| Literature DB >> 23145274 |
Daniela Bressanelli1, Giulia Parovel.
Abstract
In Michotte's launching paradigm a square moves up to and makes contact with another square, which then moves off more slowly. In the triggering effect, the second square moves much faster than the first, eliciting an amusing impression. We generated 13 experimental displays in which there was always incongruity between cause and effect. We hypothesized that the comic impression would be stronger when objects are perceived as living agents and weaker when objects are perceived as mechanically non-animated. General findings support our hypothesis.Entities:
Keywords: animacy; causality; comic perception
Year: 2012 PMID: 23145274 PMCID: PMC3485820 DOI: 10.1068/i0465sas
Source DB: PubMed Journal: Iperception ISSN: 2041-6695
Figure 1.The three frames in each row represent the first, central, and final parts of animations a-b-d-e-f-g-j-k-l-m. The zig-zag vector represents the path of motion.
Figure 2.The figure displays the scatterplots where the “animacy” and “comic” rating by subject are on the x and y axis, respectively.
Figure 3.The figure displays the scatterplots where the “animacy” and “comic” rating by stimulus are on the x and y axis, respectively.