Literature DB >> 25306387

The effect of repeated exposure to virtual gambling cues on the urge to gamble.

Chan-Bin Park1, Su Mi Park2, Ah Reum Gwak2, Bo Kyung Sohn3, Jun-Young Lee3, Hee Yeon Jung3, Sam-Wook Choi4, Dai Jin Kim5, Jung-Seok Choi6.   

Abstract

INTRODUCTION: This study aimed to investigate the effectiveness of using a virtual reality (VR) casino environment in cue exposure therapy (CET) for gambling. The main objective of this study was to assess the ability of five VR casino cues to elicit subjective reactions and physiological responses that can be used within the CET paradigm. A second objective was to analyze changes in participants' urge to gamble after repeated exposure to a VR casino program and relaxation training.
METHODS: Twelve recreational gamblers were exposed to five virtual environments with casino-related cues that reproduced typical gambling situations. Self-reported subjective urges and psychophysiological responses were recorded during exposure.
RESULTS: All virtual environments with casino-related cues generated craving in recreational gamblers, whereas no increase in the psychophysiological variables was observed. In addition, urges to gamble elicited by VR casino environment reduced through repeated exposure and relaxation training.
CONCLUSION: These findings provide evidence of the effectiveness of VR for simulating casino environments in the treatment of gambling.
Copyright © 2014 Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  Cue exposure therapy; Gambling; Relaxation training; Urge; Virtual reality

Mesh:

Year:  2014        PMID: 25306387     DOI: 10.1016/j.addbeh.2014.09.027

Source DB:  PubMed          Journal:  Addict Behav        ISSN: 0306-4603            Impact factor:   3.913


  18 in total

1.  Gambling, Drinking and Quality of Life: Evidence from Macao and Australia.

Authors:  Jasmine M Y Loo; Yongdong Shi; Xiaohong Pu
Journal:  J Gambl Stud       Date:  2016-06

Review 2.  The Use of Virtual Reality Technology in the Treatment of Anxiety and Other Psychiatric Disorders.

Authors:  Jessica L Maples-Keller; Brian E Bunnell; Sae-Jin Kim; Barbara O Rothbaum
Journal:  Harv Rev Psychiatry       Date:  2017 May/Jun       Impact factor: 3.732

3.  Noradrenergic contributions to cue-driven risk-taking and impulsivity.

Authors:  Chloe S Chernoff; Tristan J Hynes; Catharine A Winstanley
Journal:  Psychopharmacology (Berl)       Date:  2021-03-02       Impact factor: 4.530

4.  Testing an Incentive-Sensitisation Approach to Understanding Problem Slot-Machine Gambling Using an Online Slot-Machine Simulation.

Authors:  Belinda Davey; Robert Cummins
Journal:  J Gambl Stud       Date:  2018-09

Review 5.  Review of Virtual Reality Treatment in Psychiatry: Evidence Versus Current Diffusion and Use.

Authors:  Matthew C Mishkind; Aaron M Norr; Andrea C Katz; Greg M Reger
Journal:  Curr Psychiatry Rep       Date:  2017-09-18       Impact factor: 5.285

6.  Translating concepts of risk and loss in rodent models of gambling and the limitations for clinical applications.

Authors:  C M Freeland; A S Knes; M J F Robinson
Journal:  Curr Opin Behav Sci       Date:  2020-04-30

Review 7.  Cued for risk: Evidence for an incentive sensitization framework to explain the interplay between stress and anxiety, substance abuse, and reward uncertainty in disordered gambling behavior.

Authors:  Samantha N Hellberg; Trinity I Russell; Mike J F Robinson
Journal:  Cogn Affect Behav Neurosci       Date:  2019-06       Impact factor: 3.282

Review 8.  Merging Theoretical Models and Therapy Approaches in the Context of Internet Gaming Disorder: A Personal Perspective.

Authors:  Kimberly S Young; Matthias Brand
Journal:  Front Psychol       Date:  2017-10-20

9.  Using Virtual Reality in the Treatment of Gambling Disorder: The Development of a New Tool for Cognitive Behavior Therapy.

Authors:  Stéphane Bouchard; Geneviève Robillard; Isabelle Giroux; Christian Jacques; Claudie Loranger; Manon St-Pierre; Maxime Chrétien; Annie Goulet
Journal:  Front Psychiatry       Date:  2017-02-24       Impact factor: 4.157

10.  Effects of repetitive imagination of alcohol consumption on craving in alcohol-dependent patients: A pilot study.

Authors:  Olga Geisel; Julia Behnke; Michael Schneider; Klaus-Dieter Wernecke; Christian A Müller
Journal:  Addict Behav Rep       Date:  2016-08-07
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.