| Literature DB >> 25431443 |
Harry Heft1, Justine Hoch2, Trent Edmunds3, Jillian Weeks4.
Abstract
"Behavior settings" are generated by joint actions of individuals in conjunction with the milieu features (or affordances) that are available. The reported research explores the hypothesis that the identity or meaning of a behavior setting can be perceived by means of the patterns of action collectively generated by the setting's participants. A set of computer animations was created based on detailed observation of activities in everyday settings. Three experiments were conducted to assess whether perceivers could extract "structure from motion" (in this case, collective actions) that was specific to the particular behavior setting displayed by way of the animations. Two experiments assessed whether individuals could accurately perceive the identity of the behavior settings with such displays, and a third experiment indirectly examined this possibility by evaluating whether setting possibilities and constraints were recognized. The results offered some support for the hypothesis, and suggested several refinements in how to conceptualize a typology of behavior settings. An ecological approach to place perception is also discussed.Entities:
Year: 2014 PMID: 25431443 PMCID: PMC4287695 DOI: 10.3390/bs4040371
Source DB: PubMed Journal: Behav Sci (Basel) ISSN: 2076-328X
Figure 1Still screen shots (cropped) of two of the setting animations. Note that in the absence of movement, the identity of these settings is nearly impossible to discern.
The list of the 20 settings employed in the pre-test ratings.
| A list of 20 settings | |
|---|---|
| Waiting room in doctor’s office | Grocery store |
| Playground | Art gallery |
| Baseball game | Bookstore |
| Dining hall | Airport lounge area |
| Airport ticketing area | Football game |
| Standard church service | Poker card game |
| Fast food restaurant (interior) | Family holiday party |
| Restaurant with tables | Ticket window at a stadium |
| Skating rink | Standard classroom |
| Volleyball game | Coffee shop (like Starbucks) |
Note: Similarity ratings to the name of the target settings were obtained.
The comparison setting names selected in relation to five target names for use in Experiments 1 & 2.
| Rank | Bank | Library | Ice Cream Shop | Restaurant | Basketball game |
|---|---|---|---|---|---|
| 1 | (bank) | (library) | (ice cream shop) | (restaurant) | (basketballgame) |
| 2 | airport (7.05) | bookstore (7.35) | fast food (7.45) | coffee shop (7.6) | playground (8.67) |
| 3 | fast food (4.90) | airport (5.75) | doctor’s office (7.30) | dining hall (6.75) | volleyball game (5.67) |
| 4 | classroom (3.40) | restaurant (3.15) | dining hall (4.93) | bookstore (3.35) | dining hall (5.43) |
| 5 | playground (1.50) | Family party(2.30) | airport (3.09) | football game (1.80) | bookstore (3.66) |
Note: Mean rating score (1 = completely different pattern of activity, and 9 = nearly identical pattern of activity, just a few minor differences) noted in the parentheses. (Refer to Table 1 for complete item names and the text for details).
The mean rankings of each comparison setting (names) relative to the target setting (animations).
| Rank | Bank | Library | Ice Cream Shop | Restaurant | Basketball game |
|---|---|---|---|---|---|
| 1 | airport (2) | bookstore (2) | ice cream shop (1) | coffee shop (2) | basketball game (1) |
| 2 | Bank (1) | library (1) | fast food (2) | restaurant (1) | playground (2) |
| 3 | fast food (3) | airport (3) | doctor’s office (3) | dining hall (3) | volleyball game (3) |
| 4 | classroom (4) | restaurant (4) | dining hall (4) | bookstore (4) | dining hall (4) |
| 5 | playground (5) | family party(5) | airport (5) | football game (5) | bookstore (5) |
Note: The pre-test ranking for each item is in parenthesis
Similarity ratings (1–7) for comparison settings relative to target settings (display).
| basketball | playground | volleyball | dining hall | bookstore | F value | |
| 6.22 | 4.34 | 2.47 | 1.81 | 1.47 | F = 64.13 ** | |
| 6.22 > 4.34 **, 2.47 **, 1.81 **, 1.47 **; 4.34>2.47 *, 1.81 *, 1.47 *; 2.47 > 1.47 * | ||||||
| library | bookstore | airport | family holiday | restaurant | ||
| 5.00 | 4.50 | 4.13 | 3.69 | 2.53 | F = 8.82 ** | |
| 5.00 > 4.50 *, 4.13 *, 3.69 *, 2.53 **; 3.69 > 2.53 * | ||||||
| Small restaurant | dining hall | coffee shop | bookstore | football | ||
| 5.47 | 4.94 | 4.81 | 3.22 | 1.91 | F = 33.66 ** | |
| 5.47, 4.94, 4.81 > 3.22 *; 5.47, 4.94, 4.81 > 1.91 **; 3.22 > 1.91 * | ||||||
| ice cream | fast food | airport | dining hall | waiting room | ||
| 5.75 | 5.72 | 4.83 | 3.81 | 2.97 | F = 2.39 n.s | |
| bank | airport | playground | fast food | classroom | ||
| 4.50 | 4.41 | 3.56 | 3.34 | 1.97 | F = 12.77 ** | |
| 4.50, 4.41, 3.56, 3.34 > 1.97 ** | ||||||
Note: F values for ANOVAs w/repeated measures: post hoc comparisons (p < 0.05 = *, p < 0.01 = **).
The activities to be assessed in relation to each animation in Experiment 3.
| Bank | Library reading room | Ice Cream Shop | Restaurant | Basketball game |
|---|---|---|---|---|
| Depositing a check (9.00) | Reading (7.88) | Having a date (8.35) | Having a conversation (9.00) | Exercising (8.2) |
| Talking on the phone (6.66) | Having a conversation (5.94) | Talking on the phone (6.94) | Reading (7.08) | Having a conversation (6.52) |
| Having a coffee (4.88) | Talking on the phone (4.22) | Reading a book (5.11) | Writing a paper (4.75) | Dancing (4.41) |
| Having a meeting (2.83) | Writing a letter (3.05) | Dancing (3.23) | Playing a musical instrument (3.00) | Having a party (3.35) |
| Taking a nap (2.48) | Playing tennis (1.05) | Taking a nap (1.29) | Exercising (1.75) | Reading a book (1.64) |
Note: These rating were based on consideration of the setting names, not the animations. Mean rating score (1 = not appropriate for the setting, and 9 = appropriate for the setting) noted in parentheses.
Mean ratings of appropriateness (1–7) for each activity following the viewing of each setting animation.
| having a party | dancing | having a conversation | exercising | reading a book | F values | |
| 6.18 | 5.44 | 4.85 | 4.11 | 1.70 | F = 17.99 ** | |
| 6.18, 5.44 > 4.85, 4.11, 1.70 *; 4.85 > 4.11, 1.70 *; 4.11 > 1.70 ** | ||||||
| talking on the phone | reading | writing a letter | having a conversation | playing tennis | ||
| 4.74 | 4.07 | 3.78 | 2.70 | 2.63 | F = 4.02, | |
| 4.74, 4.07 > 2.70, 2.63 * | ||||||
| having a conversation | writing a paper | reading | exercising | playing a musical instrument | ||
| 4.59 | 4.1 | 4.0 | 2.9 | 2.8 | F = 15.67 ** | |
| 4.59, 4.1, 4.0 > 2.9, 2.8 * | ||||||
| dancing | having a date | talking on the phone | reading a book | taking a nap | ||
| 3.85 | 3.67 | 3.59 | 2.41 | 2.15 | F = 4.53 * | |
| 3.85, 3.67 > 2.41, 2.15 *; 3.59 > 2.15 * | ||||||
| having a meeting | having coffee | depositing a check | talking on the phone | taking a nap | ||
| 4.70 | 4.44 | 3.96 | 3.70 | 2.15 | F = 4.5 * | |
| 4.70, 4.44, 3.96, 3.70 > 2.15 * | ||||||
Note: F values for ANOVAs w/repeated measures: post hoc comparisons (p < 0.05 = *, p < 0.01 = **).