Literature DB >> 25830080

An English vocabulary learning support system for the learner's sustainable motivation.

Tatsuhito Hasegawa1, Makoto Koshino2, Hiromi Ban3.   

Abstract

In English vocabulary learning, continuation is an important factor; however, many learners are not good at continuing learning because they tend to prefer amusement or rest. Our proposed system is targeting learners who are eager to learn but are not able to continue learning for various reasons. We especially focused on English vocabulary learning, and described an approach for learners who have difficulty with continuing learning. Our developed application aggressively supports the learners' sustainable motivation by gamification techniques and an efficient difficulty setting method.

Entities:  

Keywords:  Gamification; Sustainable motivation; Vocabulary learning

Year:  2015        PMID: 25830080      PMCID: PMC4376848          DOI: 10.1186/s40064-015-0792-2

Source DB:  PubMed          Journal:  Springerplus        ISSN: 2193-1801


  1 in total

1.  Motivation, students' needs and learning outcomes: a hybrid game-based app for enhanced language learning.

Authors:  Anke Berns; José-Luis Isla-Montes; Manuel Palomo-Duarte; Juan-Manuel Dodero
Journal:  Springerplus       Date:  2016-08-09
  1 in total

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