| Literature DB >> 24458338 |
Nynke de Jong1, Maggi Savin-Baden, Anne Marie Cunningham, Daniëlle M L Verstegen.
Abstract
Blended learning in which online education is combined with face-to-face education is especially useful for (future) health care professionals who need to keep up-to-date. Blended learning can make learning more efficient, for instance by removing barriers of time and distance. In the past distance-based learning activities have often been associated with traditional delivery-based methods, individual learning and limited contact. The central question in this paper is: can blended learning be active and collaborative? Three cases of blended, active and collaborative learning are presented. In case 1 a virtual classroom is used to realize online problem-based learning (PBL). In case 2 PBL cases are presented in Second Life, a 3D immersive virtual world. In case 3 discussion forums, blogs and wikis were used. In all cases face-to-face meetings were also organized. Evaluation results of the three cases clearly show that active, collaborative learning at a distance is possible. Blended learning enables the use of novel instructional methods and student-centred education. The three cases employ different educational methods, thus illustrating diverse possibilities and a variety of learning activities in blended learning. Interaction and communication rules, the role of the teacher, careful selection of collaboration tools and technical preparation should be considered when designing and implementing blended learning.Entities:
Year: 2014 PMID: 24458338 PMCID: PMC4152467 DOI: 10.1007/s40037-014-0108-1
Source DB: PubMed Journal: Perspect Med Educ ISSN: 2212-2761
Fig. 1Preliminary discussion of a synchronous online PBL tutorial group meeting
Results with respect to the evaluation of the course
| Mean | n | |
|---|---|---|
| The content of the course was interesting | 4.3 | 8 |
| The problems in the task were relevant | 3.8 | 8 |
| The literature was interesting | 4.1 | 8 |
| The quality of the course was good | 3.8 | 8 |
Range is 1–5 (fully disagree–fully agree)
Fig. 2Second Life Street Accident Scenario with the patient mannequin on the floor near his motorbike
Fig. 3An example of a public editable mindmap (a ‘shared wikimap’) in case 3