| Literature DB >> 23472068 |
Omar Al-Ubaydli1, Daniel Houser, John Nye, Maria Pia Paganelli, Xiaofei Sophia Pan.
Abstract
We report data from laboratory experiments where participants were primed using phrases related to markets and trade. Participants then participated in trust games with anonymous strangers. The decisions of primed participants are compared to those of a control group. We find evidence that priming for market participation affects positively the beliefs regarding the trustworthiness of anonymous strangers and increases trusting decisions.Entities:
Mesh:
Year: 2013 PMID: 23472068 PMCID: PMC3589397 DOI: 10.1371/journal.pone.0055968
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Simplified trust game; player 1 = Sender, player 2 = Responder.
Sample means (and standard deviations) for simple trust game; n denotes the number of unique senders and the number of unique responders, and each responder made three choices.
| Sent | Returned if 2 sent | Returned if 4 sent | Returned if 6 sent | |
| Control (n = 31) | 2.4 (2.0) | 0.65 (1.4) | 3.1 (1.9) | 5.2 (3.2) |
| Treatment (n = 34) | 3.4 (1.9) | 0.85 (1.5) | 3.2 (1.8) | 5.5 (3.1) |
Figure 2Bar charts (with standard error bands) of average behavior in Experiment 1, the simplified trust game, by condition.
Figure 3Sender-dictator version of the simplified trust game; player 1 = Sender, Player 2 = Non-playing responder.
Sample means (and standard deviations) for sender-dictator simple trust game; n denotes the number of unique senders.
| Sent | |
| Control (n = 22) | 2.3 (1.7) |
| Treatment (n = 23) | 2.3 (1.7) |
Figure 4Bar chart (with standard error bands) of average behavior in Experiment 2, the sender-dictator version of the simplified trust game, by condition.