Literature DB >> 23425570

Auditory-visual virtual reality as a diagnostic and therapeutic tool for cynophobia.

Clara Suied1, George Drettakis, Olivier Warusfel, Isabelle Viaud-Delmon.   

Abstract

Traditionally, virtual reality (VR) exposure-based treatment concentrates primarily on the presentation of a high-fidelity visual experience. However, adequately combining the visual and the auditory experience provides a powerful tool to enhance sensory processing and modulate attention. We present the design and usability testing of an auditory-visual interactive environment for investigating VR exposure-based treatment for cynophobia. The specificity of our application involves 3D sound, allowing the presentation and spatial manipulations of a fearful stimulus in the auditory modality and in the visual modality. We conducted an evaluation test with 10 participants who fear dogs to assess the capacity of our auditory-visual virtual environment (VE) to generate fear reactions. The specific perceptual characteristics of the dog model that were implemented in the VE were highly arousing, suggesting that VR is a promising tool to treat cynophobia.

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Mesh:

Year:  2013        PMID: 23425570     DOI: 10.1089/cyber.2012.1568

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  4 in total

1.  A Study on the Causal Process of Virtual Reality Tourism and Its Attributes in Terms of Their Effects on Subjective Well-Being during COVID-19.

Authors:  Yu Li; HakJun Song; Rui Guo
Journal:  Int J Environ Res Public Health       Date:  2021-01-24       Impact factor: 4.614

2.  A pilot study investigating human behaviour towards DAVE (Dog Assisted Virtual Environment) and interpretation of non-reactive and aggressive behaviours during a virtual reality exploration task.

Authors:  James A Oxley; Georg Meyer; Iain Cant; Giuseppe M Bellantuono; Matthew Butcher; Andrew Levers; Carri Westgarth
Journal:  PLoS One       Date:  2022-09-28       Impact factor: 3.752

Review 3.  The Use of Virtual Reality in Psychology: A Case Study in Visual Perception.

Authors:  Christopher J Wilson; Alessandro Soranzo
Journal:  Comput Math Methods Med       Date:  2015-08-03       Impact factor: 2.238

4.  A meta-analysis on the relationship between self-reported presence and anxiety in virtual reality exposure therapy for anxiety disorders.

Authors:  Yun Ling; Harold T Nefs; Nexhmedin Morina; Ingrid Heynderickx; Willem-Paul Brinkman
Journal:  PLoS One       Date:  2014-05-06       Impact factor: 3.240

  4 in total

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