| Literature DB >> 25713094 |
Kim Quillin1, Stephen Thomas2.
Abstract
The drawing of visual representations is important for learners and scientists alike, such as the drawing of models to enable visual model-based reasoning. Yet few biology instructors recognize drawing as a teachable science process skill, as reflected by its absence in the Vision and Change report's Modeling and Simulation core competency. Further, the diffuse research on drawing can be difficult to access, synthesize, and apply to classroom practice. We have created a framework of drawing-to-learn that defines drawing, categorizes the reasons for using drawing in the biology classroom, and outlines a number of interventions that can help instructors create an environment conducive to student drawing in general and visual model-based reasoning in particular. The suggested interventions are organized to address elements of affect, visual literacy, and visual model-based reasoning, with specific examples cited for each. Further, a Blooming tool for drawing exercises is provided, as are suggestions to help instructors address possible barriers to implementing and assessing drawing-to-learn in the classroom. Overall, the goal of the framework is to increase the visibility of drawing as a skill in biology and to promote the research and implementation of best practices.Entities:
Mesh:
Year: 2015 PMID: 25713094 PMCID: PMC4353088 DOI: 10.1187/cbe.14-08-0128
Source DB: PubMed Journal: CBE Life Sci Educ ISSN: 1931-7913 Impact factor: 3.325
Types of models for model-based reasoning
Figure 1.Drawings vary in the extent to which they are learner generated.
Figure 2.Visual framework for the generative theory of drawing construction. In this model, the circles represent verbal and/or visual information. The arrows show that a drawing may be an endpoint, developed after the creation of a mental model, or a means to creating a mental model—that is, creation of internal and external models can be linear or iterative.
Figure 3.Drawings range in the extent to which they are representational or abstract. In theory, all drawings are analogical, because they cannot truly represent the real world, but they vary in the extent to which they are intended to be representational.
Examples of biology content that can be explored via drawings, including references as an entrée to the literature in these areasa
aSample drawings by K.Q.
Pedagogical goals for assigning drawing exercises with sample instructor promptsa
aSee references in Table 4.
A sample of references for entrée into the drawing-to-learn literature
| Topic | Sample of References |
|---|---|
| Interpreting visual information | |
| Drawing to enhance motivation | |
| Drawing to reveal misconceptions | |
| Drawing to elicit or reveal students’ mental models | |
| Drawing as a learning tool | |
| Drawing as a science process skill | |
| Drawing to enhance observation | |
| Drawing to enhance model-based reasoning | |
| Drawing to connect concepts/ideas | |
| Drawing to enhance metacognition | |
| Drawing to show quantitative information | |
| Drawing to communicate | |
| Practice improves drawing-to-learn; it is a teachable skill | |
| Visual design for scientists |
Differences between novices and experts in how they draw and use models
| Aspect of models | Novice learners | Expert learners |
|---|---|---|
| Relationship to reality | Think there is a 1:1 correspondence between models and reality | Understand that no model is wholly “right,” so multiple models should be used |
| Relationship to other models | Struggle to translate among multiple models at the same scale, and between models at different scales | Can easily translate among multiple models |
| Salient features | Tend to focus on surface features of the models (such as model organism used or other case study context) | Tend to focus on underlying relationships, processes, functions, and principles in the models |
| Flexibility | View models as static and fixed | View models as dynamic tools that can be manipulated and changed |
| Purpose | View models as endpoints that are “right” and can be memorized as facts | View models as thinking tools |
| Spontaneous use | Tend not to make their own models to solve problems unless explicitly instructed to do so | Tend to make models spontaneously to solve problems on their own |
| Metacognition | When creating models, tend not to be self-aware of the quality or utility of their models | When creating models, can evaluate the quality or utility of their models |
Figure 4.How does the student feel about drawing models?
Proposed interventions for improving affect regarding drawing models to reason
Figure 5.Visual literacy requires translation (→) from verbal to visual, visual to visual, and visual to verbal.
Proposed interventions for improving visual literacy when drawing models
Proposed interventions for improving visual model-based reasoning via drawing
Figure 6.Visual guide on drawing-to-learn for instructors.
Blooming Biology Tool for drawing visual models to reasona
aQuestions are modified from Crowe to focus specifically on drawing visual models. Note that questions may include drawings or may be verbal. Either way, the questions assume prior instruction of the drawing conventions (e.g., introduction to the conventions used to create a concept map, graph, or phylogenetic tree).
bNote that the knowledge examples in this table test a student’s knowledge of the drawing conventions appropriate to the topic, as explicitly demonstrated by the instructor, not content knowledge.
cThe assumption in application-level questions is that the student has not seen this question or solution before.
dThe examples in this category show how students can be asked to evaluate their own or peer drawings.
A selection of proposed solutions to facilitate assessment of drawn models
| Teaching challenge | Proposed solution |
|---|---|
| Drawings are difficult to assess, because they are so variable and/or complex. | Prescribe drawing activities by giving students a key of symbols to use or other explicit instructions. |
| Prescribe drawing activities by giving students a starting point for their drawings (see | |
| Prescribe drawing activities by keeping the content area focused. | |
| Use a rubric to assess drawn models (and give the students the rubric ahead of time so they understand the objectives and criteria). | |
| Note that sometimes it is easier to assess a simple drawing than a verbal response. | |
| The instructor does not have the technical or cognitive capacity to collect visual information, only verbal information. | Ask students to make a model, then write a caption describing the structure or outcome of the model, then submit only the caption. |
| The instructor does not have the technical or cognitive capacity to collect visual information, only verbal information. | Ask students to make a model, then answer verbal questions based on the model (e.g., via clickers). |
| Course enrollment is too large to give feedback to all students on their drawn models. | Assign a model, then present one solution to the model and ask students to compare their own models with the sample solution. |
| Ask students to submit drawn models, then select just a few examples to present and critique in class (“random call” method). | |
| Ask students to swap their models with their neighbors and peer evaluate the models based on stated criteria. | |
| Use classroom management software (e.g., Learning Catalytics, BeSocratic) that allows students to submit drawn answers to questions. | |
| Hand a random student a tablet in class and ask him or her to draw; the student’s image will appear on the screen. |