Literature DB >> 23370043

Energy metabolism during activity-promoting video games practice in subjects with spinal cord injury: evidences for health promotion.

P Gaffurini1, L Bissolotti, S Calza, C Calabretto, C Orizio, M Gobbo.   

Abstract

BACKGROUND: Activity promoting video game (APVG) practice significantly affects energy metabolism through energy expenditure (EE) increase and has been recently included in strategies for health promotion. It is not known if the APVG practice provides similar outcomes in subjects with spinal cord injury (SCI). AIM: Aim of the study was to evaluate cardio-pulmonary and metabolic adaptations during APVG practice and to find whether EE increase above resting condition could suggest the inclusion of this exercise in a more general strategy for health promotion and body weight control in subjects with SCI.
DESIGN: Repeated measures study.
SETTING: Rehabilitation Institute. POPULATION: Ten male subjects with SCI (lesion levels from C7 to L1) age 26 to 55 years.
METHODS: We recorded pulmonary ventilation (VE), oxygen consumption (VO2) for EE esteem and heart rate (HR) at rest and while playing virtual bowling, tennis and boxing games using a portable metabolimeter equipped with ECG electrodes. The standard metabolic equivalent of task (METs) was calculated offline. The metabolic and functional parameters were referred to the 10th minute of each activity.
RESULTS: Metabolic and functional parameters increased significantly from rest to bowling, tennis and boxing. METs exceeded in average 3 during boxing. One hour of APVG can increase daily EE by about 6% (bowling), 10% (tennis) and 15% (boxing).
CONCLUSION: These considerable results suggest that physical exertion during APVG practice in subjects with SCI could contribute to health promotion as well as caloric balance control, especially when boxing is considered. This can be safely achieved at home with regular activity. CLINICAL REHABILITATION IMPACT: These findings substantiate the potential for novel exercise modalities to counteract deconditioning due to inactivity in subjects with SCI by promoting physical activity through implementation of APVG exercise programs.

Entities:  

Mesh:

Year:  2013        PMID: 23370043

Source DB:  PubMed          Journal:  Eur J Phys Rehabil Med        ISSN: 1973-9087            Impact factor:   2.874


  6 in total

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Authors:  E H Coulter; A N McLean; J P Hasler; D B Allan; A McFadyen; L Paul
Journal:  Spinal Cord       Date:  2016-09-06       Impact factor: 2.772

2.  Upper limb muscle activation during sports video gaming of persons with spinal cord injury.

Authors:  Jeffrey P Jaramillo; M Elise Johanson; B Jenny Kiratli
Journal:  J Spinal Cord Med       Date:  2018-04-04       Impact factor: 1.985

3.  Exoskeleton-assisted walking improves pulmonary function and walking parameters among individuals with spinal cord injury: a randomized controlled pilot study.

Authors:  Xiao-Na Xiang; Hui-Yan Zong; Yi Ou; Xi Yu; Hong Cheng; Chun-Ping Du; Hong-Chen He
Journal:  J Neuroeng Rehabil       Date:  2021-05-24       Impact factor: 4.262

4.  Strategies used by providers to support individuals with spinal cord injury in weight management: a qualitative study of provider perspectives.

Authors:  Lisa Burkhart; Christine A Pellegrini; Kayla Jones; Sherri L LaVela
Journal:  Spinal Cord Ser Cases       Date:  2021-07-29

5.  Go Virtual to Get Real: Virtual Reality as a Resource for Spinal Cord Treatment.

Authors:  Erik Leemhuis; Rita Maria Esposito; Luigi De Gennaro; Mariella Pazzaglia
Journal:  Int J Environ Res Public Health       Date:  2021-02-13       Impact factor: 3.390

6.  Efficacy of Virtual Reality Rehabilitation after Spinal Cord Injury: A Systematic Review.

Authors:  Amanda Vitória Lacerda de Araújo; Jaqueline Freitas de Oliveira Neiva; Carlos Bandeira de Mello Monteiro; Fernando Henrique Magalhães
Journal:  Biomed Res Int       Date:  2019-11-13       Impact factor: 3.411

  6 in total

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