| Literature DB >> 24815611 |
Amy C Bilderbeck1, Gordon D A Brown2, Judi Read3, Mark Woolrich4, Phillip J Cowen1, Tim E J Behrens5, Robert D Rogers6.
Abstract
How do people sustain resources for the benefit of individuals and communities and avoid the tragedy of the commons, in which shared resources become exhausted? In the present study, we examined the role of serotonin activity and social norms in the management of depletable resources. Healthy adults, alongside social partners, completed a multiplayer resource-dilemma game in which they repeatedly harvested from a partially replenishable monetary resource. Dietary tryptophan depletion, leading to reduced serotonin activity, was associated with aggressive harvesting strategies and disrupted use of the social norms given by distributions of other players' harvests. Tryptophan-depleted participants more frequently exhausted the resource completely and also accumulated fewer rewards than participants who were not tryptophan depleted. Our findings show that rank-based social comparisons are crucial to the management of depletable resources, and that serotonin mediates responses to social norms.Entities:
Keywords: neurotransmitters; social behavior; social influences
Mesh:
Substances:
Year: 2014 PMID: 24815611 PMCID: PMC4230382 DOI: 10.1177/0956797614527830
Source DB: PubMed Journal: Psychol Sci ISSN: 0956-7976
Fig. 1.Setup of the multiplayer resource-dilemma game and an example harvesting opportunity. The photographs show (a) the positions of the four players (a participant and three confederates) around the workstation where the game was played and (b) a single participant viewing an example display. In the example harvesting opportunity (c), the letter A indicates the position of the participant at the workstation; the three confederates are represented by B, C, and D, respectively. Throughout the game, the current value of the resource was shown in the center of the pentagon. During the harvesting phase (left panel), participants had 5 s to choose how much to harvest from the resource and enter that amount in the box marked “Select your take:.” This was followed by the 1.5-s observation phase (middle panel), in which the amount each player chose was displayed in red next to his or her identifying letter, and then the participant’s chosen amount was added to his or her total points. The resource was then partially replenished (right panel). Replenishment was signaled by a mauve border appearing around the pentagon and the sounding of a 0.5-s tone.
Descriptive Statistics for Participants Who Consumed Amino-Acid Drinks Containing (T+) or Not Containing (T–) Tryptophan
| Treatment group | Gender | Mean age (years) | Mean Raven’s matrices score | Mean BIS-11 score | Mean PANAS trait score | |
|---|---|---|---|---|---|---|
| Positive affect | Negative affect | |||||
| T+ | 7 male, | 24.44 (1.65) | 55.53 (1.17) | 58.00 (2.22) | 34.44 (0.96) | 13.94 (0.91) |
| T– | 9 male, | 23.56 (0.92) | 56.63 (0.80) | 62.56 (1.86) | 37.00 (1.22) | 14.56 (1.06) |
Note: Standard errors are given in parentheses. Participants completed measures of cognitive ability (Raven’s Standard Progressive Matrices Sets A, B, C, D, & E; Raven, 1996), impulsivity (Barratt Impulsiveness Scale, or BIS-11; Patton, Stanford, & Barratt, 1995), and positive and negative state affect (Positive and Negative Affect Schedule, or PANAS; Watson, Clark, & Tellegen, 1988).
Fig. 2.Mean total number of points harvested (a) and mean final resource value (b) at the end of the multiplayer resource-dilemma game as a function of whether participants consumed (T+) or did not consume (T–) a drink containing the serotonin precursor tryptophan. Error bars show standard errors. Asterisks indicate a significant difference between conditions (***p < .005).
Results of the Regression Analysis Predicting Participants’ Adjustments in Their Harvests
| Predictor | Model 1 | Model 2 | ||
|---|---|---|---|---|
| T+ treatment only | T+ treatment vs. T– treatment | T+ treatment only | T+ treatment vs. T– treatment | |
| Intercept | 0.75 (0.26) | — | 0.79 (0.53) | — |
| Treatment group | — | −0.29 (0.38) | — | −0.71 (0.56) |
| Value of participant’s own immediately preceding harvest | −0.69 (0.03) | 0.07 (0.03) | −0.66 (0.04) | — |
| Current value of available resource | 0.02 (0.001) | 0.001 (0.002) | 0.03 (0.002) | — |
| Presence of one or two other players who were overharvesting | 0.88 (0.15) | −0.39 (0.22) | 0.80 (0.20) | — |
| Rank of participants’ last harvest within the distribution of all four players’ last harvests (Rank | — | — | −6.56 (3.33) | 10.14 (4.66) |
| (Rank | — | — | 18.28 (7.35) | −23.73 (10.39) |
| (Rank | — | — | −13.11 (4.83) | 15.66 (6.68) |
Note: Standardized regression coefficients are shown, and standard errors are given in parentheses. For the group that consumed the amino-acid drink containing tryptophan (T+; n = 16), there were 1,569 observations; for the group that consumed the amino-acid drink that did not contain tryptophan (T–; n = 16), there were 1,217 observations.
p < .05. **p < .01. ****p < .0001.
Fig. 3.Illustration of descriptive social norms: (a) overharvesting and (b) underharvesting social environments of the multiplayer resource-dilemma game. Each panel shows four harvests (dots) and a probability density function (PDF; beta distributions scaled to between 0 and 20) representing the corresponding social norms. Relative rank is the position of a harvest of 12 (green dot) in the cumulative PDFs of the two different social norms. The vertical lines highlight the lower ranking of a harvest of 12 in the (a) overharvesting environment than in the (b) underharvesting environment.
Fig. 4.Adjustments in harvests from one harvesting opportunity to the next (ΔHarvest) as a function of the rank of participants’ last harvest within the beta distributions of all four players’ last harvests (i.e., their position within the social norms; Rank). Results are shown separately for each of the 16 participants in each treatment group. Lines represent best-fitting third-order polynomials; the “E-R” notation identifies participants who exhausted the resource.