| Literature DB >> 23497357 |
Emil Röhrich1, Michael Thali, Wolf Schweitzer.
Abstract
BACKGROUND: Skin injuries can be crucial in judicial decision making. Forensic experts base their classification on subjective opinions. This study investigates whether known classes of simulated skin injuries are correctly classified statistically based on 3D surface models and derived numerical shape descriptors.Entities:
Mesh:
Year: 2012 PMID: 23497357 PMCID: PMC3599354 DOI: 10.1186/1471-2342-12-32
Source DB: PubMed Journal: BMC Med Imaging ISSN: 1471-2342 Impact factor: 1.930
Figure 1Plasticine models versus real injuries. Surface geometry of injured skin surface (bottom image row) was modelled using plasticine blocks that were then digitized (top image row). Abrasions during sliding or impacting on rough surface such as roads or walls typically result in an irregularly shaped injury surface (A2) that can contain groves as well as rounded indented or protruding features, often with apparently poor delineation. These are simulated by applying similar rough flat surface structures to plasticine (A1). Such injuries typically occur in road traffic accidents, building or reconstruction sites or falls. Gunshot entry wounds (B2) are geometrically simulated with circular penetrating defects to a plasticine block (B1). Patterned lacerations (C2) typically combine delineated edgy boundaries and indented or protruding skin flaps where straight edges might still be identifiable. Using a longitudinal sharp-edged object, similar wound features result on plasticine (C1). Such injuries are found after using sharply edged objects such as for example metal covers found in buildings or ventilation funnels, on trains or other vehicles. Strangulation marks (D2) contain a longitudinal groove whose ’valley’ surface may or may not exhibit a finely striated substructure. This can reflect indentation of the skin by a rope-like structure such as textured strangulation marks simulated in our plasticine model (D1). Bar length is 1 cm in all images.
Figure 2Mesh objects and curvature maps. Untextured 3D mesh object surfaces of plasticine models containing an abrasion (A top) and a patterned laceration (B top). At each vertex, mean curvature is mapped to a color (A bottom, B bottom; mean curvature values see color legend). Convex regions range from green (flat) to red (strongly convex) and concave regions from green to violet (strongly concave). Flat regions exhibiting a curvature magnitude below 0.17are dark gray and excluded from further evaluation. Ridges, grooves and shape configurations can be visually checked to be distinct for both 3D mesh objects now.
Shape descriptors for each of the 12 curvature subsets
| { | Frequencies of Euclidean distance to other vertices contained in the subset |
| { | Ratio of maximum and mean distance between vertices [ |
| { | Ratio of maximum and median distance between vertices [ |
| { | Volume of the convex hull for the vertices set belonging to each curvature domain [ |
| { | Surface of the convex hull for the vertices set belonging to each curvature domain [ |
| { | Ratio of maximum frequency to mean frequency [ |
| { | Total number of vertices [ |
| { | Number of vertices within each sphere of a series of differently sized 10 concentric spheres around the origin [ |
| { | Fourier transform of the frequency distribution in the curvature histogram [ |
| { | Fourier transform of the point distribution in the spheres series [ |
| { | Number of hyperbolic points [ |
Shape descriptors that are determined for each of the 12 curvature subsets (see Table 2 for curvature subset details).
Curvature subsets
| Flat | 0 | |
| Strongly convex | ||
| Highly convex | 0 | |
| Very convex | 0 | |
| Convex | 0 | |
| Slightly convex | 0 | |
| Little convex | 0 | |
| Strongly concave | ||
| Highly concave | −0 | |
| Very concave | −0 | |
| Concave | −0 | |
| Slightly concave | −0 | |
| Little concave | −0 |
Range of curvature values used for partitioning vertices of our 3D mesh objects into 12 subsets. These are divided in two groups: the first group, S0,…,S5, contains sets of convex spots of similar magnitude decreasing along the indices, whereas S6,…,S11analogously encompass regions of increasingly concave nature. Vertices pertaining to subset Sof relatively flat regions containing a mean curvature magnitude of |mc|≤0.17 are excluded from further analysis.
-fold derived shape vector elements
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| Total | 49 | 35 | 42 | 39 | 39 | 45 |
Resulting top 20 shape vector elements are listed for each of the six k-folds (six columns), total shape vector element dimension is shown at the bottom of each column; that figure is based on a range of thresholds (SNR, kurtosis, skewness, Kendall’s τ ). The abbreviated naming of vector elements represents a specific combination of coarseness of curvature scale (c,…,c), curvature type (convex cx , concave ca ) and an index referring to a derived shape descriptor described in Table1.