Literature DB >> 22814474

The mechanics of stochastic slowdown in evolutionary games.

Philipp M Altrock1, Arne Traulsen, Tobias Galla.   

Abstract

We study the stochastic dynamics of evolutionary games, and focus on the so-called 'stochastic slowdown' effect, previously observed in Altrock et al. (2010) for simple evolutionary dynamics. Slowdown here refers to the fact that a beneficial mutation may take longer to fixate than a neutral one. More precisely, the fixation time conditioned on the mutant taking over can show a maximum at intermediate selection strength. We show that this phenomenon is present in the Prisoner's Dilemma, and also discuss counterintuitive slowdown and speedup in coexistence games. In order to establish the microscopic origins of these phenomena, we calculate the average sojourn times. This allows us to identify the transient states which contribute most to the slowdown effect, and enables us to provide an understanding of slowdown in the takeover of a small group of cooperators by defectors in the Prisoner's Dilemma: Defection spreads fast initially, but the final steps to takeover can be delayed substantially. The analysis of coexistence games reveals even more intricate non-monotonic behavior. In small populations, the conditional average fixation time can show multiple extrema as a function of the selection strength, e.g., slowdown, speedup, and slowdown again. We classify generic 2×2 games with respect to the possibility to observe non-monotonic behavior of the conditional average fixation time as a function of selection strength.
Copyright © 2012 Elsevier Ltd. All rights reserved.

Mesh:

Year:  2012        PMID: 22814474     DOI: 10.1016/j.jtbi.2012.07.003

Source DB:  PubMed          Journal:  J Theor Biol        ISSN: 0022-5193            Impact factor:   2.691


  9 in total

1.  Selective Strolls: Fixation and Extinction in Diploids Are Slower for Weakly Selected Mutations Than for Neutral Ones.

Authors:  Fabrizio Mafessoni; Michael Lachmann
Journal:  Genetics       Date:  2015-10-23       Impact factor: 4.562

2.  The effect of population structure on the rate of evolution.

Authors:  Marcus Frean; Paul B Rainey; Arne Traulsen
Journal:  Proc Biol Sci       Date:  2013-05-15       Impact factor: 5.349

3.  Aspiration dynamics of multi-player games in finite populations.

Authors:  Jinming Du; Bin Wu; Philipp M Altrock; Long Wang
Journal:  J R Soc Interface       Date:  2014-03-05       Impact factor: 4.118

4.  Counterintuitive properties of the fixation time in network-structured populations.

Authors:  Laura Hindersin; Arne Traulsen
Journal:  J R Soc Interface       Date:  2014-10-06       Impact factor: 4.118

5.  Extinction rates in tumour public goods games.

Authors:  Philip Gerlee; Philipp M Altrock
Journal:  J R Soc Interface       Date:  2017-09       Impact factor: 4.118

6.  Allele Age Under Non-Classical Assumptions is Clarified by an Exact Computational Markov Chain Approach.

Authors:  Bianca De Sanctis; Ivan Krukov; A P Jason de Koning
Journal:  Sci Rep       Date:  2017-09-19       Impact factor: 4.379

7.  Neighborhood size-effects shape growing population dynamics in evolutionary public goods games.

Authors:  Gregory J Kimmel; Philip Gerlee; Joel S Brown; Philipp M Altrock
Journal:  Commun Biol       Date:  2019-02-05

8.  Fixation in finite populations evolving in fluctuating environments.

Authors:  Peter Ashcroft; Philipp M Altrock; Tobias Galla
Journal:  J R Soc Interface       Date:  2014-11-06       Impact factor: 4.118

9.  Time scales and wave formation in non-linear spatial public goods games.

Authors:  Gregory J Kimmel; Philip Gerlee; Philipp M Altrock
Journal:  PLoS Comput Biol       Date:  2019-09-23       Impact factor: 4.475

  9 in total

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