| Literature DB >> 24430561 |
Pietro DeLellis1, Giovanni Polverino2, Gozde Ustuner2, Nicole Abaid3, Simone Macrì4, Erik M Bollt5, Maurizio Porfiri2.
Abstract
We posit a new geometric perspective to define, detect, and classify inherent patterns of collective behaviour across a variety of animal species. We show that machine learning techniques, and specifically the isometric mapping algorithm, allow the identification and interpretation of different types of collective behaviour in five social animal species. These results offer a first glimpse at the transformative potential of machine learning for ethology, similar to its impact on robotics, where it enabled robots to recognize objects and navigate the environment.Entities:
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Year: 2014 PMID: 24430561 PMCID: PMC3893652 DOI: 10.1038/srep03723
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Figure 1Snapshots of video data (collected by G. Ustuner) from experiments with (a) ants, (b) fish, (c) frogs, (d) chickens, and (e) humans.
Human faces have been obscured to protect privacy.
Figure 2Mean ISOMAP dimensionality with all three experimental conditions combined (left), with all five species combined (middle), and for each of the five species independently (right).
White, grey, and black bars represent zero, one, and two attractive stimuli, respectively. The attractive stimuli were realized as food for all species except humans, for which the attractive stimuli were the breakfast kiosk and the metro station entrance. Error bars show one standard error. Significance from post-hoc tests are indicated (Fisher's PLSD), with significant differences in bold. In the left figure, means not sharing a common superscript are significantly different in post-hoc tests.
Experimental parameters: T is the video length in seconds, s is the sampling period in seconds, and σ is the distance between the two attractive stimuli in centimetres. In the fish experiments, vpix is reduced by a factor of twenty for the condition in which stimuli are absent, and we set T = 600 and s = 20
| Ants | Fish | Frogs | Chickens | Humans | |
|---|---|---|---|---|---|
| 390 | 30 | 480 | 480 | 600 | |
| 13 | 1 | 16 | 16 | 20 | |
| 1 | 16 | 16 | 35 | 700 |
Figure 3Video data for ISOMAP.
Samples of (a) colour and (b) grey scale frames (taken by G. Ustuner) from a representative experiment.
Figure 4Two-dimensional embedding manifolds generated by ISOMAP for a representative trial from fish experiments with zero (a) and one (b) attractive stimuli, as well as the corresponding residual variances (c).