| Literature DB >> 24053155 |
Charles P Hoffmann1, Alessandro Filippeschi, Emanuele Ruffaldi, Benoit G Bardy.
Abstract
Elite-standard rowers tend to use a fast-start strategy followed by an inverted parabolic-shaped speed profile in 2000-m races. This strategy is probably the best to manage energy resources during the race and maximise performance. This study investigated the use of virtual reality (VR) with novice rowers as a means to learn about energy management. Participants from an avatar group (n = 7) were instructed to track a virtual boat on a screen, whose speed was set individually to follow the appropriate to-be-learned speed profile. A control group (n = 8) followed an indoor training programme. In spite of similar physiological characteristics in the groups, the avatar group learned and maintained the required profile, resulting in an improved performance (i.e. a decrease in race duration), whereas the control group did not. These results suggest that VR is a means to learn an energy-related skill and improve performance.Entities:
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Year: 2013 PMID: 24053155 DOI: 10.1080/02640414.2013.835435
Source DB: PubMed Journal: J Sports Sci ISSN: 0264-0414 Impact factor: 3.337