Literature DB >> 24650986

Recalibration of perceived distance in virtual environments occurs rapidly and transfers asymmetrically across scale.

Jonathan W Kelly1, William W Hammel1, Zachary D Siegel1, Lori A Sjolund1.   

Abstract

Distance in immersive virtual reality is commonly underperceived relative to intended distance, causing virtual environments to appear smaller than they actually are. However, a brief period of interaction by walking through the virtual environment with visual feedback can cause dramatic improvement in perceived distance. The goal of the current project was to determine how quickly improvement occurs as a result of walking interaction (Experiment 1) and whether improvement is specific to the distances experienced during interaction, or whether improvement transfers across scales of space (Experiment 2). The results show that five interaction trials resulted in a large improvement in perceived distance, and that subsequent walking interactions showed continued but diminished improvement. Furthermore, interaction with near objects (1-2 m) improved distance perception for near but not far (4-5 m) objects, whereas interaction with far objects broadly improved distance perception for both near and far objects. These results have practical implications for ameliorating distance underperception in immersive virtual reality, as well as theoretical implications for distinguishing between theories of how walking interaction influences perceived distance.

Year:  2014        PMID: 24650986     DOI: 10.1109/TVCG.2014.36

Source DB:  PubMed          Journal:  IEEE Trans Vis Comput Graph        ISSN: 1077-2626            Impact factor:   4.579


  4 in total

1.  Investigating the Influence of Virtual Human Entourage Elements on Distance Judgments in Virtual Architectural Interiors.

Authors:  Sahar Aseeri; Karla Paraiso; Victoria Interrante
Journal:  Front Robot AI       Date:  2019-06-28

2.  The experience of stereoblindness does not improve use of texture for slant perception.

Authors:  Pin Yang; Jeffrey A Saunders; Zhongting Chen
Journal:  J Vis       Date:  2022-04-06       Impact factor: 2.004

Review 3.  Navigation in Real-World Environments: New Opportunities Afforded by Advances in Mobile Brain Imaging.

Authors:  Joanne L Park; Paul A Dudchenko; David I Donaldson
Journal:  Front Hum Neurosci       Date:  2018-09-11       Impact factor: 3.169

4.  Measuring egocentric distance perception in virtual reality: Influence of methodologies, locomotion and translation gains.

Authors:  Philipp Maruhn; Sonja Schneider; Klaus Bengler
Journal:  PLoS One       Date:  2019-10-31       Impact factor: 3.240

  4 in total

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