Literature DB >> 22664561

The development of a virtual reality training curriculum for colonoscopy.

Colin Sugden1, Rajesh Aggarwal, Amrita Banerjee, Adam Haycock, Siwan Thomas-Gibson, Christopher B Williams, Ara Darzi.   

Abstract

OBJECTIVES: The development of a structured virtual reality (VR) training curriculum for colonoscopy using high-fidelity simulation.
BACKGROUND: Colonoscopy requires detailed knowledge and technical skill. Changes to working practices in recent times have reduced the availability of traditional training opportunities. Much might, therefore, be achieved by applying novel technologies such as VR simulation to colonoscopy. Scientifically developed device-specific curricula aim to maximize the yield of laboratory-based training by focusing on validated modules and linking progression to the attainment of benchmarked proficiency criteria.
METHODS: Fifty participants comprised of 30 novices (<10 colonoscopies), 10 intermediates (100 to 500 colonoscopies), and 10 experienced (>500 colonoscopies) colonoscopists were recruited to participate. Surrogates of proficiency, such as number of procedures undertaken, determined prospective allocation to 1 of 3 groups (novice, intermediate, and experienced). Construct validity and learning value (comparison between groups and within groups respectively) for each task and metric on the chosen simulator model determined suitability for inclusion in the curriculum.
RESULTS: Eight tasks in possession of construct validity and significant learning curves were included in the curriculum: 3 abstract tasks, 4 part-procedural tasks, and 1 procedural task. The whole-procedure task was valid for 11 metrics including the following: "time taken to complete the task" (1238, 343, and 293 s; P < 0.001) and "insertion length with embedded tip" (23.8, 3.6, and 4.9 cm; P = 0.005). Learning curves consistently plateaued at or beyond the ninth attempt. Valid metrics were used to define benchmarks, derived from the performance of the experienced cohort, for each included task.
CONCLUSIONS: A comprehensive, stratified, benchmarked, whole-procedure curriculum has been developed for a modern high-fidelity VR colonoscopy simulator.

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Mesh:

Year:  2012        PMID: 22664561     DOI: 10.1097/SLA.0b013e31825b6e9c

Source DB:  PubMed          Journal:  Ann Surg        ISSN: 0003-4932            Impact factor:   12.969


  9 in total

Review 1.  Role of virtual reality simulation in endoscopy training.

Authors:  Louis Harpham-Lockyer; Faidon-Marios Laskaratos; Pasquale Berlingieri; Owen Epstein
Journal:  World J Gastrointest Endosc       Date:  2015-12-10

2.  Endoscopic simulator curriculum improves colonoscopy performance in novice surgical interns as demonstrated in a swine model.

Authors:  Dana A Telem; David W Rattner; Denise W Gee
Journal:  Surg Endosc       Date:  2013-12-12       Impact factor: 4.584

3.  A virtual reality endoscopic simulator augments general surgery resident cancer education as measured by performance improvement.

Authors:  Ian White; Brian Buchberg; V Liana Tsikitis; Daniel O Herzig; John T Vetto; Kim C Lu
Journal:  J Cancer Educ       Date:  2014-06       Impact factor: 2.037

4.  Using motion capture to assess colonoscopy experience level.

Authors:  Morten Bo Svendsen; Louise Preisler; Jens Georg Hillingsoe; Lars Bo Svendsen; Lars Konge
Journal:  World J Gastrointest Endosc       Date:  2014-05-16

Review 5.  Advanced training in laparoscopic abdominal surgery: a systematic review.

Authors:  Laura Beyer-Berjot; Vanessa Palter; Teodor Grantcharov; Rajesh Aggarwal
Journal:  Surgery       Date:  2014-06-16       Impact factor: 3.982

6.  To social with social distance: a case study on a VR-enabled graduation celebration amidst the pandemic.

Authors:  Xinhao Xu
Journal:  Virtual Real       Date:  2022-04-17       Impact factor: 5.095

7.  Context dependent memory in two learning environments: the tutorial room and the operating theatre.

Authors:  Andrew P Coveney; Timothy Switzer; Mark A Corrigan; Henry P Redmond
Journal:  BMC Med Educ       Date:  2013-09-01       Impact factor: 2.463

8.  Educating Outpatients for Bowel Preparation Before Colonoscopy Using Conventional Methods vs Virtual Reality Videos Plus Conventional Methods: A Randomized Clinical Trial.

Authors:  Guorong Chen; Yi Zhao; Feng Xie; Wen Shi; Yingyun Yang; Aiming Yang; Dong Wu
Journal:  JAMA Netw Open       Date:  2021-11-01

9.  The usefulness of 3-dimensional virtual simulation using haptics in training orotracheal intubation.

Authors:  Dong Hoon Lee; Jae Gyu Kim; Chan Woong Kim; Chang Ha Lee; Jae Hee Lim
Journal:  Biomed Res Int       Date:  2013-09-19       Impact factor: 3.411

  9 in total

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