Literature DB >> 24231655

The braking force in walking: age-related differences and improvement in older adults with exergame training.

Pauline Maillot1, Alexandra Perrot, Alan Hartley, Manh-Cuong Do.   

Abstract

The purposes of this present research were, in the first study, to determine whether age impacts a measure of postural control (the braking force in walking) and, in a second study, to determine whether exergame training in physically-simulated sport activity would show transfer, increasing the braking force in walking and also improving balance assessed by clinical measures, functional fitness, and health-related quality of life in older adults. For the second study, the authors developed an active video game training program (using the Wii system) with a pretest-training-posttest design comparing an experimental group (24 1-hr sessions of training) with a control group. Participants completed a battery comprising balance (braking force in short and normal step conditions), functional fitness (Senior Fitness Test), and health-related quality of life (SF-36). Results show that 12 weeks of video game-based exercise program training improved the braking force in the normal step condition, along with the functional fitness of lower limb strength, cardiovascular endurance, and motor agility, as measured by the Senior Fitness Test. Only the global mental dimension of the SF-36 was sensitive to exergame practice. Exergames appear to be an effective way to train postural control in older adults. Because of the multimodal nature of the activity, exergames provide an effective tool for remediation of age-related problems.

Entities:  

Mesh:

Year:  2013        PMID: 24231655     DOI: 10.1123/japa.2013-0001

Source DB:  PubMed          Journal:  J Aging Phys Act        ISSN: 1063-8652            Impact factor:   1.961


  5 in total

1.  Effectiveness of exergames for improving mobility and balance in older adults: a systematic review and meta-analysis.

Authors:  T B F Pacheco; C S P de Medeiros; V H B de Oliveira; E R Vieira; F A C de Cavalcanti
Journal:  Syst Rev       Date:  2020-07-18

2.  Effects of exergaming on cardiovascular risk factors and adipokine levels in women.

Authors:  Maria Guadalupe Soares Amorim; Maurício Dias de Oliveira; Daiane Santos Soares; Leandro da Silva Borges; Alexandre Dermargos; Elaine Hatanaka
Journal:  J Physiol Sci       Date:  2017-11-30       Impact factor: 2.781

3.  Integrated cognitive and physical fitness training enhances attention abilities in older adults.

Authors:  Joaquin A Anguera; Joshua J Volponi; Alexander J Simon; Courtney L Gallen; Camarin E Rolle; Roger Anguera-Singla; Erica A Pitsch; Christian J Thompson; Adam Gazzaley
Journal:  NPJ Aging       Date:  2022-08-30

4.  Development of an ICT-Based Exergame Program for Children with Developmental Disabilities.

Authors:  Hyunjin Kwon; Hyokju Maeng; Jinwook Chung
Journal:  J Clin Med       Date:  2022-10-05       Impact factor: 4.964

5.  Foot Pose Estimation Using an Inertial Sensor Unit and Two Distance Sensors.

Authors:  Pham Duy Duong; Young Soo Suh
Journal:  Sensors (Basel)       Date:  2015-07-03       Impact factor: 3.576

  5 in total

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