Literature DB >> 24807115

A new spin on vection in depth.

Juno Kim1, Sieu Khuu.   

Abstract

Previous research has shown that adding lateral viewpoint changes to visual displays simulating self-motion in depth can increase the strength of linear vection. We performed experiments to determine whether these vection increases are caused by reduced adaptation to retinal motion, rather than increased motion parallax in the visual display. In Experiment 1, we added increasing amplitudes of sinusoidal angular viewpoint oscillation around the viewing axis (up to 94.2°/s) to radial flow simulating self-motion in depth. We found that angular viewpoint oscillation systematically reduced the onset latencies and increased the overall strength of vection in depth, compared with pure radial flow. In Experiment 2, we compared vection strength between radial flow displays with either added angular oscillation or continuous spiral rotation of equivalent peak velocity around the viewing axis (62.8°/s), and found that angular viewpoint oscillation generated the strongest vection. In Experiment 3, we found that pure radial flow with or without continuous spiral rotation produced radial motion aftereffects that lasted longer than that produced by radial flow with angular viewpoint oscillation. These findings support the view that the way viewpoint oscillation increases vection does not critically depend on motion parallax, but rather, on a changing pattern of retinal motion that serves to reduce visual adaptation and sustain sensitivity to optic flow.

Entities:  

Keywords:  MAE; aftereffect; motion; retina; vection

Mesh:

Year:  2014        PMID: 24807115     DOI: 10.1167/14.5.5

Source DB:  PubMed          Journal:  J Vis        ISSN: 1534-7362            Impact factor:   2.240


  10 in total

1.  Inhibition of vection by grasping an object.

Authors:  Masaki Mori; Takeharu Seno
Journal:  Exp Brain Res       Date:  2018-09-12       Impact factor: 1.972

2.  The effects of local rotation on roll vection induced by globally rotating visual inducer.

Authors:  Shinji Nakamura
Journal:  Front Psychol       Date:  2015-05-27

3.  The Oculus Rift: a cost-effective tool for studying visual-vestibular interactions in self-motion perception.

Authors:  Juno Kim; Charles Y L Chung; Shinji Nakamura; Stephen Palmisano; Sieu K Khuu
Journal:  Front Psychol       Date:  2015-03-13

4.  Evidence against an ecological explanation of the jitter advantage for vection.

Authors:  Stephen Palmisano; Robert S Allison; April Ash; Shinji Nakamura; Deborah Apthorp
Journal:  Front Psychol       Date:  2014-11-11

5.  The Oscillating Potential Model of Visually Induced Vection.

Authors:  Takeharu Seno; Ken-Ichi Sawai; Hidetoshi Kanaya; Toshihiro Wakebe; Masaki Ogawa; Yoshitaka Fujii; Stephen Palmisano
Journal:  Iperception       Date:  2017-11-24

6.  The A-Effect and Global Motion.

Authors:  Pearl S Guterman; Robert S Allison
Journal:  Vision (Basel)       Date:  2019-03-28

7.  Orientation-defined visual rotation significantly affects observer's perceived self-motion.

Authors:  Shinji Nakamura
Journal:  J Vis       Date:  2020-12-02       Impact factor: 2.240

8.  Vision Impairment Provides New Insight Into Self-Motion Perception.

Authors:  Wilson Luu; Barbara Zangerl; Michael Kalloniatis; Stephen Palmisano; Juno Kim
Journal:  Invest Ophthalmol Vis Sci       Date:  2021-02-01       Impact factor: 4.799

9.  Effects of stereopsis on vection, presence and cybersickness in head-mounted display (HMD) virtual reality.

Authors:  Wilson Luu; Barbara Zangerl; Michael Kalloniatis; Juno Kim
Journal:  Sci Rep       Date:  2021-06-11       Impact factor: 4.379

10.  Relative Visual Oscillation Can Facilitate Visually Induced Self-Motion Perception.

Authors:  Shinji Nakamura; Stephen Palmisano; Juno Kim
Journal:  Iperception       Date:  2016-08-05
  10 in total

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