Literature DB >> 26072997

Student performance and appreciation using 3D vs. 2D vision in a virtual learning environment.

I R de Boer1, P R Wesselink1, J M Vervoorn1.   

Abstract

AIM: The aim of this study was to investigate the differences in the performance and appreciation of students working in a virtual learning environment with two (2D)- or three (3D)-dimensional vision.
MATERIAL AND METHODS: One hundred and twenty-four randomly divided first-year dental students performed a manual dexterity exercise on the Simodont dental trainer with an automatic assessment. Group 1 practised in 2D vision and Group 2 in 3D. All of the students practised five times for 45 min and then took a test using the vision they had practised in. After test 1, all of the students switched the type of vision to control for the learning curve: Group 1 practised in 3D and took a test in 3D, whilst Group 2 practised in 2D and took the test in 2D. To pass, three of five exercises had to be successfully completed within a time limit. The students filled out a questionnaire after completing test 2.
RESULTS: The results show that students working with 3D vision achieved significantly better results than students who worked in 2D. Ninety-five per cent of the students filled out the questionnaire, and over 90 per cent preferred 3D vision.
CONCLUSION: The use of 3D vision in a virtual learning environment has a significant positive effect on the performance of the students as well as on their appreciation of the environment.
© 2015 John Wiley & Sons A/S. Published by John Wiley & Sons Ltd.

Keywords:  3D; virtual learning environment; virtual reality

Mesh:

Year:  2015        PMID: 26072997     DOI: 10.1111/eje.12152

Source DB:  PubMed          Journal:  Eur J Dent Educ        ISSN: 1396-5883            Impact factor:   2.355


  9 in total

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Authors:  Nora M Weiss; Armin Schneider; John M Hempel; Florian C Uecker; Sara M van Bonn; Sebastian P Schraven; Stefanie Rettschlag; Tobias Schuldt; Joachim Müller; Stefan K Plontke; Robert Mlynski
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4.  Impact of the Haptic Virtual Reality Simulator on Dental Students' Psychomotor Skills in Preclinical Operative Dentistry.

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Journal:  Clin Pract       Date:  2021-12-28

5.  Train Strategies for Haptic and 3D Simulators to Improve the Learning Process in Dentistry Students.

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6.  Perspectives on the implementation of haptic virtual reality simulator into dental curriculum.

Authors:  Min-Hsun Hsu; Hui-Wen Yang; Yu-Chao Chang
Journal:  J Dent Sci       Date:  2022-03-01       Impact factor: 3.719

7.  "Practical skills" - Positioning of the GMA committee for dentistry.

Authors:  Petra Scheutzel; Susanne Gerhard-Szép
Journal:  GMS J Med Educ       Date:  2016-08-15

8.  The accuracy of the frontal extent in stereoscopic environments: A comparison of direct selection and virtual cursor techniques.

Authors:  Chiuhsiang Joe Lin; Dino Caesaron; Bereket Haile Woldegiorgis
Journal:  PLoS One       Date:  2019-09-23       Impact factor: 3.240

9.  Effectiveness of Virtual Reality and Interactive Simulators on Dental Education Outcomes: Systematic Review.

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  9 in total

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