Literature DB >> 23366944

Development of a closed-loop feedback system for real-time control of a high-dimensional Brain Machine Interface.

David Putrino1, Yan T Wong, Mariana Vigeral, Bijan Pesaran.   

Abstract

As the field of neural prosthetics advances, Brain Machine Interface (BMI) design requires the development of virtual prostheses that allow decoding algorithms to be tested for efficacy in a time- and cost-efficient manner. Using an x-ray and MRI-guided skeletal reconstruction, and a graphic artist's rendering of an anatomically correct macaque upper limb, we created a virtual avatar capable of independent movement across 27 degrees-of-freedom (DOF). Using a custom software interface, we animated the avatar's movements in real-time using kinematic data acquired from awake, behaving macaque subjects using a 16 camera motion capture system. Using this system, we demonstrate real-time, closed-loop control of up to 27 DOFs in a virtual prosthetic device. Thus, we describe a practical method of testing the efficacy of high-complexity BMI decoding algorithms without the expense of fabricating a physical prosthetic.

Entities:  

Mesh:

Year:  2012        PMID: 23366944      PMCID: PMC4183761          DOI: 10.1109/EMBC.2012.6346983

Source DB:  PubMed          Journal:  Annu Int Conf IEEE Eng Med Biol Soc        ISSN: 2375-7477


  10 in total

1.  Actions from thoughts.

Authors:  M A Nicolelis
Journal:  Nature       Date:  2001-01-18       Impact factor: 49.962

Review 2.  Brain-machine interfaces to restore motor function and probe neural circuits.

Authors:  Miguel A L Nicolelis
Journal:  Nat Rev Neurosci       Date:  2003-05       Impact factor: 34.870

3.  Evaluation of a noninvasive command scheme for upper-limb prostheses in a virtual reality reach and grasp task.

Authors:  Rahul R Kaliki; Rahman Davoodi; Gerald E Loeb
Journal:  IEEE Trans Biomed Eng       Date:  2012-01-23       Impact factor: 4.538

4.  A model of the upper extremity for simulating musculoskeletal surgery and analyzing neuromuscular control.

Authors:  Katherine R S Holzbaur; Wendy M Murray; Scott L Delp
Journal:  Ann Biomed Eng       Date:  2005-06       Impact factor: 3.934

5.  Myoelectric control of a computer animated hand: a new concept based on the combined use of a tree-structured artificial neural network and a data glove.

Authors:  F Sebelius; L Eriksson; C Balkenius; T Laurell
Journal:  J Med Eng Technol       Date:  2006 Jan-Feb

6.  A real-time virtual integration environment for the design and development of neural prosthetic systems.

Authors:  William Bishop; Robert Armiger; James Burck; Michael Bridges; Markus Hauschild; Kevin Englehart; Erik Scheme; R Jacob Vogelstein; James Beaty; Stuart Harshbarger
Journal:  Conf Proc IEEE Eng Med Biol Soc       Date:  2008

Review 7.  Connecting cortex to machines: recent advances in brain interfaces.

Authors:  John P Donoghue
Journal:  Nat Neurosci       Date:  2002-11       Impact factor: 24.884

8.  Real-time animation software for customized training to use motor prosthetic systems.

Authors:  Rahman Davoodi; Gerald E Loeb
Journal:  IEEE Trans Neural Syst Rehabil Eng       Date:  2011-12-16       Impact factor: 3.802

9.  Using a virtual integration environment in treating phantom limb pain.

Authors:  Michael J Zeher; Robert S Armiger; James M Burck; Courtney Moran; Janid Blanco Kiely; Sharon R Weeks; Jack W Tsao; Paul F Pasquina; R Davoodi; G Loeb
Journal:  Stud Health Technol Inform       Date:  2011

10.  A closed-loop human simulator for investigating the role of feedback control in brain-machine interfaces.

Authors:  John P Cunningham; Paul Nuyujukian; Vikash Gilja; Cindy A Chestek; Stephen I Ryu; Krishna V Shenoy
Journal:  J Neurophysiol       Date:  2010-10-13       Impact factor: 2.714

  10 in total
  1 in total

1.  Utilizing movement synergies to improve decoding performance for a brain machine interface.

Authors:  Yan T Wong; David Putrino; Adam Weiss; Bijan Pesaran
Journal:  Annu Int Conf IEEE Eng Med Biol Soc       Date:  2013
  1 in total

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