Literature DB >> 23020745

The female player does not exist: gender identity relates to differences in player motivations and play styles.

Karolien Poels1, Nele De Cock, Steven Malliet.   

Abstract

This study addresses the female player of massively multiplayer online (role-playing) games and investigates how gender identity (GI), indicating a person's identification with characteristics that are traditionally defined as masculine or feminine, can be used to explain playing patterns within the female gender group. Results from an online survey (n=466) show that females' player motivations and play styles vary as a function of their GI, indicating that it is a relevant and additional predictor of play behavior and confirming that female play behavior cannot be generalized based on stereotypical male/female conceptions.

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Year:  2012        PMID: 23020745     DOI: 10.1089/cyber.2012.0164

Source DB:  PubMed          Journal:  Cyberpsychol Behav Soc Netw        ISSN: 2152-2715


  1 in total

1.  Of Time Gals and Mega Men: Empirical Findings on Gender Differences in Digital Game Genre Preferences and the Accuracy of Respective Gender Stereotypes.

Authors:  Benjamin P Lange; Peter Wühr; Sascha Schwarz
Journal:  Front Psychol       Date:  2021-05-10
  1 in total

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