Literature DB >> 23452907

Clinical validation of a virtual environment for normalizing eating patterns in eating disorders.

Conxa Perpiñá1, María Roncero, Fernando Fernández-Aranda, Susana Jiménez-Murcia, Laura Forcano, Isabel Sánchez.   

Abstract

The purpose of the present study was to examine the clinical validation of a Virtual Reality Environment (VRE) designed to normalize eating patterns in Eating Disorders (ED). The efficacy of VR in eliciting emotions, sense of presence and reality of the VRE were explored in 22 ED patients and 37 healthy eating individuals. The VRE (non-immersive) consisted of a kitchen room where participants had to eat a virtual pizza. In order to assess the sense of presence and reality produced by the VRE, participants answered seven questions with a Likert scale (0-10) during the experience, and then filled out the Reality Judgment and Presence Questionnaire (RJPQ) and ITC-Sense of Presence Inventory (ITC-SOPI). The results showed that the VRE induced a sense of presence and was felt as real for both groups, without differences in the experience of "ease" with the VRE, sense of physical space, or the ecological validity assigned to the virtual kitchen and eating virtually. However, the ED patients reported paying more attention and experiencing greater emotional involvement and dysphoria after virtual eating. The results suggest that the VRE was clinically meaningful to the ED patients and might be a relevant therapy tool for normalizing their eating patterns.
Copyright © 2013 Elsevier Inc. All rights reserved.

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Year:  2013        PMID: 23452907     DOI: 10.1016/j.comppsych.2013.01.007

Source DB:  PubMed          Journal:  Compr Psychiatry        ISSN: 0010-440X            Impact factor:   3.735


  7 in total

1.  Testing virtual reality-based cue-exposure software: Which cue-elicited responses best discriminate between patients with eating disorders and healthy controls?

Authors:  Joana Pla-Sanjuanelo; Marta Ferrer-García; Ferran Vilalta-Abella; Giuseppe Riva; Antonios Dakanalis; Joan Ribas-Sabaté; Alexis Andreu-Gracia; Fernando Fernandez-Aranda; Isabel Sanchez-Diaz; Neli Escandón-Nagel; Osane Gomez-Tricio; Virgínia Tena; José Gutiérrez-Maldonado
Journal:  Eat Weight Disord       Date:  2017-07-27       Impact factor: 4.652

2.  Cognitive flexibility and decision-making in eating disorders and obesity.

Authors:  Conxa Perpiñá; Mara Segura; Sergio Sánchez-Reales
Journal:  Eat Weight Disord       Date:  2016-10-15       Impact factor: 4.652

3.  Using virtual reality to train inhibitory control and reduce binge eating: A proof-of-concept study.

Authors:  Stephanie M Manasse; Elizabeth W Lampe; Adrienne S Juarascio; Jichen Zhu; Evan M Forman
Journal:  Appetite       Date:  2020-10-10       Impact factor: 3.868

4.  Using Virtual Reality in the Inference-Based Treatment of Compulsive Hoarding.

Authors:  Marie-Eve St-Pierre-Delorme; Kieron O'Connor
Journal:  Front Public Health       Date:  2016-07-19

Review 5.  Virtual Reality as a Promising Strategy in the Assessment and Treatment of Bulimia Nervosa and Binge Eating Disorder: A Systematic Review.

Authors:  Marcele Regine de Carvalho; Thiago Rodrigues de Santana Dias; Monica Duchesne; Antonio Egidio Nardi; Jose Carlos Appolinario
Journal:  Behav Sci (Basel)       Date:  2017-07-09

6.  The Use of Virtual Reality in Patients with Eating Disorders: Systematic Review.

Authors:  Damien Clus; Mark Erik Larsen; Christophe Lemey; Sofian Berrouiguet
Journal:  J Med Internet Res       Date:  2018-04-27       Impact factor: 5.428

7.  Can an intervention based on a serious videogame prior to cognitive behavioral therapy be helpful in bulimia nervosa? A clinical case study.

Authors:  Cristina Giner-Bartolomé; Ana B Fagundo; Isabel Sánchez; Susana Jiménez-Murcia; Juan J Santamaría; Robert Ladouceur; José M Menchón; Fernando Fernández-Aranda
Journal:  Front Psychol       Date:  2015-07-14
  7 in total

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