Literature DB >> 25716105

Who can benefit from virtual reality to reduce experimental pain? A crossover study in healthy subjects.

N Demeter1, N Josman1, E Eisenberg2,3, D Pud4.   

Abstract

BACKGROUND: The present study aimed to identify predicting factors affecting experimental pain stimuli reduction by using 'EyeToy', which is an Immersive Virtual Reality System (IVRS).
METHODS: Sixty-two healthy subjects (31 M, 31 F) underwent a battery of pain tests to determine each participant's baseline sensitivity to nociceptive. The battery included thermal pain tests (hot and cold) as well as a paradigm to induce conditioned pain modulation (CPM). Later on, each subject participated in two study conditions in random order: (1) An exposure to tonic heat stimulation (46.5 °C/135 s) to the ankle while participating in VR environment which included an activity requiring limb movements; (2) Same heat stimulation with no exposure to VR. Six pain measures were taken during each study condition (baseline, test 1-5).
RESULTS: An interaction of time × treatment was found (RM ANOVA, F(5, 305)  = 24.33, p < 0.001, η² = 0.28). Specifically, the reduction in pain score between baseline and test 1 was significantly greater in VR condition than in control (p < 0.001). The maximal pain reduction in both conditions was between baseline and test 1. Hierarchical regression revealed gender and the extent of CPM as predictive factors for pain reduction in the VR condition (6.1% and 7.5%, respectively).
CONCLUSIONS: It can be concluded that VR can serve as an effective manipulation for pain reduction in individuals with efficient CPM and in women. These findings constitute a promising platform for future research and hold potential for the improvement and facilitation of clinical treatment.
© 2015 European Pain Federation - EFIC®

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Mesh:

Year:  2015        PMID: 25716105     DOI: 10.1002/ejp.678

Source DB:  PubMed          Journal:  Eur J Pain        ISSN: 1090-3801            Impact factor:   3.931


  7 in total

Review 1.  Virtual Reality as a Clinical Tool for Pain Management.

Authors:  Ali Pourmand; Steven Davis; Alex Marchak; Tess Whiteside; Neal Sikka
Journal:  Curr Pain Headache Rep       Date:  2018-06-15

Review 2.  Virtual reality, music, and pain: developing the premise for an interdisciplinary approach to pain management.

Authors:  Emily Honzel; Sarah Murthi; Barbara Brawn-Cinani; Giancarlo Colloca; Craig Kier; Amitabh Varshney; Luana Colloca
Journal:  Pain       Date:  2019-09       Impact factor: 7.926

3.  Modulation of tactile perception by Virtual Reality distraction: The role of individual and VR-related factors.

Authors:  E J Lier; J Harder; J M Oosterman; M de Vries; H van Goor
Journal:  PLoS One       Date:  2018-12-03       Impact factor: 3.240

4.  Effects of Virtual Reality-Based Exercise Imagery on Pain in Healthy Individuals.

Authors:  Kazuhiro Hayashi; Shuichi Aono; Yukiko Shiro; Takahiro Ushida
Journal:  Biomed Res Int       Date:  2019-04-17       Impact factor: 3.411

5.  Attenuation of capsaicin-induced ongoing pain and secondary hyperalgesia during exposure to an immersive virtual reality environment.

Authors:  Sam W Hughes; Hongyan Zhao; Edouard J Auvinet; Paul H Strutton
Journal:  Pain Rep       Date:  2019-10-22

6.  When Less Is More: Investigating Factors Influencing the Distraction Effect of Virtual Reality From Pain.

Authors:  Katharina Barcatta; Elisabeth Holl; Layla Battistutta; Marian van der Meulen; Katharina M Rischer
Journal:  Front Pain Res (Lausanne)       Date:  2022-01-05

7.  A tonic heat test stimulus yields a larger and more reliable conditioned pain modulation effect compared to a phasic heat test stimulus.

Authors:  Marie Udnesseter Lie; Dagfinn Matre; Per Hansson; Audun Stubhaug; John-Anker Zwart; Kristian Bernhard Nilsen
Journal:  Pain Rep       Date:  2017-11-15
  7 in total

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