| Literature DB >> 2385645 |
Abstract
Thirty-seven undergraduate students played two consecutive games of backgammon where manipulated interplay intervals were either 10, 22.5, 45, or 90 sec in length. When visual access to the opponent's play was blocked by a curtain during the second game, rates of movement, drinking, and eating increased over baseline rates prevailing in the first game. Grooming rate was not affected. Functions relating behavior rate to interplay interval were not bitonic for any of the behaviors; however, response distributions for drinking demonstrated postplay peaks at each interplay interval. Problems of classifying human behaviors into adjunctive versus faculatative categories were discussed.Entities:
Mesh:
Year: 1990 PMID: 2385645 DOI: 10.1016/0031-9384(90)90084-h
Source DB: PubMed Journal: Physiol Behav ISSN: 0031-9384