Literature DB >> 23981562

Real-time posture reconstruction for Microsoft Kinect.

Hubert P H Shum, Edmond S L Ho, Yang Jiang, Shu Takagi.   

Abstract

The recent advancement of motion recognition using Microsoft Kinect stimulates many new ideas in motion capture and virtual reality applications. Utilizing a pattern recognition algorithm, Kinect can determine the positions of different body parts from the user. However, due to the use of a single-depth camera, recognition accuracy drops significantly when the parts are occluded. This hugely limits the usability of applications that involve interaction with external objects, such as sport training or exercising systems. The problem becomes more critical when Kinect incorrectly perceives body parts. This is because applications have limited information about the recognition correctness, and using those parts to synthesize body postures would result in serious visual artifacts. In this paper, we propose a new method to reconstruct valid movement from incomplete and noisy postures captured by Kinect. We first design a set of measurements that objectively evaluates the degree of reliability on each tracked body part. By incorporating the reliability estimation into a motion database query during run time, we obtain a set of similar postures that are kinematically valid. These postures are used to construct a latent space, which is known as the natural posture space in our system, with local principle component analysis. We finally apply frame-based optimization in the space to synthesize a new posture that closely resembles the true user posture while satisfying kinematic constraints. Experimental results show that our method can significantly improve the quality of the recognized posture under severely occluded environments, such as a person exercising with a basketball or moving in a small room.

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Year:  2013        PMID: 23981562     DOI: 10.1109/TCYB.2013.2275945

Source DB:  PubMed          Journal:  IEEE Trans Cybern        ISSN: 2168-2267            Impact factor:   11.448


  7 in total

1.  Computer-Aided Depth Video Stream Masking Framework for Human Body Segmentation in Depth Sensor Images.

Authors:  Karolis Ryselis; Tomas Blažauskas; Robertas Damaševičius; Rytis Maskeliūnas
Journal:  Sensors (Basel)       Date:  2022-05-06       Impact factor: 3.847

2.  Kinect-Based In-Home Exercise System for Lymphatic Health and Lymphedema Intervention.

Authors:  An-Ti Chiang; Qi Chen; Yao Wang; Mei R Fu
Journal:  IEEE J Transl Eng Health Med       Date:  2018-10-12       Impact factor: 3.316

3.  Feasibility of Using Low-Cost Motion Capture for Automated Screening of Shoulder Motion Limitation after Breast Cancer Surgery.

Authors:  Valeriya Gritsenko; Eric Dailey; Nicholas Kyle; Matt Taylor; Sean Whittacre; Anne K Swisher
Journal:  PLoS One       Date:  2015-06-15       Impact factor: 3.240

4.  Novel paradigms to measure variability of behavior in early childhood: posture, gaze, and pupil dilation.

Authors:  Robert Hepach; Amrisha Vaish; Michael Tomasello
Journal:  Front Psychol       Date:  2015-07-09

5.  Motion tracking and gait feature estimation for recognising Parkinson's disease using MS Kinect.

Authors:  Ondřej Ťupa; Aleš Procházka; Oldřich Vyšata; Martin Schätz; Jan Mareš; Martin Vališ; Vladimír Mařík
Journal:  Biomed Eng Online       Date:  2015-10-24       Impact factor: 2.819

6.  A Novel Method of Human Joint Prediction in an Occlusion Scene by Using Low-cost Motion Capture Technique.

Authors:  Jianwei Niu; Xiai Wang; Dan Wang; Linghua Ran
Journal:  Sensors (Basel)       Date:  2020-02-18       Impact factor: 3.576

7.  Filtered pose graph for efficient kinect pose reconstruction.

Authors:  Pierre Plantard; Hubert P H Shum; Franck Multon
Journal:  Multimed Tools Appl       Date:  2016-05-13       Impact factor: 2.757

  7 in total

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