OBJECTIVE: To evaluate smartphone apps intended for self-management of pain using quality assessment criteria and usability testing with prospective users. DESIGN: 1) Survey and content analysis of available apps; and 2) individual usability study of two apps. SETTING: University of Leeds, United Kingdom. PARTICIPANTS: Forty-one participants (aged 19-59 years) with experience of chronic or recurrent pain episodes. METHODS: We undertook a survey, content analysis, and quality appraisal of all currently available mobile phone apps for self-management of pain. Two apps were then selected and assessed with usability testing. RESULTS: Twelve apps met the inclusion criteria. The quality assessment revealed wide variation in their clinical content, interface design, and usability to support self-management of pain. Very little user or clinician involvement was identified in the development of the apps. From the usability testing, participants stated a preference for an interface design employing a lighter color scheme and particular text font. Although very few participants were aware of pain-reporting apps prior to participation, many would consider use in the future. CONCLUSIONS: Variation in app quality and a lack of user and clinician engagement in development were found across the pain apps in this research. Usability testing identified a range of user preferences. Although useful information was obtained, it would be beneficial to involve users earlier in the process of development, as well as establishing ways to merge end user requirements with evidence-based content, to provide high-quality and usable apps for self-management of pain. Wiley Periodicals, Inc.
OBJECTIVE: To evaluate smartphone apps intended for self-management of pain using quality assessment criteria and usability testing with prospective users. DESIGN: 1) Survey and content analysis of available apps; and 2) individual usability study of two apps. SETTING: University of Leeds, United Kingdom. PARTICIPANTS: Forty-one participants (aged 19-59 years) with experience of chronic or recurrent pain episodes. METHODS: We undertook a survey, content analysis, and quality appraisal of all currently available mobile phone apps for self-management of pain. Two apps were then selected and assessed with usability testing. RESULTS: Twelve apps met the inclusion criteria. The quality assessment revealed wide variation in their clinical content, interface design, and usability to support self-management of pain. Very little user or clinician involvement was identified in the development of the apps. From the usability testing, participants stated a preference for an interface design employing a lighter color scheme and particular text font. Although very few participants were aware of pain-reporting apps prior to participation, many would consider use in the future. CONCLUSIONS: Variation in app quality and a lack of user and clinician engagement in development were found across the pain apps in this research. Usability testing identified a range of user preferences. Although useful information was obtained, it would be beneficial to involve users earlier in the process of development, as well as establishing ways to merge end user requirements with evidence-based content, to provide high-quality and usable apps for self-management of pain. Wiley Periodicals, Inc.
Authors: Phil Adams; Elizabeth L Murnane; Michael Elfenbein; Elaine Wethington; Geri Gay Journal: Proc SIGCHI Conf Hum Factor Comput Syst Date: 2017-05
Authors: Alexander T Adams; Phil Adams; Elizabeth L Murnane; Mike Elfenbein; Shruti Sannon; Geri Gay; Tanzeem Choudhury; Pamara F Chang Journal: ACM Trans Appl Percept Date: 2018-04 Impact factor: 1.550
Authors: Martin Hensher; Paul Cooper; Sithara Wanni Arachchige Dona; Mary Rose Angeles; Dieu Nguyen; Natalie Heynsbergh; Mary Lou Chatterton; Anna Peeters Journal: J Am Med Inform Assoc Date: 2021-06-12 Impact factor: 4.497