| Literature DB >> 25136663 |
Mohammed Hazim Alkawaz1, Ahmad Hoirul Basori2, Dzulkifli Mohamad1, Farhan Mohamed1.
Abstract
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and blushing (anger and happiness) is the key issue in achieving the high quality facial animation. The effects of sweat, tears, and colors are integrated into a single animation model to create realistic facial expressions of 3D avatar. The physical properties of muscles, emotions, or the fluid properties with sweating and tears initiators are incorporated. The action units (AUs) of facial action coding system are merged with autonomous AUs to create expressions including sadness, anger with blushing, happiness with blushing, and fear. Fluid effects such as sweat and tears are simulated using the particle system and smoothed-particle hydrodynamics (SPH) methods which are combined with facial animation technique to produce complex facial expressions. The effects of oxygenation of the facial skin color appearance are measured using the pulse oximeter system and the 3D skin analyzer. The result shows that virtual human facial expression is enhanced by mimicking actual sweating and tears simulations for all extreme expressions. The proposed method has contribution towards the development of facial animation industry and game as well as computer graphics.Entities:
Mesh:
Year: 2014 PMID: 25136663 PMCID: PMC4127249 DOI: 10.1155/2014/367013
Source DB: PubMed Journal: ScientificWorldJournal ISSN: 1537-744X
Figure 1Research methodology.
Physiological parameters of oxygenation in the blood obtained by us.
| Parameter | Description | Typical range |
|---|---|---|
|
| Hemoglobin fraction | 0–0.1 |
| Oxy | Oxygenation | 0.9–0.99 |
| Deoxy | Deoxygenation | 0.01–0.1 |
Action units used to represent four basic expressions [17].
| AUs | FACS name | AUs | FACS name | AUs | FACS |
|---|---|---|---|---|---|
| 6 | Check raiser | 23 | Lip tightener | 15 | Lip corner depressor |
| 1 | Inner brow raiser | 26 | Jaw drop | 5 | Upper lid raiser |
| 17 | Raiser chin | 20 | Lip stretcher | 9 | Nose wrinkle |
| 4 | Brow lower | 14 | Dimpler | 16 | Lower lip depressor |
| 10 | Upper lip raiser | 2 | Outer brow raiser | 12 | Lid corner puller |
Example of AU sets for four expressions [17].
| Expressions | Involved AUs |
|---|---|
| Anger | AU (26 + 4 + 17 + 10 + 9 + 20 + 2) |
| Fear | AU (2 + 4 + 5 + 26 + 15 + 20 + 1) |
| Happiness | AU (14 + 12 + 6 + 1) |
| Sadness | AU ( 23 + 1 + 15 + 4) |
Figure 2Generated expression for anger with blushing using FACS.
Figure 3Generated expression for happiness with blushing using FACS.
Figure 4Creation of natural expression using FACS.
Figure 5Generation of sad expression using FACS.
Figure 6Creation of fear expression using FACS.
Figure 7Simulation of sweating due to fear in real-time based on the particle system and SPH method.
Figure 8Simulation of tears due to happiness in real-time based on the particle system and SPH method.