| Literature DB >> 23691236 |
Abstract
There is a rapidly increasing trend in media-media multitasking or MMM (using two or more media concurrently). In a recent conference, scholars from diverse disciplines expressed concerns that indulgence in MMM may compromise well-being and/or cognitive abilities. However, research on MMM's impacts is too sparse to inform the general public and policy makers whether MMM should be encouraged, managed, or minimized. The primary purpose of the present study was to develop an innovative computerized instrument--the Survey of the Previous Day (SPD)--to quantify MMM as well as media-nonmedia and nonmedia-nonmedia multitasking and sole-tasking. The secondary purpose was to examine whether these indices could predict a sample of well-being related, psychosocial measures. In the SPD, participants first recalled (typed) what they did during each hour of the previous day. In later parts of the SPD, participants analysed activities and their timing and duration for each hour of the previous day, while relevant recall was on display. Participants also completed the Media Use Questionnaire. The results showed non-significant relationship between tasking measures and well-being related measures. Given how little is known about the associations between MMM and well-being, the null results may offer some general reassurance to those who are apprehensive about negative impacts of MMM.Entities:
Mesh:
Year: 2013 PMID: 23691236 PMCID: PMC3655149 DOI: 10.1371/journal.pone.0064508
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
The List of 25 Activities Used in the Survey of the Previous Day.
| Variable Name | Item descriptions |
| Media activity | |
| Screen | Watch screen media (e.g., TV, DVD, youTube) |
| Audio | Listen to audio media (e.g., radio, mp3, iTune) |
| Voice | Use voice-based media (e.g., phone, skype) |
| Text | Use text-based media (e.g., text message, instant message) excluding social networking services |
| Game | Use gaming media (e.g., computer games, gaming console, portable device) |
| pRead | Read or browse print media (e.g., books, magazines) |
| eRead | Read or browse electronic media (e.g., online news, articles, books; e-book reader such as Kindle) |
| eWork | Write or edit using computer-based applications (e.g., Word, Excel, PhotoShop) |
| eShop | Visit online stores (including banks) |
| eSocial | Use social networking services (e.g., Facebook, Twitter, MySpace) |
| Nonmedia activity | |
| pSocial | Interact with people face-to-face (including ordinary and intimate relations) |
| Class | Attend classes (e.g., lecture, tutorial, lab) |
| pWork | Work on paper (e.g., artwork, notes, letters, essays, Sudoku) |
| Employment | Carry out employment duties that do not involve computer-based applications |
| Care | Provide care for close relations (e.g., children, parents) |
| Chores | Carry out household chores (e.g., cooking, cleaning) |
| pShop | Visit physical stores (including banks, markets, surgeries, concert halls, theaters) |
| Foot | Commute on foot or a bicycle |
| Car | Commute by private vehicles (including motorbike) |
| Bus | Commute by public transportation (e.g., bus, train) |
| Exercise | Physical exercise (indoors or outdoors) |
| Wait | Wait (to be served or for someone/thing) |
| Personal | Attend to personal appearance or hygiene |
| Eat | Eat or drink (including cigarette, alcohol, etc.) |
| Sleep | Sleep or nap |
Total Time, Sole-tasking Time, Multitasking Time, Proportion of Multitasking Time, and Proportion of Participants (P%) for Each Activity in the Previous Day.
| Time in hours | |||||||||
| Variable name | Total | Sole-tasking | Multitasking | Multitasking% | P % | ||||
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| Media activity | |||||||||
| Screen | 1.74 | 0.13 | 0.88 | 0.08 | 0.86 | 0.09 | 51 | 3.0 | 91 |
| Audio | 1.24 | 0.13 | 0.20 | 0.03 | 1.04 | 0.12 | 78 | 3.0 | 70 |
| Voice | 0.40 | 0.05 | 0.29 | 0.04 | 0.11 | 0.02 | 39 | 4.1 | 64 |
| Text | 0.97 | 0.10 | 0.32 | 0.04 | 0.65 | 0.08 | 62 | 3.2 | 80 |
| Game | 0.24 | 0.05 | 0.08 | 0.02 | 0.16 | 0.04 | 64 | 6.5 | 25 |
| pRead | 0.72 | 0.09 | 0.29 | 0.05 | 0.43 | 0.07 | 62 | 4.7 | 52 |
| eRead | 0.45 | 0.05 | 0.13 | 0.02 | 0.32 | 0.05 | 63 | 4.4 | 59 |
| eWork | 0.50 | 0.06 | 0.17 | 0.03 | 0.33 | 0.05 | 62 | 4.8 | 54 |
| eShop | 0.08 | 0.02 | 0.04 | 0.01 | 0.04 | 0.01 | 54 | 8.8 | 20 |
| eSocial | 0.73 | 0.08 | 0.23 | 0.03 | 0.49 | 0.08 | 61 | 3.6 | 79 |
| Nonmedia activity | |||||||||
| pSocial | 5.05 | 0.20 | 1.80 | 0.11 | 3.25 | 0.17 | 62 | 1.9 | 98 |
| Class | 1.65 | 0.09 | 0.86 | 0.08 | 0.79 | 0.07 | 50 | 3.7 | 87 |
| pWork | 1.07 | 0.10 | 0.24 | 0.05 | 0.83 | 0.09 | 78 | 3.4 | 70 |
| Employment | 0.31 | 0.08 | 0.10 | 0.04 | 0.21 | 0.06 | 59 | 8.7 | 19 |
| Care | 0.30 | 0.09 | 0.09 | 0.03 | 0.21 | 0.07 | 60 | 8.7 | 14 |
| Chores | 0.63 | 0.05 | 0.33 | 0.04 | 0.30 | 0.03 | 52 | 3.5 | 83 |
| pShop | 0.27 | 0.04 | 0.09 | 0.02 | 0.18 | 0.03 | 67 | 5.6 | 45 |
| Foot | 0.79 | 0.06 | 0.44 | 0.04 | 0.36 | 0.04 | 44 | 3.4 | 78 |
| Car | 0.30 | 0.06 | 0.14 | 0.03 | 0.17 | 0.05 | 54 | 5.6 | 39 |
| Bus | 0.21 | 0.04 | 0.12 | 0.03 | 0.09 | 0.02 | 48 | 6.2 | 30 |
| Exercise | 0.42 | 0.06 | 0.13 | 0.03 | 0.29 | 0.05 | 65 | 5.4 | 41 |
| Wait | 0.40 | 0.05 | 0.12 | 0.03 | 0.28 | 0.04 | 70 | 4.0 | 60 |
| Personal | 1.15 | 0.06 | 0.89 | 0.05 | 0.26 | 0.03 | 21 | 2.4 | 99 |
| Eat | 1.70 | 0.07 | 0.56 | 0.05 | 1.14 | 0.07 | 66 | 2.6 | 100 |
| Sleep | 8.55 | 0.14 | 8.48 | 0.14 | 0.07 | 0.02 | 1 | 0.2 | 100 |
Variable names are defined in Table 1.
Note. MT% for each activity only includes the data of participants whose total time for that activity was greater than zero.
Total Time in Minutes across Participants (in Italics) and Number of Participants (in Bold) for Each Pair of Activities.
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | ||
| 1 | Screen |
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| 2 | Audio |
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| 3 | Voice |
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| 4 | Text |
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| 5 | Game |
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| 6 | pRead |
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| 7 | eRead |
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| 8 | eWork |
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| 9 | eShop |
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| 10 | eSocial |
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| 11 | pSocial |
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| 12 | Class |
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| 13 | pWork |
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| 14 | Employment |
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| 15 | Care |
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| 16 | Chores |
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| 17 | pShop |
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| 18 | Foot |
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| 19 | Car |
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| 20 | Bus |
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| 21 | Exercise |
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| 22 | Wait |
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| 23 | Personal |
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| 24 | Eat |
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| 25 | Sleep |
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Variable names are defined in Table 1.
Total Multitasking Time Summed Across Participants and the Proportion of Each Type of Shared Activities for Each Activity.
| % Time in shared activity | ||||
| Variable Name | Total (min) | Media | pSocial | Nonmedia |
| Screen | 7101 | 24 | 46 | 30 |
| Audio | 8631 | 28 | 23 | 47 |
| Voice | 927 | 42 | 11 | 47 |
| Text | 5373 | 45 | 21 | 32 |
| Game | 1289 | 57 | 34 | 9 |
| pRead | 3543 | 34 | 5 | 61 |
| eRead | 2663 | 70 | 9 | 21 |
| eWork | 2728 | 50 | 17 | 33 |
| eShop | 364 | 62 | 27 | 11 |
| eSocial | 4089 | 73 | 10 | 16 |
| pSocial | 26891 | 31 | – | 69 |
| Class | 6537 | 21 | 35 | 44 |
| pWork | 6866 | 52 | 8 | 40 |
| Employment | 1776 | 5 | 82 | 14 |
| Care | 1759 | 22 | 51 | 23 |
| Chores | 2519 | 27 | 48 | 25 |
| pShop | 1484 | 10 | 57 | 33 |
| Foot | 2945 | 25 | 55 | 20 |
| Car | 1392 | 29 | 55 | 9 |
| Bus | 763 | 40 | 40 | 18 |
| Exercise | 2361 | 21 | 61 | 18 |
| Wait | 2323 | 24 | 48 | 27 |
| Personal | 2192 | 54 | 29 | 16 |
| Eat | 9443 | 30 | 58 | 12 |
| Sleep | 609 | 47 | 7 | 46 |
| Overall | ||||
| Media | 36708 | 42 | 23 | 35 |
| pSocial | 26891 | 31 | – | 69 |
| Nonmedia | 42969 | 30 | 43 | 26 |
| Total | 106568 | 34 | 25 | 40 |
Figure 1Distributions of tasking indices.
Mean and SE for Tasking Indices and their Spearman Correlations (and p Values) after Controlling for Age and Gender.
| Index | Mean | SD | TMM | TMN | TNN | TST |
| Estimate based on the previous day | ||||||
| TMM | 0.92 | 1.32 | – | |||
| TMN | 2.55 | 1.75 | .24 (.004) | – | ||
| TNN | 2.89 | 1.92 | −.04 (.649) | .15 (.094) | – | |
| TST | 8.52 | 2.85 | −.26 (.002)** | −.48 (8E-10)*** | −.60 (2E-17)*** | |
| MMI | 3.41 | 1.28 | .19 (.037) | .13 (.169) | .05 (.598) | −.12 (.181) |
N = 138 except where MMI is concerned (N = 123).
MM = Media-Media; MN = Media-Nonmedia; NN = Nonmedia-Nonmedia; ST = Sole-tasking; MMI = Media Multitasking Index.
p<.05/10 = .005; ** p<.01/10 = .001; *** p<.001/10 = 1E-4.
Cronbach's Alpha, Mean and SE for Various Measures.
| Measure | Alpha | Scale | Mean | SE |
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| Multitasking Preference Inventory | .88 | 1–5 | 2.61 | 0.06 | 117 | |
| The Ryff Scales of Psychological Well-Being | .93 | 1–6 | 4.16 | 0.09 | 117 | |
| Warwick-Edinburgh Mental Well-being Scale | .88 | 1–5 | 3.56 | 0.05 | 117 | |
| Barratt Impulsiveness Scale, Version 11 | .83 | 1–4 | 2.14 | 0.03 | 117 | |
| Attention Control Questionnaire | .82 | 1–4 | 2.41 | 0.03 | 117 | |
| Sensation Seeking Scale | .74 | 1–5 | 3.50 | 0.07 | 117 | |
| Agreeableness Scale | .78 | 1–5 | 3.79 | 0.06 | 117 | |
| Extraversion Scale | .86 | 1–5 | 3.30 | 0.07 | 117 | |
| Language analyses (LIWC2007)a | ||||||
| Total word count | – | – | 889.15 | 46.45 | 134 | |
| Emotional positivity | – | – | 1.75 | 0.12 | 134 | |
| Psychological distancing | – | – | 0.02 | 0.05 | 134 | |
| Making distinctions | – | – | −0.03 | 0.04 | 134 | |
| Social engagement | – | – | −0.03 | 0.07 | 134 | |
a Four (out of 138) participants' text files were corrupted.
Factor Loadings and Communalities Based on a Principle Components Analysis with Varimax Rotation (n = 113).
| Measures | Factor | Communality | ||
| Wellbeing | Sociability | Impulsivity | ||
| The Ryff Scales of Psychological Well-Being |
| .15 | .13 | .75 |
| Agreeableness Scale |
| .06 | .00 | .45 |
| Warwick-Edinburgh Mental Well-being Scale |
| .02 | .10 | .44 |
| Attention Control Questionnaire |
| −.18 | −.29 | .54 |
| Total word count | .18 |
| −.07 | .66 |
| Making distinctions | −.11 |
| −.01 | .63 |
| Psychological distancing | .09 | − | −.03 | .60 |
| Social engagement | .15 |
| .14 | .48 |
| Barratt Impulsiveness Scale, Version 11 | −.38 | −.02 |
| .77 |
| Sensation Seeking Scale | .13 | .03 |
| .58 |
| Extraversion Scale | .47 | .08 |
| .59 |
Estimated Total Number of Hours per Week for Comparable Media Activity Categories.
| Media Use Questionnaire (A) | Survey of the Previous Day (B) | A–B | ||||||
| Media | Mean | SE | Variable name | Mean | SE | Mean | SE | 99% CI |
| Television; Computer-based video | 18.00 | 1.05 | Screen | 12.57 | 0.95 | 5.43 | 1.12 | [2.50, 8.36] |
| Music; Nonmusic audio | 16.14 | 1.30 | Audio | 8.37 | 1.00 | 7.77 | 1.33 | [4.30, 11.25] |
| Video or computer games | 3.33 | 0.72 | Game | 1.85 | 0.40 | 1.48 | 0.61 | [−0.12, 3.07] |
| Instant messaging; SMS; Email | 19.45 | 2.62 | Text | 6.21 | 0.65 | 13.25 | 2.58 | [6.50, 19.99] |
| Telephone and mobile voice calls | 5.36 | 0.65 | Voice | 2.54 | 0.35 | 2.83 | 0.69 | [1.03, 4.63] |
| Print media | 9.24 | 0.95 | pRead | 5.46 | 0.71 | 3.78 | 0.85 | [1.56, 5.99] |
| Web surfing; Other computer-based applications | 26.21 | 2.03 | eRead; eWork; eShop; eSocial | 12.26 | 1.04 | 13.95 | 2.06 | [8.56, 19.35] |
Multitasking Pattern of Same Activity Varied with Whether the Activity was Conducted Electronically.
| Social | Read | Work | Shop | |||||
| eSocial | pSocial | eRead | pRead | eWork | pWork | eShop | pShop | |
| Electronic activity | ||||||||
| Screen | .10 | .12 | .03 | .03 | .02 | .03 | .02 | |
| Audio | .21 | .07 | .10 | .07 | .05 | .07 | .21 | .03 |
| Voice | ||||||||
| Text | .19 | .04 | .10 | .02 | .02 | .02 | .04 | .04 |
| Game | .03 | .02 | .02 | |||||
| eRead | .14 | – | .06 | .19 | .05 | .05 | ||
| eWork | .02 | .02 | .15 | .16 | – | .09 | ||
| eShop | .02 | – | ||||||
| eSocial | – | .02 | .21 | .03 | .02 | .28 | ||
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| . | . | . | . | . | . | . | . |
| Non-electronic activity | ||||||||
| pRead | .08 | – | .19 | .25 | ||||
| pSocial | .10 | – | .09 | .05 | .16 | .08 | .27 | .57 |
| Class | .02 | .08 | .03 | .07 | .07 | .37 | ||
| pWork | .03 | .02 | .13 | .48 | .22 | – | ||
| Employment | .05 | .02 | ||||||
| Care | .03 | .01 | .04 | |||||
| Chores | .04 | |||||||
| pShop | .03 | – | ||||||
| Foot | .06 | .09 | ||||||
| Car | .03 | |||||||
| Bus | ||||||||
| Exercise | .05 | |||||||
| Wait | .04 | .12 | ||||||
| Personal | .02 | |||||||
| Eat | .06 | .20 | .03 | .03 | .02 | .09 | .05 | |
| Sleep | ||||||||
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Variable names are defined in Table 1.
Values < = .01 are suppressed.