Literature DB >> 2229947

The game of bridge as an exercise in working memory and reasoning.

L Clarkson-Smith1, A A Hartley.   

Abstract

Fifty bridge players and 50 nonplayers, between the ages of 55 and 91, were given tests of working memory, reasoning, reaction time, and vocabulary. Data were analyzed using multivariate and univariate analyses of variance with age as a covariate. Results indicated that the players outperformed nonplayers in measures of working memory and reasoning, but not vocabulary and reaction time. Results were consistent with the hypothesis that bridge, which provides specific experience in working memory and reasoning, should enhance performance in tasks tapping these abilities and not enhance performance in unrelated abilities. Because the data were correlational, the rival hypothesis that bridge playing selects for individuals who perform better at working memory and reasoning tasks could not be rejected.

Mesh:

Year:  1990        PMID: 2229947     DOI: 10.1093/geronj/45.6.p233

Source DB:  PubMed          Journal:  J Gerontol        ISSN: 0022-1422


  8 in total

1.  Individual differences in working memory capacity predict visual attention allocation.

Authors:  M Kathryn Bleckley; Francis T Durso; Jerry M Crutchfield; Randall W Engle; Maya M Khanna
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Review 2.  Working memory span tasks: A methodological review and user's guide.

Authors:  Andrew R A Conway; Michael J Kane; Michael F Bunting; D Zach Hambrick; Oliver Wilhelm; Randall W Engle
Journal:  Psychon Bull Rev       Date:  2005-10

3.  Working memory and language comprehension: A meta-analysis.

Authors:  M Daneman; P M Merikle
Journal:  Psychon Bull Rev       Date:  1996-12

Review 4.  Crosswords to computers: a critical review of popular approaches to cognitive enhancement.

Authors:  Amy J Jak; Adriana M Seelye; Sarah M Jurick
Journal:  Neuropsychol Rev       Date:  2013-02-20       Impact factor: 7.444

5.  Working-memory performance is related to spatial breadth of attention.

Authors:  Carina Kreitz; Philip Furley; Daniel Memmert; Daniel J Simons
Journal:  Psychol Res       Date:  2014-12-03

6.  Collision avoidance behavior as a function of aging and tennis playing.

Authors:  Régis Lobjois; Nicolas Benguigui; Jean Bertsch; Michael P Broderick
Journal:  Exp Brain Res       Date:  2007-09-12       Impact factor: 1.972

7.  Playing board games, cognitive decline and dementia: a French population-based cohort study.

Authors:  Jean François Dartigues; Alexandra Foubert-Samier; Mélanie Le Goff; Mélanie Viltard; Hélène Amieva; Jean Marc Orgogozo; Pascale Barberger-Gateau; Catherine Helmer
Journal:  BMJ Open       Date:  2013-08-29       Impact factor: 2.692

8.  Social Policy and Cognitive Enhancement: Lessons from Chess.

Authors:  Emilian Mihailov; Julian Savulescu
Journal:  Neuroethics       Date:  2018-02-22       Impact factor: 1.480

  8 in total

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