesthetics and knowledge were the key predictors for women. The results and ideas for further research are discussed.Entities:
Keywords: combat sports; motivations; spectator behaviour
Year: 2015 PMID: 26240663 PMCID: PMC4519211 DOI: 10.1515/hukin-2015-0048
Source DB: PubMed Journal: J Hum Kinet ISSN: 1640-5544 Impact factor: 2.193
Basic characteristics of the study sample
| Gender | Male | 68% |
| Female | 32% | |
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| Age | 18–24 | 43% |
| 25–29 | 26% | |
| 30–39 | 27% | |
| 40–49 | 3% | |
| 50–59 | 1% | |
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| Education | university | 53% |
| secondary | 37% | |
| vocational | 6% | |
| elementary | 2% | |
| no education | 1% | |
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| Place of living (number of inhabitants in thousands) | town over 500 | 15% |
| between 200–500 | 6% | |
| between 100–200 | 14% | |
| between 20–100 | 27% | |
| town of 20 or less | 10% | |
| countryside | 28% | |
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| Do they live in the voivodship of this event | yes | 85% |
| no | 15% | |
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| Median income per household member in zł (in quintiles) | 1651 zł and more | 48% |
| 1201–1650 | 20% | |
| 1200–901 | 13% | |
| 900–641 | 9% | |
| 640 or less | 10% | |
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| How many MMA events have they attend before this event | 0 | 26% |
| 1 | 25% | |
| 2 or 3 | 25% | |
| 4 or more | 24% | |
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| How have they learned about MMA events | from TV | 25% |
| from the Internet | 21% | |
| from friends/relatives | 43% | |
| from advertisements | 11% | |
Results of exploratory factor analysis
| item: | factor | |||||
|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | |
| ...the crowd energy I feel at the event gets me pumped up | 0.82 | |||||
| ...there is something special about being in a crowd. | 0.80 | |||||
| ...I feed off the excitement of the crowd | 0.74 | |||||
| ...of the chance to socialize with other fans. | 0.69 | |||||
| ...of the opportunity to interact with other fans. | 0.51 | |||||
| ...MMA is a form of art. | 0.80 | |||||
| ...I can learn about the technical aspects of MMA. | 0.74 | |||||
| ...of the graceful agility displayed by MMA fighters. | 0.68 | |||||
| ...watching a well-executed athletic performance is something I enjoy. | 0.67 | |||||
| ...I increase my understanding of MMA strategy by watching an MMA event. | 0.51 | |||||
| ...I enjoy the brutality of MMA. | 0.97 | |||||
| ...I like an MMA event more when the fights get bloody. | 0.81 | |||||
| ...I like MMA because it has more violence than other sports. | 0.65 | |||||
| ... I feel a personal sense of achievement when my favourite fighter does well. | 0.92 | |||||
| ...I feel like I have won when my favourite fighter wins. | 0.63 | |||||
| ...I feel proud when my favourite fighter does well. | 0.51 | |||||
| ...I enjoy the drama of close fights. | 0.73 | |||||
| ...I enjoy a close fight more than a one-sided fight | 0.73 | |||||
| ...I enjoy fights where the outcome is not decided until the very end. | 0.69 | |||||
| ...it provides a distraction from my every day activities. | 0.88 | |||||
| ...it provides an escape from my day-to-day routine. | 0.79 | |||||
| Cumulative % of variance | 26.38 | 37.76 | 44.68 | 51.8 | 55.99 | 59.11 |
| Eigenvalues | 6.53 | 2.42 | 1.82 | 1.75 | 1.14 | 1.01 |
Maximum Likelihood Method with promax rotation
Factor loadings below 0.35 were suppressed
Scale Reliability and Intercorrelation Matrix between motives
| CR | CA | AVE | MSV | escape | soc&ce | vic.ach | ae&kn | vio | drama | |
|---|---|---|---|---|---|---|---|---|---|---|
| escape | 0.857 | 0.853 | 0.750 | 0.340 | 0.866 | |||||
| soc&ce | 0.845 | 0.848 | 0.524 | 0.340 | 0.583 | 0.724 | ||||
| vic.ach. | 0.755 | 0.789 | 0.510 | 0.376 | 0.281 | 0.564 | 0.714 | |||
| ae&kn | 0.835 | 0.819 | 0.502 | 0.376 | 0.285 | 0.469 | 0.613 | 0.709 | ||
| vio | 0.858 | 0.847 | 0.673 | 0.146 | 0.135 | 0.189 | 0.161 | 0.382 | 0.820 | |
| drama | 0.758 | 0.754 | 0.513 | 0.339 | 0.413 | 0.389 | 0.301 | 0.582 | 0.221 | 0.716 |
CR - construct reliability; CA - Cronbach’s alpha; AVE - average variance explained; MSV - maximum shared variance; soc&ce - socializing and crowd experience; vic.ach - vicarious achievement; ae&kn - aesthetics and knowledge; vio - violence
Descriptive statistics of results and ANOVA
| together | male | female | ANOVA | ||||||
|---|---|---|---|---|---|---|---|---|---|
| motive | mean | SD | mean | SD | mean | SD | F | p | Cohen’s d |
| aesthetics & knowledge | 5.45 | 0.89 | 5.46 | 0.89 | 5.43 | 0.90 | 0.08 | 0.783 | 0.04 |
| drama | 5.30 | 1.02 | 5.35 | 0.98 | 5.18 | 1.10 | 1.56 | 0.213 | 0.16 |
| socializing & crowd experience | 5.06 | 1.17 | 4.94 | 1.14 | 5.35 | 1.20 | 7.38 | 0.007 | 0.35 |
| violence | 4.91 | 1.63 | 5.26 | 1.47 | 4.16 | 1.72 | 29.54 | <0.001 | 0.69 |
| escape | 4.78 | 1.20 | 4.70 | 1.15 | 4.96 | 1.27 | 2.94 | 0.088 | 0.22 |
| vicarious achievement | 4.54 | 0.92 | 4.46 | 0.93 | 4.70 | 0.90 | 4.01 | 0.04 | 0.26 |
Significant paths between spectators’ motives and media consumption and the proportion of variance explained
| coefficient (b) | S.E. | st. coefficient (β) | C.R. | p | R2 | ||
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| women | 0.567 | ||||||
| aesthetics & knowledge | 0.983 | 0.133 | 0.696 | 7.389 | <0.001 | ||
| violence | 0.187 | 0.059 | 0.253 | 3.156 | 0.002 | ||
| socializing & crowd experience | −0.191 | 0.094 | −0.180 | −2.043 | 0.041 | ||
| coefficient (b) | S.E. | st. coefficient (β) | C.R. | p | R2 | ||
| men | 0.562 | ||||||
| vicarious achievement | 0.485 | 0.098 | 0.388 | 4.964 | <0.001 | ||
| aesthetics & knowledge | 0.418 | 0.117 | 0.323 | 3.581 | <0.001 | ||
| drama | 0.239 | 0.079 | 0.203 | 3.034 | 0.002 | ||
| violence | 0.129 | 0.044 | 0.164 | 2.970 | 0.003 | ||
| socializing & crowd experience | −0.188 | 0.067 | −0.185 | −2.828 | 0.005 | ||