| Literature DB >> 25285429 |
Molly J Crockett1, Yagiz Özdemir1, Ernst Fehr1.
Abstract
Humans will incur costs to punish others who violate social norms. Theories of justice highlight 2 motives for punishment: a forward-looking deterrence of future norm violations and a backward-looking retributive desire to harm. Previous studies of costly punishment have not isolated how much people are willing to pay for retribution alone, because typically punishment both inflicts damage (satisfying the retributive motive) and communicates a norm violation (satisfying the deterrence motive). Here, we isolated retributive motives by examining how much people will invest in punishment when the punished individual will never learn about the punishment. Such "hidden" punishment cannot deter future norm violations but was nevertheless frequently used by both 2nd-party victims and 3rd-party observers of norm violations, indicating that retributive motives drive punishment decisions independently from deterrence goals. While self-reports of deterrence motives correlated with deterrence-related punishment behavior, self-reports of retributive motives did not correlate with retributive punishment behavior. Our findings reveal a preference for pure retribution that can lead to punishment without any social benefits. PsycINFO Database Record (c) 2014 APA, all rights reserved.Entities:
Mesh:
Year: 2014 PMID: 25285429 PMCID: PMC4242077 DOI: 10.1037/xge0000018
Source DB: PubMed Journal: J Exp Psychol Gen ISSN: 0022-1015
Figure 1Experimental design. Each trial consisted of three stages. In the trust stage, the punisher (P) and bystander (B) entrust their endowments to the trustee (T). In the back-transfer stage, P and B receive back-transfers from T. In the punishment stage, P decides whether to punish T. We varied the back-transfer mechanism across three experimental conditions. Panel A: In second-party punishment trials, T decides how much to send back to P, while the computer decides how much T sends back to B. Thus, P’s punishment decision concerns T’s intentional back-transfer toward P. Panel B: In third-party punishment trials, T decides how much to send back to B, while the computer decides how much T sends back to P. Thus, P’s punishment decision concerns T’s intentional back-transfer toward B. Panel C: In computer control trials, the computer decides how much T sends back to both P and B. Thus, P’s punishment decision concerns only the payoff differences between players.
Different Punishment Motives Predict Different Patterns of Punishment Across Experimental Conditions
| Punishment motive | Prediction |
|---|---|
| Deterrence | Open Unfair > Fair |
| Hidden Unfair = Fair | |
| Computer Unfair = Fair | |
| Retribution | Open Unfair > Fair |
| Hidden Unfair > Fair | |
| Computer Unfair = Fair | |
| Payoff-based (e.g., spite, inequality aversion) | Open Unfair > Fair |
| Hidden Unfair > Fair | |
| Computer Unfair > Fair |
Figure 2Retribution and deterrence in second- and third-party punishment. Punishment likelihoods (Panel A) and mean amount spent (Panel B) for second-party punishment (2PP; black) and third-party punishment (3PP; gray), in the open (lined) and hidden (solid) conditions. Error bars depict the standard error of the mean. CHF = Swiss franc.
Figure 3Retribution and payoff-based motives in second- and third-party punishment. Punishment likelihoods (Panel A) and mean amount spent (Panel B) for hidden punishment levels when back-transfers resulted from intentional decisions by trustees (solid) versus when back-transfers resulted from the computer’s decision (lined), in the second-party punishment (2PP; black) and third-party punishment (3PP; gray) conditions. Error bars depict the standard error of the mean. CHF = Swiss franc.