Literature DB >> 24881005

Assisting children with attention deficit hyperactivity disorder to reduce the hyperactive behavior of arbitrary standing in class with a Nintendo Wii remote controller through an active reminder and preferred reward stimulation.

Ching-Hsiang Shih1, Shu-Hui Wang2, Yun-Ting Wang2.   

Abstract

Recent studies in the field of special education have shown that in combination with software technology, high-tech commercial products can be applied as useful assistive technology devices to help people with disabilities. This study extended this concept to turn a Nintendo Wii Remote Controller into a high-performance limb action detector, in order to evaluate whether two students with Attention Deficit Hyperactivity Disorder (ADHD) could reduce their hyperactive behavior through an active reminder and stimulation in the form of the participants' preferred rewards. This study focused on one particular hyperactive behavior common to both students: standing up arbitrarily during class. The active reminder was in the form of vibration feedback provided via the built-in function of the Wii Remote Controller, which was controlled and triggered by a control system to remind participants when they were engaging in standing behavior. This study was performed according to a multiple baseline design across participants. The results showed that both participants significantly improved their control over their hyperactive behavior during the intervention phase, and retained this effective performance in the maintenance phase. The practical and developmental implications of the findings are discussed.
Copyright © 2014 Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  ADHD; Arbitrarily standing; Wii Remote Controller

Mesh:

Year:  2014        PMID: 24881005     DOI: 10.1016/j.ridd.2014.05.007

Source DB:  PubMed          Journal:  Res Dev Disabil        ISSN: 0891-4222


  5 in total

1.  Improving Performance Covertly and Remotely with Tactile Stimulation.

Authors:  Erick M Dubuque; Lee Collins; Molly L Dubuque
Journal:  Behav Anal Pract       Date:  2020-08-24

Review 2.  Current State and Model for Development of Technology-Based Care for Attention Deficit Hyperactivity Disorder.

Authors:  Songpoom Benyakorn; Steven J Riley; Catrina A Calub; Julie B Schweitzer
Journal:  Telemed J E Health       Date:  2016-03-17       Impact factor: 3.536

Review 3.  What is the level of evidence for the use of currently available technologies in facilitating the self-management of difficulties associated with ADHD in children and young people? A systematic review.

Authors:  Lauren Powell; Jack Parker; Valerie Harpin
Journal:  Eur Child Adolesc Psychiatry       Date:  2017-12-08       Impact factor: 4.785

4.  Serious Video Games: Angels or Demons in Patients With Attention-Deficit Hyperactivity Disorder? A Quasi-Systematic Review.

Authors:  María Rodrigo-Yanguas; Carlos González-Tardón; Marcos Bella-Fernández; Hilario Blasco-Fontecilla
Journal:  Front Psychiatry       Date:  2022-04-27       Impact factor: 5.435

5.  Guideline Development for Technological Interventions for Children and Young People to Self-Manage Attention Deficit Hyperactivity Disorder: Realist Evaluation.

Authors:  Lauren Powell; Jack Parker; Val Harpin; Susan Mawson
Journal:  J Med Internet Res       Date:  2019-04-03       Impact factor: 5.428

  5 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.