| Literature DB >> 23739580 |
Claudia Civai1, Raffaella Ida Rumiati, Aldo Rustichini.
Abstract
Behavior in one-shot bargaining games, like the Ultimatum Game (UG), has been interpreted as an expression of social preferences, such as inequity aversion and negative reciprocity; however, the traditional UG design limits the range of possible psychological interpretation of the results. Here, we employed three different designs for ultimatum games, finding support for a more comprehensive theory: behavior is driven by cognitive factors implementing rules such as equal splitting, speaking up for the idea that equity works as a cognitive heuristic, applicable when the environment provides no reason to behave otherwise. Instead subjects deviate from this rule when environment changes, as, for instance, when personal interest is at stake. Results show that behavior varies systematically with contextual cues, balancing the self-interest with the automatic application of the equity heuristic. Thus, the context suggests the rule to be applied in a specific situation.Keywords: 3040; Cognitive heuristics; Economical decision-making; Equity; Self-other decision-making; Ultimatum Game
Mesh:
Year: 2013 PMID: 23739580 DOI: 10.1016/j.actpsy.2013.05.002
Source DB: PubMed Journal: Acta Psychol (Amst) ISSN: 0001-6918