| Literature DB >> 24583455 |
Michael Moutoussis1, Pasco Fearon2, Wael El-Deredy3, Raymond J Dolan4, Karl J Friston4.
Abstract
Viewing the brain as an organ of approximate Bayesian inference can help us understand how it represents the self. We suggest that inferred representations of the self have a normative function: to predict and optimise the likely outcomes of social interactions. Technically, we cast this predict-and-optimise as maximising the chance of favourable outcomes through active inference. Here the utility of outcomes can be conceptualised as prior beliefs about final states. Actions based on interpersonal representations can therefore be understood as minimising surprise - under the prior belief that one will end up in states with high utility. Interpersonal representations thus serve to render interactions more predictable, while the affective valence of interpersonal inference renders self-perception evaluative. Distortions of self-representation contribute to major psychiatric disorders such as depression, personality disorder and paranoia. The approach we review may therefore operationalise the study of interpersonal representations in pathological states.Entities:
Keywords: Active inference; Free energy minimisation; Other-representation; Paranoia; Personality disorder; Self-representation
Mesh:
Year: 2014 PMID: 24583455 PMCID: PMC3989044 DOI: 10.1016/j.concog.2014.01.009
Source DB: PubMed Journal: Conscious Cogn ISSN: 1053-8100
Empirically validated attributes that people use – relevant to depression and paranoia – from the ‘Brief Core Schema Scale’ (Fowler et al., 2006). Despite the strongly related content, self/other and positive/negative behave as separate factors.
| Person | Valence | |||
|---|---|---|---|---|
| Positive | Negative | |||
| I am … | Talented | Interesting | Weak | Vulnerable |
| Respected | Valuable | Unloved | Worthless | |
| Good | Successful | Bad | A failure | |
| Other people are … | Fair | Truthful | Devious | Hostile |
| Supportive | Trustworthy | Nasty | Harsh | |
| Good | Accepting | Bad | Unforgiving | |
Fig. 1In an attribution-representation model, each partner considers the ‘character traits’ of both themselves and the other (, ), and forms corresponding beliefs (, ), (, ) about them. They infer the likely next move of both players and in the light of this they choose the actions to take at time t, , . After each character has taken a turn, both players update their beliefs – but, of course, each with their own priors. Partners are only able to calculate a small number of moves into the future. Most importantly, at time t they compare their ‘long term’ beliefs about outcomes, , with their desired (prior) probability distributions over outcomes. The cycle repeats at t + 1 albeit in a curtailed form, without making inferences about behaviour at the next step, if this is the last round of the exchange.