| Literature DB >> 26038836 |
Frane Erčulj1, Erik Štrumbelj2.
Abstract
The purpose of our research was to investigate the relative frequencies of different types of basketball shots (above head, hook shot, layup, dunk, tip-in), some details about their technical execution (one-legged, two-legged, drive, cut, …), and shot success in different levels of basketball competitions. We analysed video footage and categorized 5024 basketball shots from 40 basketball games and 5 different levels of competitive basketball (National Basketball Association (NBA), Euroleague, Slovenian 1st Division, and two Youth basketball competitions). Statistical analysis with hierarchical multinomial logistic regression models reveals that there are substantial differences between competitions. However, most differences decrease or disappear entirely after we adjust for differences in situations that arise in different competitions (shot location, player type, and attacks in transition). Differences after adjustment are mostly between the Senior and Youth competitions: more shots executed jumping or standing on one leg, more uncategorised shot types, and more dribbling or cutting to the basket in the Youth competitions, which can all be attributed to lesser technical and physical ability of developing basketball players. The two discernible differences within the Senior competitions are that, in the NBA, dunks are more frequent and hook shots are less frequent compared to European basketball, which can be attributed to better athleticism of NBA players. The effect situational variables have on shot types and shot success are found to be very similar for all competitions.Entities:
Mesh:
Year: 2015 PMID: 26038836 PMCID: PMC4454648 DOI: 10.1371/journal.pone.0128885
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Fig 1A diagram of how we decomposed shot location into distance and angle.
The blue dot represents the location of the basketball shot.
Summary of acquired data.
| EURO | NBA | SLO1 | U14 | U16 | |
|---|---|---|---|---|---|
| games | 12 | 8 | 10 | 6 | 4 |
| teams | 24 | 16 | 10 | 4 | 4 |
| centers | 53 | 27 | 16 | 9 | 11 |
| forwards | 98 | 61 | 39 | 24 | 15 |
| guards | 105 | 70 | 55 | 14 | 14 |
| shots | 1371 | 1228 | 1182 | 738 | 505 |
| shots/game | 114.3 |
[ | 118.2 | 123.0 | 126.25 |
| shot success [%] | 52.0 | 53.2 | 51.4 | 52.2 | 55.0 |
| avg. distance [m] | 4.12 |
[ | 4.10 | 3.05 | 3.33 |
| avg. angle | 50.78 | 40.08 | 42.96 | 45.57 | 48.80 |
(a) An NBA game is 48 minutes long, European basketball games are 40 minutes long. NBA game length adjusted shots/game value is 127.9.
(b) The NBA 3-point line is at approximately 7.25m, while the European 3-point line is at 6.75m.
Fig 2Shot type frequency estimates (unadjusted and adjusted for differences in situational variables).
Fig 3Leg position frequency estimates (unadjusted and adjusted for differences in situational variables).
Fig 4Movement frequency estimates (unadjusted and adjusted for differences in situational variables).
Fig 5Shot success frequency estimates (unadjusted and adjusted for differences in situational variables).
Model evaluation and comparison.
| Model | elpdWAIC | ΔModel3 | se(Δ) | |
|---|---|---|---|---|
| Shot type | 1 | -5695.56 | -1971.52 | 53.69 |
| 2 | -3883.55 | -159.51 | 21.09 | |
| 3 | -3724.04 | - | - | |
| Leg position | 1 | -2611.66 | -1217.19 | 41.12 |
| 2 | -1752.21 | -25.17 | 7.47 | |
| 3 | -1727.04 | - | - | |
| Drive | 1 | -2792.23 | -843.88 | 37.53 |
| 2 | -1972.84 | -24.49 | 8.62 | |
| 3 | -1948.35 | 0.00 | 0.00 | |
| Shot success | 1 | -3481.02 | -182.39 | 19.27 |
| 2 | -3295.54 | 3.09 | 3.40 | |
| 3 | -3298.63 | - | - |
The ΔModel3 column is the sum of the point-wise differences in performance between the model and Model 3 for the same target variable. The se(Δ) column is the standard error of this sum.