Literature DB >> 22952277

The opponent matters: elevated FMRI reward responses to winning against a human versus a computer opponent during interactive video game playing.

Jari Kätsyri1, Riitta Hari, Niklas Ravaja, Lauri Nummenmaa.   

Abstract

Winning against an opponent in a competitive video game can be expected to be more rewarding than losing, especially when the opponent is a fellow human player rather than a computer. We show that winning versus losing in a first-person video game activates the brain's reward circuit and the ventromedial prefrontal cortex (vmPFC) differently depending on the type of the opponent. Participants played a competitive tank shooter game against alleged human and computer opponents while their brain activity was measured with functional magnetic resonance imaging. Brain responses to wins and losses were contrasted by fitting an event-related model to the hemodynamic data. Stronger activation to winning was observed in ventral and dorsal striatum as well as in vmPFC. Activation in ventral striatum was associated with participants' self-ratings of pleasure. During winning, ventral striatum showed stronger functional coupling with right insula, and weaker coupling with dorsal striatum, sensorimotor pre- and postcentral gyri, and visual association cortices. The vmPFC and dorsal striatum responses were stronger to winning when the subject was playing against a human rather than a computer. These results highlight the importance of social context in the neural encoding of reward value.

Entities:  

Keywords:  emotion; natural stimulation; reward system; striatum; video game playing

Mesh:

Year:  2012        PMID: 22952277     DOI: 10.1093/cercor/bhs259

Source DB:  PubMed          Journal:  Cereb Cortex        ISSN: 1047-3211            Impact factor:   5.357


  22 in total

1.  Social nudges: utility conferred from others.

Authors:  David V Smith; Mauricio R Delgado
Journal:  Nat Neurosci       Date:  2015-06       Impact factor: 24.884

2.  Individual differences in sensitivity to reward and punishment and neural activity during reward and avoidance learning.

Authors:  Sang Hee Kim; HeungSik Yoon; Hackjin Kim; Stephan Hamann
Journal:  Soc Cogn Affect Neurosci       Date:  2015-02-12       Impact factor: 3.436

3.  Altered brain activation during response inhibition and error processing in subjects with Internet gaming disorder: a functional magnetic imaging study.

Authors:  Chih-Hung Ko; Tsyh-Jyi Hsieh; Chiao-Yun Chen; Cheng-Fang Yen; Cheng-Sheng Chen; Ju-Yu Yen; Peng-Wei Wang; Gin-Chung Liu
Journal:  Eur Arch Psychiatry Clin Neurosci       Date:  2014-01-28       Impact factor: 5.270

4.  Functional connectivity with distinct neural networks tracks fluctuations in gain/loss framing susceptibility.

Authors:  David V Smith; Kamila E Sip; Mauricio R Delgado
Journal:  Hum Brain Mapp       Date:  2015-04-08       Impact factor: 5.038

Review 5.  Using knowledge from human research to improve understanding of contest theory and contest dynamics.

Authors:  Michael M Kasumovic; Khandis Blake; Thomas F Denson
Journal:  Proc Biol Sci       Date:  2017-12-20       Impact factor: 5.349

6.  Dissociable roles of left and right temporoparietal junction in strategic competitive interaction.

Authors:  Akitoshi Ogawa; Tatsuya Kameda
Journal:  Soc Cogn Affect Neurosci       Date:  2019-10-01       Impact factor: 3.436

7.  Social comparison in the brain: A coordinate-based meta-analysis of functional brain imaging studies on the downward and upward comparisons.

Authors:  Yi Luo; Simon B Eickhoff; Sébastien Hétu; Chunliang Feng
Journal:  Hum Brain Mapp       Date:  2017-10-24       Impact factor: 5.038

8.  Nucleus accumbens dichotomically controls social dominance in male mice.

Authors:  Qiang Shan; You Hu; Shijie Chen; Yao Tian
Journal:  Neuropsychopharmacology       Date:  2021-11-08       Impact factor: 7.853

Review 9.  Neural mechanisms of social learning and decision-making.

Authors:  Yinmei Ni; Jian Li
Journal:  Sci China Life Sci       Date:  2020-11-23       Impact factor: 6.038

10.  Just watching the game ain't enough: striatal fMRI reward responses to successes and failures in a video game during active and vicarious playing.

Authors:  Jari Kätsyri; Riitta Hari; Niklas Ravaja; Lauri Nummenmaa
Journal:  Front Hum Neurosci       Date:  2013-06-13       Impact factor: 3.169

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.