Literature DB >> 25804270

Energy intake adaptations to acute isoenergetic active video games and exercise are similar in obese adolescents.

J P Chaput1,2, C Schwartz3, Y Boirie4,5,6,7, M Duclos5,6,7,8, A Tremblay9, D Thivel3,7.   

Abstract

BACKGROUND/
OBJECTIVES: Although the impact of passive video games (PVGs) on energy intake has been previously explored in lean adolescents, data are missing on the nutritional adaptations to passive and active video games (AVGs) in obese adolescents. It is also unknown whether isoenergetic AVGs and exercise (EX) differently affect food consumption in youth. SUBJECTS/
METHODS: Nineteen obese adolescent boys (12-15 years old) had to complete four 1-hour sessions in a crossover manner: control (CON; sitting on a chair), PVG (boxing game on Xbox 360), AVG (boxing game on Xbox Kinect 360) and EX (cycling). The EX was calibrated to generate the same energy expenditure as the AVG session. Energy expenditure was measured using a K4b2 portable indirect calorimeter. Ad libitum food intake (buffet-style meal) and appetite sensations (visual analogue scales) were assessed after the sessions.
RESULTS: As expected, mean energy expenditure was similar between AVG (370±4 kcal) and EX (358±3 kcal), both of which were significantly higher than PVG (125±7 kcal) and CON (98±5 kcal) (P<0.001). However, ad libitum food intake after the sessions was not significantly different between CON (1174±282 kcal), PVG (1124±281 kcal), AVG (1098±265 kcal) and EX (1091±290 kcal). Likewise, the energy derived from fat, carbohydrate and protein was not significantly different between sessions, and appetite sensations were not affected.
CONCLUSIONS: Energy intake and food preferences after an hour of AVG or PVG playing remain unchanged, and isoenergetic sessions of AVG and EX at moderate intensity induce similar nutritional responses in obese adolescent boys.

Entities:  

Mesh:

Year:  2015        PMID: 25804270     DOI: 10.1038/ejcn.2015.31

Source DB:  PubMed          Journal:  Eur J Clin Nutr        ISSN: 0954-3007            Impact factor:   4.016


  34 in total

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Authors:  Alicia Moag-Stahlberg; Aida Miles; Melissa Marcello
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2.  Active video games could be the solution to the increased energy intake reported with sedentary video games.

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3.  Pre-meal video game playing and a glucose preload suppress food intake in normal weight boys.

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Journal:  Appetite       Date:  2014-08-20       Impact factor: 3.868

4.  Do mechanical gait parameters explain the higher metabolic cost of walking in obese adolescents?

Authors:  Nicolas Peyrot; David Thivel; Laurie Isacco; Jean-Benoît Morin; Pascale Duche; Alain Belli
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5.  Gender effect on exercise-induced energy intake modification among obese adolescents.

Authors:  David Thivel; Laurie Isacco; Michel Taillardat; Sylvie Rousset; Yves Boirie; Béatrice Morio; Pascale Duché
Journal:  Appetite       Date:  2011-03-02       Impact factor: 3.868

6.  Immediate post-exercise energy intake and macronutrient preferences in normal weight and overweight pre-pubertal children.

Authors:  Dan Nemet; Rakefet Arieli; Yoav Meckel; Alon Eliakim
Journal:  Int J Pediatr Obes       Date:  2010-05-03

7.  Obesity and the environment: where do we go from here?

Authors:  James O Hill; Holly R Wyatt; George W Reed; John C Peters
Journal:  Science       Date:  2003-02-07       Impact factor: 47.728

8.  Television viewing, computer use and total screen time in Canadian youth.

Authors:  Amy E Mark; William F Boyce; Ian Janssen
Journal:  Paediatr Child Health       Date:  2006-11       Impact factor: 2.253

9.  Television viewing time and mortality: the Australian Diabetes, Obesity and Lifestyle Study (AusDiab).

Authors:  D W Dunstan; E L M Barr; G N Healy; J Salmon; J E Shaw; B Balkau; D J Magliano; A J Cameron; P Z Zimmet; N Owen
Journal:  Circulation       Date:  2010-01-11       Impact factor: 29.690

10.  Establishing a standard definition for child overweight and obesity worldwide: international survey.

Authors:  T J Cole; M C Bellizzi; K M Flegal; W H Dietz
Journal:  BMJ       Date:  2000-05-06
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  5 in total

Review 1.  Acute post-exercise energy and macronutrient intake in lean and obese youth: a systematic review and meta-analysis.

Authors:  D Thivel; P L Rumbold; N A King; B Pereira; J E Blundell; M-E Mathieu
Journal:  Int J Obes (Lond)       Date:  2016-07-19       Impact factor: 5.095

2.  Reduced neural responses to food cues might contribute to the anorexigenic effect of acute exercise observed in obese but not lean adolescents.

Authors:  S N Fearnbach; L Silvert; B Pereira; Y Boirie; M Duclos; K L Keller; D Thivel
Journal:  Nutr Res       Date:  2017-06-30       Impact factor: 3.315

3.  Effect of Exercise Duration on Subsequent Appetite and Energy Intake in Obese Adolescent Girls.

Authors:  Julie Masurier; Marie-Eve Mathieu; Stephanie Nicole Fearnbach; Charlotte Cardenoux; Valérie Julian; Céline Lambert; Bruno Pereira; Martine Duclos; Yves Boirie; David Thivel
Journal:  Int J Sport Nutr Exerc Metab       Date:  2018-08-01       Impact factor: 4.599

4.  Reduced neural response to food cues following exercise is accompanied by decreased energy intake in obese adolescents.

Authors:  S N Fearnbach; L Silvert; K L Keller; P M Genin; B Morio; B Pereira; M Duclos; Y Boirie; D Thivel
Journal:  Int J Obes (Lond)       Date:  2015-10-09       Impact factor: 5.095

5.  Effect of an Intervention Program Based on Active Video Games and Motor Games on Health Indicators in University Students: A Pilot Study.

Authors:  Félix Zurita-Ortega; Ramón Chacón-Cuberos; Manuel Castro-Sánchez; Francisco Luis Gutiérrez-Vela; Gabriel González-Valero
Journal:  Int J Environ Res Public Health       Date:  2018-06-25       Impact factor: 3.390

  5 in total

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