Literature DB >> 22644115

Problem solving in great apes (Pan paniscus, Pan troglodytes, Gorilla gorilla, and Pongo abelii): the effect of visual feedback.

Christoph J Völter1, Josep Call.   

Abstract

What kind of information animals use when solving problems is a controversial topic. Previous research suggests that, in some situations, great apes prefer to use causally relevant cues over arbitrary ones. To further examine to what extent great apes are able to use information about causal relations, we presented three different puzzle box problems to the four nonhuman great ape species. Of primary interest here was a comparison between one group of apes that received visual access to the functional mechanisms of the puzzle boxes and one group that did not. Apes' performance in the first two, less complex puzzle boxes revealed that they are able to solve such problems by means of trial-and-error learning, requiring no information about the causal structure of the problem. However, visual inspection of the functional mechanisms of the puzzle boxes reduced the amount of time needed to solve the problems. In the case of the most complex problem, which required the use of a crank, visual feedback about what happened when the handle of the crank was turned was necessary for the apes to solve the task. Once the solution was acquired, however, visual feedback was no longer required. We conclude that visual feedback about the consequences of their actions helps great apes to solve complex problems. As the crank task matches the basic requirements of vertical string pulling in birds, the present results are discussed in light of recent findings with corvids.

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Mesh:

Year:  2012        PMID: 22644115     DOI: 10.1007/s10071-012-0519-5

Source DB:  PubMed          Journal:  Anim Cogn        ISSN: 1435-9448            Impact factor:   3.084


  11 in total

Review 1.  If at first you don't succeed... Studies of ontogeny shed light on the cognitive demands of habitual tool use.

Authors:  E J M Meulman; A M Seed; J Mann
Journal:  Philos Trans R Soc Lond B Biol Sci       Date:  2013-10-07       Impact factor: 6.237

2.  An end to insight? New Caledonian crows can spontaneously solve problems without planning their actions.

Authors:  Alex H Taylor; Brenna Knaebe; Russell D Gray
Journal:  Proc Biol Sci       Date:  2012-10-24       Impact factor: 5.349

3.  Investigating animal cognition with the Aesop's Fable paradigm: Current understanding and future directions.

Authors:  Sarah A Jelbert; Alex H Taylor; Russell D Gray
Journal:  Commun Integr Biol       Date:  2015-08-31

4.  Chimpanzees (Pan troglodytes) flexibly adjust their behaviour in order to maximize payoffs, not to conform to majorities.

Authors:  Edwin J C Van Leeuwen; Katherine A Cronin; Sebastian Schütte; Josep Call; Daniel B M Haun
Journal:  PLoS One       Date:  2013-11-27       Impact factor: 3.240

5.  Abstract knowledge in the broken-string problem: evidence from nonhuman primates and pre-schoolers.

Authors:  Carolina Mayer; Josep Call; Anna Albiach-Serrano; Elisabetta Visalberghi; Gloria Sabbatini; Amanda Seed
Journal:  PLoS One       Date:  2014-10-01       Impact factor: 3.240

6.  Bajan Birds Pull Strings: Two Wild Antillean Species Enter the Select Club of String-Pullers.

Authors:  Jean-Nicolas Audet; Simon Ducatez; Louis Lefebvre
Journal:  PLoS One       Date:  2016-08-17       Impact factor: 3.240

7.  Silencing Effect of Hominoid Highly Conserved Noncoding Sequences on Embryonic Brain Development.

Authors:  Morteza Mahmoudi Saber; Naruya Saitou
Journal:  Genome Biol Evol       Date:  2017-08-01       Impact factor: 3.416

8.  Performance of Azure-winged magpies in Aesop's fable paradigm.

Authors:  Yigui Zhang; Cong Yu; Lixin Chen; Zhongqiu Li
Journal:  Sci Rep       Date:  2021-01-12       Impact factor: 4.379

9.  Emergence and Evolution of Hominidae-Specific Coding and Noncoding Genomic Sequences.

Authors:  Morteza Mahmoudi Saber; Isaac Adeyemi Babarinde; Nilmini Hettiarachchi; Naruya Saitou
Journal:  Genome Biol Evol       Date:  2016-07-12       Impact factor: 3.416

10.  Young children do not require perceptual-motor feedback to solve Aesop's Fable tasks.

Authors:  Rachael Miller; Sarah A Jelbert; Elsa Loissel; Alex H Taylor; Nicola S Clayton
Journal:  PeerJ       Date:  2017-07-17       Impact factor: 2.984

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