| Literature DB >> 25414653 |
Brian R Spisak1, Nancy M Blaker2, Carmen E Lefevre3, Fhionna R Moore4, Kleis F B Krebbers1.
Abstract
Previous research indicates that followers tend to contingently match particular leader qualities to evolutionarily consistent situations requiring collective action (i.e., context-specific cognitive leadership prototypes) and information processing undergoes categorization which ranks certain qualities as first-order context-general and others as second-order context-specific. To further investigate this contingent categorization phenomenon we examined the "attractiveness halo"-a first-order facial cue which significantly biases leadership preferences. While controlling for facial attractiveness, we independently manipulated the underlying facial cues of health and intelligence and then primed participants with four distinct organizational dynamics requiring leadership (i.e., competition vs. cooperation between groups and exploratory change vs. stable exploitation). It was expected that the differing requirements of the four dynamics would contingently select for relatively healthier- or intelligent-looking leaders. We found perceived facial intelligence to be a second-order context-specific trait-for instance, in times requiring a leader to address between-group cooperation-whereas perceived health is significantly preferred across all contexts (i.e., a first-order trait). The results also indicate that facial health positively affects perceived masculinity while facial intelligence negatively affects perceived masculinity, which may partially explain leader choice in some of the environmental contexts. The limitations and a number of implications regarding leadership biases are discussed.Entities:
Keywords: attractiveness; categorization; contingency; face perception; health; intelligence; leadership; prototypes
Year: 2014 PMID: 25414653 PMCID: PMC4221639 DOI: 10.3389/fnhum.2014.00792
Source DB: PubMed Journal: Front Hum Neurosci ISSN: 1662-5161 Impact factor: 3.169
Figure 1Example of the four face types created by independently manipulated high and low signals of health and intelligence.
Sample 1 (.
| Health | 6.56 (1.77) | 6.28 (1.81) | |
| Intelligence | 6.09 (1.57) | 5.88 (1.61) | |
| Attractiveness | 5.34 (1.84) | 5.10 (1.91) | |
| Masculinity | 6.60 (1.98) | 6.41 (2.13) | |
| Health | 6.54 (1.72) | 6.30 (1.88) | |
| Intelligence | 6.17 (1.57) | 5.80 (1.66) | |
| Attractiveness | 5.36 (1.86) | 5.07 (1.92) | |
| Masculinity | 6.41 (2.06) | 6.60 (2.07) |
p remains <0.05 after adjusting for multiple comparisons (Bonferroni correction).
Sample 2 (.
| Health | 7.37 (1.59) | 6.49 (2.01) | |
| Intelligence | 7.00 (1.65) | 6.81 (1.77) | |
| Attractiveness | 6.14 (2.01) | 5.63 (2.15) | |
| Masculinity | 7.34 (1.76) | 7.03 (1.95) | |
| Health | 7.15 (1.75) | 6.70 (1.99) | |
| Intelligence | 7.09 (1.80) | 6.71 (1.79) | |
| Attractiveness | 6.15 (2.18) | 5.63 (2.20) | |
| Masculinity | 6.98 (1.97) | 7.39 (1.96) |
p remains <0.05 after adjusting for multiple comparisons (Bonferroni correction).
Percentages of choices for high health faces over low health faces and choices for high intelligence faces over low intelligence faces.
| High Health wins from Low Health | 69.4 | 68.7 | 67.3 | 71.9 | 69.8 |
| High Intelligence wins from Low Intelligence | 63.8 | 53.7 | 70.1 | 73.1 | 58.0 |