| Literature DB >> 23020745 |
Karolien Poels1, Nele De Cock, Steven Malliet.
Abstract
This study addresses the female player of massively multiplayer online (role-playing) games and investigates how gender identity (GI), indicating a person's identification with characteristics that are traditionally defined as masculine or feminine, can be used to explain playing patterns within the female gender group. Results from an online survey (n=466) show that females' player motivations and play styles vary as a function of their GI, indicating that it is a relevant and additional predictor of play behavior and confirming that female play behavior cannot be generalized based on stereotypical male/female conceptions.Entities:
Mesh:
Year: 2012 PMID: 23020745 DOI: 10.1089/cyber.2012.0164
Source DB: PubMed Journal: Cyberpsychol Behav Soc Netw ISSN: 2152-2715